Player Matchup

Discordia
Discordia
Dmoony
Discordia
Level 151
God Stats
10W - 15L
1,816 SR
Queue Stats
279W - 287L
1,705 Elo+
Solo
Da Ji
Da Ji
Exogenesiz
Da Ji
Level 68
God Stats
7W - 4L
1,608 SR
Queue Stats
49W - 43L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hayazo92
Ah Muzen Cab
Level 149
God Stats
6W - 4L
1,685 SR
Queue Stats
362W - 339L
1,551 Elo+
Solo
Khepri
Khepri
Koffeeonir
Khepri
Level 125
God Stats
9W - 5L
1,701 SR
Queue Stats
148W - 128L
1,509 Elo+
Solo
Nox
Nox
Moosbart
Nox
Level 129
God Stats
10W - 7L
1,281 SR
Queue Stats
74W - 66L
1,577 Elo+
Party 1
Team Averages
Level 124
1,618 SR
1,589 Elo+

VS

Team Averages
Level 133
1,528 SR
1,546 Elo+
Tiamat
Tiamat
Háti
Tiamat
Level 149
God Stats
2W - 6L
1,640 SR
Queue Stats
52W - 59L
1,613 Elo+
Solo
Zeus
Zeus
LitzyBovary
Zeus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 189L
1,545 Elo+
Solo
Osiris
Osiris
NecroticSoul
Osiris
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 334L
1,585 Elo+
Party 2
Chiron
Chiron
Plesh
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Zheyu229
Loki
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dmoony
Discordia
20
9 / 0 / 19
14,022
1,079
36,842
9,967
4,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
18 / 3 / 12
14,392
1,107
34,163
13,752
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Hayazo92
Ah Muzen Cab
20
6 / 2 / 25
13,267
1,021
21,328
13,825
7,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Koffeeonir
Khepri
20
2 / 2 / 31
13,574
1,044
7,869
11,999
15,564
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 0 / 23
12,614
970
10,155
9,329
14,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

206

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Háti
Tiamat
18
0 / 4 / 3
11,367
874
14,955
18,655
10,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 12 / 4
10,686
822
9,656
19,104
6,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
17
5 / 11 / 2
12,477
960
10,839
30,649
36,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Plesh
Chiron
17
2 / 6 / 3
11,579
891
10,337
27,045
11,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
0 / 8 / 4
11,139
857
9,751
20,898
7,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
23
41
Kills
7
7
Deaths
41
110
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dmoony
Discordia
9
0
19
18.5
W
Da Ji
18
3
12
8
W
Ah Muzen Cab
Hayazo92
Ah Muzen Cab
6
2
25
9.25
L
Tiamat
Háti
Tiamat
0
4
3
0.38
W
Khepri
Koffeeonir
Khepri
2
2
31
8.75
L
0
12
4
0.17
W
6
0
23
17.5
L
Osiris
5
11
2
0.55
L
Chiron
Plesh
Chiron
2
6
3
0.58
L
Loki
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,357
Damage
55,538
58,872
Taken
116,351
49,882
Mitigated
72,482
12,748
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dmoony
Discordia
36,842
999
926
3,050
9,967
4,319
0
4,872
5,095
67,371
0
W
Da Ji
34,163
15,668
0
1,915
13,752
7,631
0
5,608
8,144
0
37,141
W
Ah Muzen Cab
Hayazo92
Ah Muzen Cab
21,328
9,795
0
3,293
13,825
7,587
0
4,577
9,248
0
57,689
L
Tiamat
Háti
Tiamat
14,955
190
102
2,658
18,655
10,217
0
6,462
12,193
49,284
0
W
Khepri
Koffeeonir
Khepri
7,869
982
0
1,472
11,999
15,564
0
5,659
6,340
17,210
0
L
9,656
737
0
0
19,104
6,241
0
9,772
9,332
32,674
0
W
10,155
939
1,243
849
9,329
14,781
0
3,895
5,434
21,921
0
L
Osiris
10,839
5,562
0
0
30,649
36,741
0
15,401
15,248
0
18,810
L
Chiron
Plesh
Chiron
10,337
4,910
1,590
2,766
27,045
11,670
0
13,827
13,199
0
30,192
L
Loki
9,751
2,776
0
210
20,898
7,613
0
9,404
11,494
0
33,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,869
Gold Earned
57,248
226
Minions Killed
268
9
Camps Cleared
8
1,323,329
Distance Traveled
1,228,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,022
1,079
78
6
4
288,766
0
W
Da Ji
14,392
1,107
6
0
0
241,248
0
W
Ah Muzen Cab
13,267
1,021
98
8
5
264,764
0
L
Tiamat
11,367
874
109
8
1
256,394
1
W
Khepri
13,574
1,044
9
1
0
257,289
0
L
Zeus
10,686
822
25
2
1
214,417
1
W
Nox
12,614
970
35
3
0
271,262
0
L
Osiris
12,477
960
20
2
0
235,429
0
L
Chiron
11,579
891
60
5
1
246,895
3
L
Loki
11,139
857
54
4
5
275,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role