Player Matchup

Janus
Janus
Larsteinn
Janus
Level 149
God Stats
1W - 2L
1,176 SR
Queue Stats
56W - 51L
1,578 Elo+
Solo
Set
Set
P4nfilo
Set
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ZenPessiMIST
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
russ117
Hachiman
Level 88
God Stats
10W - 11L
1,479 SR
Queue Stats
152W - 154L
1,491 Elo+
Party 2
Osiris
Osiris
treyycoyy
Osiris
Level 63
God Stats
3W - 1L
1,576 SR
Queue Stats
212W - 203L
1,560 Elo+
Solo
Team Averages
Level 105
1,446 SR
1,526 Elo+

VS

Team Averages
Level 47
1,538 SR
1,507 Elo+
Poseidon
Poseidon
DizDanMan
Poseidon
Level 38
God Stats
1W - 6L
1,084 SR
Queue Stats
133W - 142L
1,415 Elo+
Solo
Khepri
Khepri
GrayBushOneNut
Khepri
Level 108
God Stats
18W - 17L
1,609 SR
Queue Stats
418W - 450L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
Sryukotpusk
Xbalanque
Level 42
God Stats
11W - 4L
1,785 SR
Queue Stats
185W - 191L
1,544 Elo+
Party 3
Ne Zha
Ne Zha
Vaurugan1
Ne Zha
Level 26
God Stats
26W - 33L
1,495 SR
Queue Stats
162W - 172L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
WimboWumbo
Sun Wukong
Level 23
God Stats
4W - 2L
1,717 SR
Queue Stats
292W - 239L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Larsteinn
Janus
15
3 / 1 / 9
8,935
558
11,935
5,850
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
15
4 / 2 / 8
8,965
560
9,414
9,808
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
12
2 / 2 / 7
8,100
506
4,588
12,544
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
russ117
Hachiman
16
3 / 0 / 3
10,101
631
6,366
7,867
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
treyycoyy
Osiris
15
7 / 5 / 2
9,261
579
11,974
15,103
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DizDanMan
Poseidon
12
0 / 5 / 0
7,237
452
2,682
11,330
3,953
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 2
6,875
430
3,201
11,838
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Sryukotpusk
Xbalanque
16
3 / 2 / 0
9,163
573
6,592
7,555
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Vaurugan1
Ne Zha
13
1 / 6 / 4
8,138
509
2,888
11,616
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
WimboWumbo
Sun Wukong
14
6 / 2 / 1
8,893
556
10,869
17,016
12,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
10
10
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DizDanMan
Poseidon
0
5
0
0
L
0
4
2
0.25
W
Janus
Larsteinn
Janus
3
1
9
7.5
W
Set
4
2
8
4
L
Xbalanque
Sryukotpusk
Xbalanque
3
2
0
1.5
L
Ne Zha
Vaurugan1
Ne Zha
1
6
4
0.5
L
Sun Wukong
WimboWumbo
Sun Wukong
6
2
1
3.25
W
Athena
2
2
7
2.75
W
Hachiman
russ117
Hachiman
3
0
3
4.5
W
Osiris
treyycoyy
Osiris
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
26,232
51,172
Taken
59,355
28,861
Mitigated
33,979
17,187
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DizDanMan
Poseidon
2,682
558
0
1,800
11,330
3,953
0
5,511
5,819
52,672
0
L
3,201
418
0
672
11,838
9,527
0
4,744
7,094
22,330
0
W
Janus
Larsteinn
Janus
11,935
472
0
2,006
5,850
2,124
0
1,356
4,494
69,339
0
W
Set
9,414
3,929
0
940
9,808
6,339
1,081
1,026
8,782
0
62,017
L
Xbalanque
Sryukotpusk
Xbalanque
6,592
3,465
0
638
7,555
3,570
0
1,211
6,344
0
67,241
L
Ne Zha
Vaurugan1
Ne Zha
2,888
1,767
0
1,191
11,616
4,321
865
1,679
9,937
0
45,414
L
Sun Wukong
WimboWumbo
Sun Wukong
10,869
1,769
0
3,987
17,016
12,608
48
3,378
13,638
0
45,548
W
Athena
4,588
1,622
0
2,261
12,544
8,900
53
2,669
9,875
18,476
0
W
Hachiman
russ117
Hachiman
6,366
3,821
0
5,132
7,867
2,764
150
460
7,407
0
69,322
W
Osiris
treyycoyy
Osiris
11,974
3,821
0
6,848
15,103
8,734
0
372
14,731
0
60,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
40,306
486
Minions Killed
436
0
Camps Cleared
0
1,623,779
Distance Traveled
1,498,286
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,237
452
86
5
0
272,684
4
L
Khepri
6,875
430
43
3
0
307,268
2
W
Janus
8,935
558
112
7
0
316,767
7
W
Set
8,965
560
109
7
0
356,263
2
L
Xbalanque
9,163
573
140
9
0
287,617
2
L
Ne Zha
8,138
509
96
6
0
312,993
0
L
Sun Wukong
8,893
556
71
4
0
317,724
0
W
Athena
8,100
506
21
1
0
351,727
6
W
Hachiman
10,101
631
146
9
0
291,719
2
W
Osiris
9,261
579
98
6
0
307,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role