Player Matchup

Janus
Janus
Big_Daddy_Doogan
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,434 Elo+
Solo
Tyr
Tyr
Fonxss
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
JellyFishGoWild
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,483 Elo+
Solo
Neith
Neith
RealVerzus
Neith
Level 23
God Stats
16W - 11L
1,535 SR
Queue Stats
16W - 11L
1,485 Elo+
Solo
Nemesis
Nemesis
lujasim
Nemesis
Level 10
God Stats
0W - 8L
1,102 SR
Queue Stats
0W - 8L
981 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,392 Elo+

VS

Team Averages
Level 20
1,504 SR
1,406 Elo+
Kukulkan
Kukulkan
FlitzeBob
Kukulkan
Level 27
God Stats
7W - 12L
1,430 SR
Queue Stats
24W - 24L
1,486 Elo+
Solo
Arachne
Arachne
Magnum4824
Arachne
Level 17
God Stats
16W - 16L
1,385 SR
Queue Stats
28W - 36L
1,417 Elo+
Solo
Neith
Neith
Pokaralho
Neith
Level 16
God Stats
4W - 1L
1,585 SR
Queue Stats
94W - 106L
1,262 Elo+
Party 1
Anubis
Anubis
Tabbon
Anubis
Level 27
God Stats
19W - 6L
1,504 SR
Queue Stats
99W - 58L
1,647 Elo+
Solo
Thor
Thor
catingus
Thor
Level 13
God Stats
8W - 9L
1,615 SR
Queue Stats
17W - 40L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
11,385
949
9,218
13,558
4,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Fonxss
Tyr
16
2 / 5 / 6
10,692
891
6,314
18,035
16,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
JellyFishGoWild
Zhong Kui
18
7 / 7 / 7
12,955
1,080
21,095
24,098
19,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
17
1 / 3 / 9
11,249
937
11,038
14,588
4,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
lujasim
Nemesis
18
2 / 9 / 10
11,686
974
7,929
21,453
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

41

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlitzeBob
Kukulkan
20
9 / 2 / 17
13,539
1,128
23,990
8,861
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Magnum4824
Arachne
17
4 / 6 / 16
11,557
963
13,449
16,557
6,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Pokaralho
Neith
19
5 / 3 / 22
12,335
1,028
15,000
11,020
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Tabbon
Anubis
19
7 / 1 / 18
13,628
1,136
22,082
11,733
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
4 / 4 / 12
11,223
935
12,365
10,982
3,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
16
Kills
29
29
Deaths
16
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Kukulkan
FlitzeBob
Kukulkan
9
2
17
8.75
L
Tyr
Fonxss
Tyr
2
5
6
1
L
Zhong Kui
JellyFishGoWild
Zhong Kui
7
7
7
1.5
W
Arachne
Magnum4824
Arachne
4
6
16
2
W
Neith
Pokaralho
Neith
5
3
22
5.33
L
Neith
1
3
9
1.83
W
Anubis
Tabbon
Anubis
7
1
18
16
W
Thor
4
4
12
2.5
L
Nemesis
lujasim
Nemesis
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,594
Damage
86,886
91,732
Taken
59,153
52,949
Mitigated
23,186
3,908
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,218
1,283
0
0
13,558
4,147
0
7,931
5,627
25,733
0
W
Kukulkan
FlitzeBob
Kukulkan
23,990
2,799
859
1,331
8,861
3,546
0
4,468
4,318
64,057
0
L
Tyr
Fonxss
Tyr
6,314
1,686
0
422
18,035
16,068
0
8,862
9,173
0
11,499
L
Zhong Kui
JellyFishGoWild
Zhong Kui
21,095
1,181
0
1,408
24,098
19,304
0
11,630
12,468
41,745
0
W
Arachne
Magnum4824
Arachne
13,449
9,280
0
1,181
16,557
6,947
0
6,076
10,327
0
24,909
W
Neith
Pokaralho
Neith
15,000
7,536
0
1,244
11,020
3,552
0
7,488
3,378
0
21,993
L
Neith
11,038
4,834
0
347
14,588
4,773
0
7,132
7,456
0
42,013
W
Anubis
Tabbon
Anubis
22,082
1,280
54
6,008
11,733
5,670
0
5,548
6,079
63,971
0
W
Thor
12,365
1,208
0
0
10,982
3,471
0
6,040
4,738
0
18,113
L
Nemesis
lujasim
Nemesis
7,929
1,998
0
1,731
21,453
8,657
0
10,517
10,936
0
29,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
62,282
219
Minions Killed
241
6
Camps Cleared
11
1,083,008
Distance Traveled
1,104,654
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,385
949
40
3
0
203,486
0
W
Kukulkan
13,539
1,128
94
8
3
240,478
2
L
Tyr
10,692
891
10
1
1
229,568
0
L
Zhong Kui
12,955
1,080
58
5
1
197,461
0
W
Arachne
11,557
963
27
2
2
206,752
3
W
Neith
12,335
1,028
22
2
0
235,612
2
L
Neith
11,249
937
75
6
2
193,262
0
W
Anubis
13,628
1,136
90
8
6
220,118
0
W
Thor
11,223
935
8
1
0
201,694
2
L
Nemesis
11,686
974
36
3
2
259,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role