Player Matchup

Anubis
Anubis
Diories
Anubis
Level 17
God Stats
14W - 13L
1,738 SR
Queue Stats
73W - 70L
1,501 Elo+
Party 1
Artemis
Artemis
FluffyBrain
Artemis
Level 46
God Stats
7W - 3L
1,794 SR
Queue Stats
14W - 11L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
PapichTheSlayer
The Morrigan
Level 27
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 5L
1,636 Elo+
Solo
Nemesis
Nemesis
zlViiruZZ
Nemesis
Level 18
God Stats
24W - 24L
1,623 SR
Queue Stats
28W - 34L
1,464 Elo+
Solo
Ymir
Ymir
ДикийПерец
Ymir
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
17W - 15L
1,578 Elo+
Party 1
Team Averages
Level 27
1,589 SR
1,559 Elo+

VS

Team Averages
Level 31
1,611 SR
1,604 Elo+
Loki
Loki
Eskulappe
Loki
Level 25
God Stats
10W - 7L
1,610 SR
Queue Stats
267W - 116L
1,646 Elo+
Solo
Bacchus
Bacchus
Henriquetta
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,623 Elo+
Party 2
Janus
Janus
Hobomius
Janus
Level 89
God Stats
9W - 9L
1,747 SR
Queue Stats
262W - 234L
1,672 Elo+
Party 2
Izanami
Izanami
Rocraft42
Izanami
Level 16
God Stats
1W - 2L
1,493 SR
Queue Stats
14W - 9L
1,643 Elo+
Party 2
Thor
Thor
UniqueDR4G0N
Thor
Level 6
God Stats
0W - 1L
1,704 SR
Queue Stats
7W - 4L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diories
Anubis
12
2 / 6 / 3
8,452
423
5,311
8,841
3,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
FluffyBrain
Artemis
17
7 / 5 / 5
11,078
554
18,658
14,323
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
PapichTheSlayer
The Morrigan
18
5 / 8 / 3
11,400
570
8,977
14,192
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
zlViiruZZ
Nemesis
16
3 / 6 / 5
9,772
489
9,772
16,001
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 7
9,860
493
9,952
20,690
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 1 / 3
10,785
539
10,746
8,723
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Henriquetta
Bacchus
15
1 / 4 / 13
9,466
473
10,610
19,723
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
Hobomius
Janus
15
7 / 3 / 12
10,110
506
16,334
14,580
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rocraft42
Izanami
15
2 / 7 / 6
9,335
467
4,853
12,652
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
12 / 5 / 6
10,748
537
14,364
18,123
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
20
Kills
30
30
Deaths
20
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
Diories
Anubis
2
6
3
0.58
L
Loki
8
1
3
9.5
W
Artemis
FluffyBrain
Artemis
7
5
5
1.9
L
Bacchus
Henriquetta
Bacchus
1
4
13
1.88
L
Janus
Hobomius
Janus
7
3
12
4.33
W
The Morrigan
PapichTheSlayer
The Morrigan
5
8
3
0.81
L
Izanami
Rocraft42
Izanami
2
7
6
0.71
L
12
5
6
3
W
Nemesis
zlViiruZZ
Nemesis
3
6
5
0.92
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,670
Damage
56,907
74,047
Taken
73,801
36,141
Mitigated
34,317
16,703
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Diories
Anubis
5,311
298
0
686
8,841
3,804
114
3,520
5,321
35,853
0
L
Loki
10,746
3,776
0
2,046
8,723
3,837
2,010
2,102
6,486
0
71,856
W
Artemis
FluffyBrain
Artemis
18,658
7,764
670
5,045
14,323
5,044
3,145
5,964
8,359
0
75,746
L
Bacchus
Henriquetta
Bacchus
10,610
1,339
0
6,071
19,723
16,148
0
5,530
14,040
39,517
0
L
Janus
Hobomius
Janus
16,334
1,140
0
430
14,580
4,149
116
4,654
9,834
62,320
0
W
The Morrigan
PapichTheSlayer
The Morrigan
8,977
1,633
0
2,802
14,192
5,301
1,083
2,849
11,061
58,613
1,498
L
Izanami
Rocraft42
Izanami
4,853
2,830
0
1,847
12,652
3,927
0
4,710
7,868
0
41,935
L
14,364
3,074
0
2,324
18,123
6,256
430
5,369
12,624
0
55,758
W
Nemesis
zlViiruZZ
Nemesis
9,772
3,547
147
2,270
16,001
6,643
186
5,164
10,837
0
57,141
W
9,952
2,115
656
4,427
20,690
15,349
187
9,377
11,313
41,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
50,444
441
Minions Killed
461
0
Camps Cleared
0
1,651,829
Distance Traveled
1,779,856
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,452
423
77
4
0
307,261
0
L
Loki
10,785
539
130
7
0
334,500
2
W
Artemis
11,078
554
114
6
0
317,866
4
L
Bacchus
9,466
473
49
2
0
391,894
4
L
Janus
10,110
506
104
5
0
384,786
1
W
The Morrigan
11,400
570
110
6
0
321,763
1
L
Izanami
9,335
467
84
4
0
322,864
0
L
Thor
10,748
537
94
5
0
345,812
1
W
Nemesis
9,772
489
88
4
0
387,541
9
W
Ymir
9,860
493
52
3
0
317,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role