Player Matchup

Hel
Hel
Aquarian Rising
Hel
Level 28
God Stats
4W - 2L
1,744 SR
Queue Stats
125W - 147L
1,345 Elo+
Party 2
Cerberus
Cerberus
Smaug1312
Cerberus
Level 19
God Stats
21W - 20L
1,547 SR
Queue Stats
71W - 81L
1,364 Elo+
Party 2
Ymir
Ymir
p8681046q
Ymir
Level 26
God Stats
2W - 2L
1,475 SR
Queue Stats
167W - 165L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
radiant_winch7
Jormungandr
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 9L
1,278 Elo+
Solo
Susano
Susano
takkam6
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,375 Elo+

VS

Team Averages
Level 17
1,406 SR
1,425 Elo+
Vamana
Vamana
Chapo Kingz
Vamana
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
643W - 624L
1,489 Elo+
Solo
Izanami
Izanami
DTMco
Izanami
Level 28
God Stats
7W - 8L
1,478 SR
Queue Stats
68W - 87L
1,326 Elo+
Party 1
Thor
Thor
Imademashpotato
Thor
Level 9
God Stats
28W - 31L
1,397 SR
Queue Stats
28W - 31L
1,312 Elo+
Solo
Scylla
Scylla
Mr_GayGhost4321
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Scars456
Kukulkan
Level 4
God Stats
1W - 0L
1,156 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 8
13,081
1,006
14,445
22,036
13,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Smaug1312
Cerberus
20
4 / 5 / 10
14,859
1,143
12,331
37,340
33,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
19
8 / 6 / 5
15,083
1,160
19,688
42,529
44,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
radiant_winch7
Jormungandr
15
1 / 4 / 3
10,575
813
611
5,795
2,440
Susano
takkam6
Susano
17
0 / 17 / 5
10,824
833
7,041
26,166
12,135
Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
16 / 2 / 13
15,250
1,173
29,749
16,110
8,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
DTMco
Izanami
20
3 / 0 / 23
12,904
993
33,070
10,702
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 6 / 16
12,328
948
14,181
15,171
6,511
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 5 / 16
14,600
1,123
25,503
13,903
5,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Scars456
Kukulkan
20
6 / 3 / 15
13,310
1,024
19,233
9,315
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
16
Kills
42
42
Deaths
16
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Vamana
16
2
13
11.25
W
Izanami
DTMco
Izanami
3
0
23
14.5
W
2
6
16
1.67
W
15
5
16
4.6
W
Kukulkan
Scars456
Kukulkan
6
3
15
4.5
L
Cerberus
Smaug1312
Cerberus
4
5
10
1.8
L
Ymir
8
6
5
1.75
L
Jormungandr
radiant_winch7
Jormungandr
1
4
3
0.63
L
Susano
takkam6
Susano
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
121,736
133,866
Taken
65,201
106,227
Mitigated
28,072
10,604
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,445
3,016
1,472
2,020
22,036
13,160
0
6,923
15,113
41,170
0
W
Vamana
29,749
18,301
1,289
4,367
16,110
8,675
0
10,265
3,745
0
50,150
W
Izanami
DTMco
Izanami
33,070
21,820
0
2,620
10,702
3,758
0
8,030
2,491
0
53,206
W
14,181
6,123
0
1,039
15,171
6,511
0
12,021
3,150
413
33,453
W
25,503
7,454
0
2,709
13,903
5,099
0
10,648
3,255
37,359
0
W
Kukulkan
Scars456
Kukulkan
19,233
4,791
0
0
9,315
4,029
0
6,111
3,204
33,644
0
L
Cerberus
Smaug1312
Cerberus
12,331
864
171
5,245
37,340
33,824
0
15,091
22,249
37,074
0
L
Ymir
19,688
4,662
0
1,696
42,529
44,668
0
12,040
30,489
50,554
0
L
Jormungandr
radiant_winch7
Jormungandr
611
218
0
0
5,795
2,440
0
1,964
3,831
6,037
0
L
Susano
takkam6
Susano
7,041
1,602
0
0
26,166
12,135
0
9,131
17,035
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,422
Gold Earned
68,392
216
Minions Killed
209
3
Camps Cleared
4
930,937
Distance Traveled
989,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,081
1,006
63
5
0
239,166
0
W
Vamana
15,250
1,173
32
2
2
302,152
0
W
Izanami
12,904
993
66
5
2
184,313
0
W
Thor
12,328
948
49
4
0
152,150
1
W
Scylla
14,600
1,123
23
2
0
188,209
0
W
Kukulkan
13,310
1,024
39
3
0
162,543
1
L
Cerberus
14,859
1,143
44
3
1
226,664
0
L
Ymir
15,083
1,160
77
6
1
208,239
0
L
Jormungandr
10,575
813
11
1
1
62,596
1
L
Susano
10,824
833
21
2
0
194,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role