Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CaLLMeMrPony
Cupid
Level 149
God Stats
2W - 4L
1,337 SR
Queue Stats
385W - 330L
1,597 Elo+
Party 2
Hera
Hera
KungFuHotDog
Hera
Level 146
God Stats
15W - 9L
1,647 SR
Queue Stats
312W - 269L
1,613 Elo+
Solo
Odin
Odin
alphagod707
Odin
Level 115
God Stats
11W - 2L
1,708 SR
Queue Stats
419W - 396L
1,570 Elo+
Party 2
Tiamat
Tiamat
broditooorawww
Tiamat
Level 68
God Stats
45W - 44L
1,512 SR
Queue Stats
235W - 242L
1,536 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,563 Elo+

VS

Team Averages
Level 128
1,605 SR
1,626 Elo+
King Arthur
King Arthur
InstantBlack0ut
King Arthur
Level 139
God Stats
30W - 33L
1,671 SR
Queue Stats
631W - 617L
1,559 Elo+
Solo
Horus
Horus
PourBaby_Bender
Horus
Level 109
God Stats
12W - 14L
1,671 SR
Queue Stats
94W - 94L
1,563 Elo+
Party 1
Thoth
Thoth
Rican Raccs
Thoth
Level 136
God Stats
2W - 5L
1,500 SR
Queue Stats
87W - 89L
1,966 Elo+
Party 1
Chernobog
Chernobog
iMordeki
Chernobog
Level 128
God Stats
18W - 21L
1,628 SR
Queue Stats
80W - 81L
1,578 Elo+
Party 1
Thanatos
Thanatos
zanelex1
Thanatos
Level 126
God Stats
0W - 1L
1,554 SR
Queue Stats
25W - 36L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 4
6,956
497
3,170
4,743
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 3 / 2
6,880
491
8,970
5,677
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,235
588
6,329
4,320
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 0 / 1
8,216
587
3,759
5,738
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 0 / 0
7,311
522
6,602
4,494
6,013
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InstantBlack0ut
King Arthur
14
0 / 0 / 0
7,972
569
3,319
12,932
5,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
6,722
480
2,570
12,575
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 2
7,026
502
3,574
6,761
1,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
iMordeki
Chernobog
10
0 / 2 / 3
6,241
446
4,170
9,018
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
zanelex1
Thanatos
12
3 / 3 / 1
6,711
479
1,704
8,580
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
5
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
4
2
W
2
3
2
1
L
King Arthur
InstantBlack0ut
King Arthur
0
0
0
0
W
3
1
2
4
L
1
2
1
0.75
L
1
4
2
0.5
W
6
0
1
6.5
W
0
0
0
0
L
Chernobog
iMordeki
Chernobog
0
2
3
0.75
L
Thanatos
zanelex1
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
15,337
24,972
Taken
49,866
14,005
Mitigated
19,709
8,235
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,170
526
0
1,705
4,743
2,059
0
836
3,907
19,681
0
W
8,970
5,572
0
790
5,677
1,427
169
499
5,178
0
39,756
L
King Arthur
InstantBlack0ut
King Arthur
3,319
415
0
6,460
12,932
5,929
0
6,602
6,330
0
61,902
W
6,329
1,959
0
1,233
4,320
1,042
48
2,141
2,179
55,853
0
L
2,570
877
365
4,146
12,575
6,568
0
4,013
8,456
0
11,642
L
3,574
127
0
1,011
6,761
1,986
0
2,321
4,331
43,351
0
W
3,759
684
0
2,120
5,738
3,464
0
98
5,640
0
47,173
W
6,602
992
0
2,387
4,494
6,013
1,450
0
4,494
50,661
0
L
Chernobog
iMordeki
Chernobog
4,170
1,902
0
2,592
9,018
2,354
0
2,174
6,800
0
42,632
L
Thanatos
zanelex1
Thanatos
1,704
270
0
6,766
8,580
2,872
0
708
7,848
0
31,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,598
Gold Earned
34,672
407
Minions Killed
405
0
Camps Cleared
0
1,299,208
Distance Traveled
1,360,122
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,956
497
30
2
0
275,477
3
W
Cupid
6,880
491
77
6
0
199,492
0
L
King Arthur
7,972
569
151
11
0
256,993
5
W
Hera
8,235
588
113
8
0
284,477
2
L
Horus
6,722
480
21
2
0
288,417
0
L
Thoth
7,026
502
89
6
0
278,539
2
W
Odin
8,216
587
94
7
0
324,965
6
W
Tiamat
7,311
522
93
7
0
214,797
1
L
Chernobog
6,241
446
78
6
0
249,637
1
L
Thanatos
6,711
479
66
5
0
286,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role