Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Eixid1121
Geb
Level 69
God Stats
2W - 0L
1,567 SR
Queue Stats
136W - 115L
1,569 Elo+
Solo
Set
Set
Lamenent
Set
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
142W - 115L
1,663 Elo+
Party 2
Medusa
Medusa
MrPunkey
Medusa
Level 77
God Stats
23W - 20L
1,597 SR
Queue Stats
1,142W - 1,003L
1,602 Elo+
Party 2
Hercules
Hercules
forsakencynath
Hercules
Level 152
God Stats
5W - 5L
1,445 SR
Queue Stats
99W - 98L
1,474 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,562 Elo+

VS

Team Averages
Level 134
1,564 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
A tan penguin
Tsukuyomi
Level 157
God Stats
9W - 7L
1,703 SR
Queue Stats
110W - 115L
1,615 Elo+
Party 1
Sobek
Sobek
Bonsai IV
Sobek
Level 160
God Stats
13W - 8L
1,586 SR
Queue Stats
461W - 482L
1,534 Elo+
Party 1
Cerberus
Cerberus
KLDubz
Cerberus
Level 116
God Stats
9W - 22L
1,490 SR
Queue Stats
84W - 93L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Skiinny Bron
Danzaburou
Level 128
God Stats
4W - 4L
1,438 SR
Queue Stats
203W - 219L
1,502 Elo+
Solo
Hades
Hades
x_CepTic_x
Hades
Level 107
God Stats
13W - 7L
1,603 SR
Queue Stats
550W - 533L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 1
5,797
580
1,492
3,878
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 2
5,542
554
2,962
5,212
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,853
585
2,617
4,953
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
MrPunkey
Medusa
11
3 / 1 / 0
6,232
623
2,485
4,364
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
3
0 / 0 / 0
3,843
384
0
970
258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A tan penguin
Tsukuyomi
10
1 / 2 / 0
5,612
561
2,781
5,780
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Bonsai IV
Sobek
11
0 / 0 / 0
5,694
569
2,475
4,865
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KLDubz
Cerberus
8
1 / 1 / 1
5,281
528
1,471
5,084
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Skiinny Bron
Danzaburou
9
0 / 1 / 0
5,093
509
2,750
5,934
1,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
9
0 / 0 / 1
4,921
492
663
2,106
636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
1
1
0.5
L
Tsukuyomi
A tan penguin
Tsukuyomi
1
2
0
0.5
L
Sobek
Bonsai IV
Sobek
0
0
0
0
W
1
0
2
2
L
Cerberus
KLDubz
Cerberus
1
1
1
1.5
W
0
0
0
0
W
Medusa
MrPunkey
Medusa
3
1
0
3
L
Danzaburou
Skiinny Bron
Danzaburou
0
1
0
0
W
Hercules
0
0
0
0
L
Hades
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,556
Damage
10,140
19,377
Taken
23,769
7,291
Mitigated
10,416
7,680
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,492
141
0
1,248
3,878
964
0
926
2,952
34,877
0
L
Tsukuyomi
A tan penguin
Tsukuyomi
2,781
606
0
2,860
5,780
1,705
0
1,531
4,162
0
35,520
L
Sobek
Bonsai IV
Sobek
2,475
278
0
2,614
4,865
4,349
0
0
4,865
29,169
0
W
2,962
764
0
2,028
5,212
1,741
0
787
4,425
19,788
0
L
Cerberus
KLDubz
Cerberus
1,471
98
0
2,284
5,084
2,167
0
997
4,087
14,528
0
W
2,617
1,051
0
2,050
4,953
3,127
0
2,252
2,376
0
33,478
W
Medusa
MrPunkey
Medusa
2,485
697
0
1,976
4,364
1,201
0
319
4,045
0
31,868
L
Danzaburou
Skiinny Bron
Danzaburou
2,750
1,342
0
2,537
5,934
1,559
0
1,566
4,368
0
29,253
W
Hercules
0
0
0
378
970
258
0
0
970
0
3,565
L
Hades
663
113
0
1,073
2,106
636
0
243
1,833
22,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
26,601
261
Minions Killed
260
0
Camps Cleared
0
827,294
Distance Traveled
924,165
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,797
580
71
7
0
184,286
2
L
Tsukuyomi
5,612
561
69
7
0
236,799
0
L
Sobek
5,694
569
50
5
0
181,241
0
W
Geb
5,542
554
46
5
0
219,005
0
L
Cerberus
5,281
528
28
3
0
191,046
2
W
Set
5,853
585
66
7
0
185,112
0
W
Medusa
6,232
623
68
7
0
183,992
5
L
Danzaburou
5,093
509
58
6
0
174,819
3
W
Hercules
3,843
384
10
1
0
54,899
1
L
Hades
4,921
492
55
6
0
140,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role