Player Matchup

Chang'e
Chang'e
CowboyCoca
Chang'e
Level 25
God Stats
63W - 37L
1,669 SR
Queue Stats
517W - 496L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Its_BerZerk_
Amaterasu
Level 27
God Stats
4W - 10L
1,544 SR
Queue Stats
532W - 541L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Shakitaa
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,349 Elo+
Solo
Apollo
Apollo
ToothpasteNOJ
Apollo
Level 26
God Stats
29W - 19L
1,572 SR
Queue Stats
336W - 364L
1,418 Elo+
Party 1
Arachne
Arachne
Venuce
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,445 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,407 Elo+

VS

Team Averages
Level 21
1,511 SR
1,457 Elo+
Medusa
Medusa
Dookieahh
Medusa
Level 27
God Stats
1W - 2L
1,782 SR
Queue Stats
151W - 142L
1,509 Elo+
Solo
Ah Puch
Ah Puch
KentGamber
Ah Puch
Level 24
God Stats
5W - 9L
1,317 SR
Queue Stats
88W - 89L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
ToxicNinja54
Sylvanus
Level 28
God Stats
3W - 3L
1,642 SR
Queue Stats
143W - 123L
1,685 Elo+
Solo
King Arthur
King Arthur
superben53
King Arthur
Level 23
God Stats
3W - 1L
1,533 SR
Queue Stats
13W - 19L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
zSkipex
Ratatoskr
Level 5
God Stats
0W - 4L
1,282 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CowboyCoca
Chang'e
14
5 / 4 / 5
8,927
595
7,737
9,645
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Its_BerZerk_
Amaterasu
12
4 / 3 / 1
8,096
540
4,290
9,112
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Shakitaa
Danzaburou
13
2 / 3 / 4
7,693
513
3,679
8,308
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 7 / 4
8,976
598
6,128
12,839
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Venuce
Arachne
14
5 / 3 / 5
9,048
603
7,118
9,970
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dookieahh
Medusa
12
8 / 5 / 4
7,837
522
7,134
9,702
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
KentGamber
Ah Puch
13
5 / 5 / 5
7,724
515
11,274
10,199
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
ToxicNinja54
Sylvanus
13
5 / 2 / 12
8,417
561
8,881
11,208
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
superben53
King Arthur
6
0 / 3 / 0
4,880
325
1,905
5,459
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
zSkipex
Ratatoskr
11
2 / 5 / 7
7,030
469
4,229
7,959
2,699
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
20
Kills
20
20
Deaths
20
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CowboyCoca
Chang'e
5
4
5
1.88
L
Medusa
Dookieahh
Medusa
8
5
4
2
W
Amaterasu
Its_BerZerk_
Amaterasu
4
3
1
1.5
L
Ah Puch
KentGamber
Ah Puch
5
5
5
1.5
W
Danzaburou
Shakitaa
Danzaburou
2
3
4
1.33
W
4
7
4
0.86
L
Sylvanus
ToxicNinja54
Sylvanus
5
2
12
5.5
W
Arachne
Venuce
Arachne
5
3
5
2.5
L
King Arthur
superben53
King Arthur
0
3
0
0
L
Ratatoskr
zSkipex
Ratatoskr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
33,423
49,874
Taken
44,527
14,128
Mitigated
22,943
15,555
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CowboyCoca
Chang'e
7,737
692
1,745
3,340
9,645
2,520
876
5,769
3,876
40,051
0
L
Medusa
Dookieahh
Medusa
7,134
2,569
0
743
9,702
3,341
783
1,386
8,224
0
23,793
W
Amaterasu
Its_BerZerk_
Amaterasu
4,290
875
0
2,171
9,112
3,048
1,877
2,753
6,112
0
25,813
L
Ah Puch
KentGamber
Ah Puch
11,274
536
0
1,770
10,199
3,805
770
3,079
6,912
52,104
0
W
Danzaburou
Shakitaa
Danzaburou
3,679
1,384
0
2,334
8,308
2,216
1,515
2,253
6,055
0
26,107
W
6,128
2,476
0
3,875
12,839
3,035
1,987
5,241
7,598
0
42,481
L
Sylvanus
ToxicNinja54
Sylvanus
8,881
2,353
1,692
4,606
11,208
9,945
74
1,716
9,325
27,770
0
W
Arachne
Venuce
Arachne
7,118
4,970
0
2,090
9,970
3,309
2,649
4,139
5,756
0
44,785
L
King Arthur
superben53
King Arthur
1,905
216
0
2,135
5,459
3,153
0
0
5,459
0
7,872
L
Ratatoskr
zSkipex
Ratatoskr
4,229
1,358
0
400
7,959
2,699
236
1,021
6,870
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
35,888
360
Minions Killed
224
0
Camps Cleared
0
1,265,832
Distance Traveled
1,069,711
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,927
595
70
5
0
221,066
1
L
Medusa
7,837
522
33
2
0
232,848
2
W
Amaterasu
8,096
540
57
4
0
236,823
0
L
Ah Puch
7,724
515
79
5
0
226,112
1
W
Danzaburou
7,693
513
61
4
0
265,968
2
W
Apollo
8,976
598
74
5
0
270,069
0
L
Sylvanus
8,417
561
39
3
0
230,808
1
W
Arachne
9,048
603
98
7
0
271,906
0
L
King Arthur
4,880
325
9
1
0
146,112
0
L
Ratatoskr
7,030
469
64
4
0
233,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role