Player Matchup

Ares
Ares
Diamond III
DaBabyDaBaby
Ares
Diamond III
Level 82
God Stats
2W - 1L
1,732 SR
Queue Stats
95W - 71L
2,371 MMR
Party 2
Medusa
Medusa
Masters
JustLion
Medusa
Masters
Level 144
God Stats
4W - 2L
1,728 SR
Queue Stats
204W - 150L
2,425 MMR
Solo
Hel
Hel
Masters
MireTheMoisty
Hel
Masters
Level 139
God Stats
2W - 0L
1,752 SR
Queue Stats
340W - 330L
2,538 MMR
Party 2
Loki
Loki
Masters
NoahWasTaken
Loki
Masters
Level 160
God Stats
25W - 27L
1,791 SR
Queue Stats
511W - 477L
2,488 MMR
Solo
Apollo
Apollo
Masters
TheSanji
Apollo
Masters
Level 81
God Stats
10W - 2L
1,658 SR
Queue Stats
184W - 150L
2,734 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,732 SR
2,511 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,497 SR
2,105 MMR
Janus
Janus
Masters
N0Numbers
Janus
Masters
Level 160
God Stats
10W - 11L
1,599 SR
Queue Stats
397W - 362L
2,832 MMR
Party 1
Athena
Athena
Diamond III
Notórious
Athena
Diamond III
Level 157
God Stats
21W - 15L
1,686 SR
Queue Stats
131W - 118L
2,311 MMR
Solo
Bakasura
Bakasura
Masters
Pho3nixYT
Bakasura
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
Serpentyn
Mercury
Masters
Level 160
God Stats
3W - 7L
1,202 SR
Queue Stats
457W - 448L
2,382 MMR
Solo
Chiron
Chiron
Masters
Shaped
Chiron
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,529
576
8,118
21,103
19,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
JustLion
Medusa
20
7 / 2 / 8
14,214
711
17,628
15,549
7,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 3 / 13
12,253
613
11,325
9,432
6,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 8
11,836
592
13,214
18,051
12,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
TheSanji
Apollo
20
13 / 2 / 8
13,453
673
17,498
15,854
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
TiamatSetChang'eAphroditeTsukuyomi

VS

Bans
Guan YuTyrNemesisFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
N0Numbers
Janus
19
3 / 2 / 4
11,489
574
17,167
8,095
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Notórious
Athena
14
2 / 5 / 6
9,635
482
6,327
18,694
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Pho3nixYT
Bakasura
17
4 / 6 / 3
10,059
503
10,477
24,159
11,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Serpentyn
Mercury
16
1 / 9 / 5
9,725
486
8,834
17,357
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Shaped
Chiron
19
1 / 7 / 1
11,653
583
7,619
17,810
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
29
Kills
11
11
Deaths
29
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Medusa
JustLion
Medusa
7
2
8
5.5
W
3
3
13
3.17
L
Janus
N0Numbers
Janus
3
2
4
2.5
W
1
3
8
1.67
L
Athena
Notórious
Athena
2
5
6
1
L
Bakasura
Pho3nixYT
Bakasura
4
6
3
0.92
L
Mercury
Serpentyn
Mercury
1
9
5
0.39
L
Chiron
Shaped
Chiron
1
7
1
0.21
W
Apollo
TheSanji
Apollo
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,783
Damage
50,424
79,989
Taken
86,115
54,685
Mitigated
44,930
28,691
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,118
932
592
6,049
21,103
19,224
519
9,381
11,457
22,259
0
W
Medusa
JustLion
Medusa
17,628
8,768
0
1,947
15,549
7,434
7,426
2,884
12,665
0
131,922
W
11,325
1,340
8,674
4,433
9,432
6,168
1,791
2,912
6,203
88,499
0
L
Janus
N0Numbers
Janus
17,167
798
0
2,443
8,095
3,167
0
3,631
4,464
106,766
0
W
13,214
3,474
0
4,242
18,051
12,240
1,221
3,827
12,903
168
78,125
L
Athena
Notórious
Athena
6,327
1,613
0
2,074
18,694
15,626
94
5,451
13,243
25,273
0
L
Bakasura
Pho3nixYT
Bakasura
10,477
7,631
0
8,787
24,159
11,158
779
5,628
18,531
0
37,553
L
Mercury
Serpentyn
Mercury
8,834
4,600
0
225
17,357
7,702
2,280
3,388
13,969
0
73,440
L
Chiron
Shaped
Chiron
7,619
5,033
33
4,980
17,810
7,277
0
1,513
16,229
0
86,383
W
Apollo
TheSanji
Apollo
17,498
11,914
0
2,754
15,854
9,619
6,679
5,462
10,157
0
99,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,285
Gold Earned
52,561
658
Minions Killed
632
0
Camps Cleared
0
2,047,244
Distance Traveled
2,013,871
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,529
576
30
2
0
427,231
4
W
Medusa
14,214
711
196
10
0
364,230
4
W
Hel
12,253
613
164
8
0
416,515
4
L
Janus
11,489
574
196
10
0
448,794
6
W
Loki
11,836
592
140
7
0
402,813
3
L
Athena
9,635
482
47
2
0
399,322
5
L
Bakasura
10,059
503
94
5
0
392,628
6
L
Mercury
9,725
486
129
6
0
427,838
3
L
Chiron
11,653
583
166
8
0
345,289
3
W
Apollo
13,453
673
128
6
0
436,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role