Player Matchup

Anubis
Anubis
Gostavao-supremo
Anubis
Level 7
God Stats
25W - 33L
1,130 SR
Queue Stats
30W - 43L
1,340 Elo+
Solo
Hachiman
Hachiman
Punisher170303
Hachiman
Level 10
God Stats
42W - 39L
1,423 SR
Queue Stats
68W - 61L
1,360 Elo+
Party 1
Mercury
Mercury
gaLAxy_NoXI
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ur a crk
Heimdallr
Level 15
God Stats
4W - 5L
1,077 SR
Queue Stats
14W - 20L
1,344 Elo+
Solo
Amaterasu
Amaterasu
xXSeFaYiLmAz69Xx
Amaterasu
Level 8
God Stats
7W - 8L
1,463 SR
Queue Stats
66W - 58L
1,360 Elo+
Party 1
Team Averages
Level 8
1,319 SR
1,381 Elo+

VS

Team Averages
Level 17
1,309 SR
1,292 Elo+
Hel
Hel
 
Hel
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
N1CE2WIN
Chronos
Level 18
God Stats
19W - 25L
1,323 SR
Queue Stats
678W - 697L
1,283 Elo+
Party 2
Cerberus
Cerberus
Skelonius
Cerberus
Level 28
God Stats
58W - 66L
1,380 SR
Queue Stats
402W - 465L
1,293 Elo+
Party 2
Ravana
Ravana
moderate-flight0
Ravana
Level 15
God Stats
2W - 5L
1,173 SR
Queue Stats
110W - 120L
1,212 Elo+
Solo
Neith
Neith
youngboyfast018
Neith
Level 2
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 13 / 6
17,963
449
23,594
31,482
13,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
20
6 / 10 / 11
16,462
412
27,134
30,655
15,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
gaLAxy_NoXI
Mercury
8
0 / 10 / 2
10,631
266
952
7,614
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ur a crk
Heimdallr
20
8 / 11 / 10
19,535
488
38,811
31,199
15,604
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
20
6 / 4 / 16
18,607
465
23,253
43,869
48,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
8 / 12 / 10
18,650
466
16,596
27,111
23,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
N1CE2WIN
Chronos
20
17 / 8 / 9
21,255
531
35,756
50,456
27,473
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Skelonius
Cerberus
20
7 / 7 / 19
18,387
460
22,848
45,409
65,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 6 / 11
22,313
558
31,742
36,748
36,701
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 4
12,248
306
301
2,204
488
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
31
Kills
43
48
Deaths
34
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
8
12
10
1.08
W
11
13
6
1.08
L
Chronos
N1CE2WIN
Chronos
17
8
9
2.69
W
Hachiman
6
10
11
1.15
L
Cerberus
Skelonius
Cerberus
7
7
19
2.36
W
Mercury
gaLAxy_NoXI
Mercury
0
10
2
0.1
L
11
6
11
2.75
W
Heimdallr
ur a crk
Heimdallr
8
11
10
1.18
W
Amaterasu
6
4
16
3.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,744
Damage
107,243
144,819
Taken
161,928
94,553
Mitigated
153,769
28,813
Healing
55,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,596
5,856
3,087
4,733
27,111
23,153
2,395
9,131
17,719
79,484
0
W
23,594
1,468
0
10,102
31,482
13,024
3,188
20,082
11,272
92,632
0
L
Chronos
N1CE2WIN
Chronos
35,756
16,083
0
20,511
50,456
27,473
10,240
7,848
42,358
182,852
18,252
W
Hachiman
27,134
16,736
0
4,845
30,655
15,592
3,047
16,746
12,325
0
94,981
L
Cerberus
Skelonius
Cerberus
22,848
1,210
0
9,019
45,409
65,954
1,498
11,054
33,924
61,864
0
W
Mercury
gaLAxy_NoXI
Mercury
952
952
0
214
7,614
1,476
42
2,775
4,759
0
10,190
L
31,742
10,444
0
18,056
36,748
36,701
1,422
4,912
31,715
0
155,174
W
Heimdallr
ur a crk
Heimdallr
38,811
31,013
0
7,139
31,199
15,604
2,292
14,745
15,436
0
139,268
W
Amaterasu
23,253
8,336
0
6,513
43,869
48,857
1,534
20,037
23,204
97
122,497
L
301
301
0
69
2,204
488
0
0
2,179
0
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,198
Gold Earned
92,853
650
Minions Killed
581
0
Camps Cleared
0
2,892,863
Distance Traveled
2,801,477
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
18,650
466
101
3
0
648,172
0
W
Anubis
17,963
449
133
3
0
562,775
0
L
Chronos
21,255
531
161
4
0
645,015
0
W
Hachiman
16,462
412
103
3
0
677,788
5
L
Cerberus
18,387
460
78
2
0
601,667
1
W
Mercury
10,631
266
9
0
0
209,942
2
L
Ravana
22,313
558
240
6
0
871,661
4
W
Heimdallr
19,535
488
222
6
0
608,142
0
W
Amaterasu
18,607
465
183
5
0
834,216
1
L
Neith
12,248
306
1
0
0
34,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role