Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
ALM1G4TY PA1N
Vulcan
Level 67
God Stats
4W - 4L
1,220 SR
Queue Stats
289W - 286L
1,478 Elo+
Party 3
Horus
Horus
PandorixNL
Horus
Level 20
God Stats
4W - 4L
1,557 SR
Queue Stats
20W - 13L
1,603 Elo+
Party 3
Ra
Ra
Quinx Touka
Ra
Level 32
God Stats
2W - 2L
1,616 SR
Queue Stats
189W - 181L
1,418 Elo+
Party 3
Loki
Loki
Trapzz AC3
Loki
Level 53
God Stats
4W - 3L
1,639 SR
Queue Stats
30W - 35L
1,614 Elo+
Party 3
Team Averages
Level 60
1,506 SR
1,523 Elo+

VS

Team Averages
Level 49
1,557 SR
1,586 Elo+
Anubis
Anubis
LDG_JonaThong
Anubis
Level 86
God Stats
9W - 8L
1,589 SR
Queue Stats
34W - 44L
1,521 Elo+
Party 2
Ymir
Ymir
LethalDosage10
Ymir
Level 38
God Stats
35W - 29L
1,641 SR
Queue Stats
96W - 96L
1,593 Elo+
Party 1
Nemesis
Nemesis
Robogrande
Nemesis
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 75L
1,693 Elo+
Party 2
Hachiman
Hachiman
VanKaros
Hachiman
Level 56
God Stats
16W - 18L
1,492 SR
Queue Stats
175W - 179L
1,594 Elo+
Party 1
King Arthur
King Arthur
xDaddyCashewx
King Arthur
Level 48
God Stats
3W - 2L
1,564 SR
Queue Stats
186W - 180L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 4 / 2
7,047
542
8,035
13,379
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,620
509
3,779
7,491
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
14
1 / 1 / 2
8,159
628
5,309
9,839
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
6,028
464
3,353
6,952
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,612
432
1,623
5,342
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,523
579
7,573
6,755
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 5
7,157
551
3,343
4,268
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Robogrande
Nemesis
13
8 / 1 / 1
8,030
618
5,164
7,099
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
VanKaros
Hachiman
12
2 / 0 / 4
6,755
520
4,970
6,578
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
xDaddyCashewx
King Arthur
12
1 / 3 / 0
7,462
574
9,408
13,371
6,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
2
1
L
1
5
0
0.2
W
3
2
8
3.5
W
1
0
5
3.5
L
Horus
1
1
2
2
L
1
3
0
0.33
W
Nemesis
Robogrande
Nemesis
8
1
1
8.5
L
0
2
0
0
W
Hachiman
VanKaros
Hachiman
2
0
4
4
W
King Arthur
xDaddyCashewx
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
30,458
43,003
Taken
38,071
14,029
Mitigated
16,200
14,178
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,035
3,259
0
2,941
13,379
3,988
0
3,813
9,566
0
40,215
L
3,779
692
0
1,621
7,491
1,944
210
3,374
4,117
35,010
0
W
7,573
268
0
3,212
6,755
2,811
0
3,387
3,110
40,861
0
W
3,343
0
0
2,330
4,268
2,382
322
973
3,287
28,576
0
L
Horus
5,309
2,973
353
4,842
9,839
4,117
542
0
9,839
0
36,639
L
3,353
374
1,018
1,839
6,952
2,517
0
2,303
4,649
19,317
0
W
Nemesis
Robogrande
Nemesis
5,164
1,914
0
2,840
7,099
2,285
0
1,401
5,576
0
44,094
L
1,623
254
0
1,564
5,342
1,463
0
1,426
3,916
0
25,059
W
Hachiman
VanKaros
Hachiman
4,970
3,113
0
4,143
6,578
1,726
378
983
5,595
0
43,708
W
King Arthur
xDaddyCashewx
King Arthur
9,408
1,407
0
4,001
13,371
6,996
30
0
13,371
0
47,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
36,927
316
Minions Killed
388
0
Camps Cleared
0
1,218,598
Distance Traveled
1,245,209
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,047
542
70
5
0
271,277
2
L
Vulcan
6,620
509
74
6
0
228,952
0
W
Anubis
7,523
579
75
6
0
221,704
6
W
Ymir
7,157
551
47
4
0
253,316
4
L
Horus
8,159
628
85
7
0
239,972
3
L
Ra
6,028
464
24
2
0
227,738
3
W
Nemesis
8,030
618
90
7
0
305,024
5
L
Loki
5,612
432
63
5
0
250,659
0
W
Hachiman
6,755
520
85
7
0
225,731
1
W
King Arthur
7,462
574
91
7
0
239,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role