Player Matchup

Sun Wukong
Sun Wukong
Crailla
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
NekochanNyan
Cabrakan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 104L
1,729 Elo+
Solo
Scylla
Scylla
StivlerGs
Scylla
Level 103
God Stats
6W - 2L
1,727 SR
Queue Stats
380W - 371L
1,605 Elo+
Solo
Thor
Thor
kumaachan
Thor
Level 103
God Stats
2W - 0L
1,778 SR
Queue Stats
16W - 16L
1,562 Elo+
Solo
Merlin
Merlin
peppe2399
Merlin
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
63W - 57L
1,537 Elo+
Solo
Team Averages
Level 130
1,651 SR
1,587 Elo+

VS

Team Averages
Level 132
1,568 SR
1,587 Elo+
King Arthur
King Arthur
KrDoChleba
King Arthur
Level 111
God Stats
1W - 1L
1,613 SR
Queue Stats
130W - 124L
1,582 Elo+
Party 2
Neith
Neith
Ratatoskaa
Neith
Level 116
God Stats
4W - 2L
1,380 SR
Queue Stats
112W - 115L
1,627 Elo+
Party 2
Zhong Kui
Zhong Kui
Rektified
Zhong Kui
Level 128
God Stats
4W - 4L
1,404 SR
Queue Stats
247W - 253L
1,606 Elo+
Party 1
Hera
Hera
Yvon
Hera
Level 148
God Stats
2W - 4L
1,539 SR
Queue Stats
112W - 120L
1,632 Elo+
Party 1
Fafnir
Fafnir
zeejay97
Fafnir
Level 156
God Stats
3W - 6L
1,903 SR
Queue Stats
203W - 192L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crailla
Sun Wukong
19
2 / 6 / 18
11,868
659
9,946
26,360
32,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
NekochanNyan
Cabrakan
17
0 / 7 / 14
10,728
596
9,833
28,391
46,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
StivlerGs
Scylla
20
14 / 3 / 10
14,411
801
28,306
12,252
5,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
5 / 5 / 17
12,659
703
14,025
16,432
9,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
peppe2399
Merlin
20
5 / 3 / 19
14,288
794
29,676
12,642
6,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KrDoChleba
King Arthur
20
5 / 6 / 15
12,583
699
15,164
25,951
26,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
20
4 / 3 / 11
12,586
699
15,707
13,436
6,298
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Rektified
Zhong Kui
19
4 / 6 / 14
12,485
694
21,568
20,403
15,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
Yvon
Hera
19
6 / 4 / 12
12,234
680
19,229
12,799
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
zeejay97
Fafnir
19
4 / 7 / 13
13,729
763
11,195
26,713
32,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
26
Kills
23
24
Deaths
26
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crailla
Sun Wukong
2
6
18
1.83
L
King Arthur
KrDoChleba
King Arthur
5
6
15
2.08
W
Cabrakan
NekochanNyan
Cabrakan
0
7
14
1
L
Neith
4
3
11
3.17
L
Zhong Kui
Rektified
Zhong Kui
4
6
14
1.83
W
Scylla
StivlerGs
Scylla
14
3
10
6.33
L
Hera
Yvon
Hera
6
4
12
3
W
Thor
5
5
17
2.7
W
Merlin
peppe2399
Merlin
5
3
19
4.83
L
Fafnir
zeejay97
Fafnir
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,786
Damage
82,863
96,077
Taken
99,302
101,321
Mitigated
86,737
27,497
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crailla
Sun Wukong
9,946
1,504
2,760
5,127
26,360
32,751
287
15,594
10,766
0
23,368
L
King Arthur
KrDoChleba
King Arthur
15,164
1,462
5,133
5,286
25,951
26,153
777
15,376
10,247
483
31,157
W
Cabrakan
NekochanNyan
Cabrakan
9,833
754
637
5,485
28,391
46,787
85
12,456
15,935
13,988
0
L
Neith
15,707
4,707
2,819
3,807
13,436
6,298
2,490
7,820
5,484
0
42,591
L
Zhong Kui
Rektified
Zhong Kui
21,568
1,015
2,519
4,929
20,403
15,758
1,359
13,911
6,207
41,177
0
W
Scylla
StivlerGs
Scylla
28,306
1,376
2,635
2,993
12,252
5,874
2,636
8,156
4,096
52,472
0
L
Hera
Yvon
Hera
19,229
3,669
2,104
1,660
12,799
5,710
1,153
8,823
3,822
44,516
0
W
Thor
14,025
1,784
3,464
3,154
16,432
9,057
1,075
8,895
7,537
0
28,458
W
Merlin
peppe2399
Merlin
29,676
950
1,003
239
12,642
6,852
1,530
7,325
5,317
89,784
0
L
Fafnir
zeejay97
Fafnir
11,195
2,718
552
4,556
26,713
32,818
727
20,534
5,727
17,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,954
Gold Earned
63,617
201
Minions Killed
204
0
Camps Cleared
0
1,533,203
Distance Traveled
1,576,320
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,868
659
23
1
0
279,350
1
L
King Arthur
12,583
699
24
1
0
311,119
3
W
Cabrakan
10,728
596
5
0
0
323,557
1
L
Neith
12,586
699
59
3
0
319,539
1
L
Zhong Kui
12,485
694
45
3
0
310,223
0
W
Scylla
14,411
801
44
2
0
306,259
0
L
Hera
12,234
680
63
4
0
354,809
1
W
Thor
12,659
703
24
1
0
330,670
0
W
Merlin
14,288
794
105
6
0
293,367
0
L
Fafnir
13,729
763
13
1
0
280,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role