Player Matchup

Sobek
Sobek
Silver I
DustyTurtle012
Sobek
Silver I
Level 136
God Stats
0W - 2L
1,585 SR
Queue Stats
26W - 25L
1,616 MMR
Party 1
Danzaburou
Danzaburou
Gold II
I Exterior I
Danzaburou
Gold II
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
59W - 67L
1,588 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
NoMNoMNoMBabies
Sun Wukong
Gold II
Level 137
God Stats
2W - 6L
1,553 SR
Queue Stats
99W - 104L
1,630 MMR
Solo
Poseidon
Poseidon
Bronze III
Sqeetr
Poseidon
Bronze III
Level 135
God Stats
1W - 2L
2,008 SR
Queue Stats
26W - 22L
1,552 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
iAlphaNine
Ratatoskr
Gold I
Level 120
God Stats
0W - 5L
1,487 SR
Queue Stats
362W - 340L
1,623 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,654 SR
1,602 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,575 SR
1,602 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
BigC_El_Tanke
Ah Muzen Cab
Gold I
Level 123
God Stats
33W - 32L
1,594 SR
Queue Stats
892W - 900L
1,621 MMR
Solo
Bacchus
Bacchus
Gold I
Its Toomey
Bacchus
Gold I
Level 105
God Stats
5W - 1L
1,814 SR
Queue Stats
264W - 262L
1,570 MMR
Solo
Tiamat
Tiamat
Platinum IV
NE v drift v
Tiamat
Platinum IV
Level 127
God Stats
2W - 2L
1,700 SR
Queue Stats
171W - 171L
1,643 MMR
Solo
Guan Yu
Guan Yu
Gold II
QuickJoey
Guan Yu
Gold II
Level 109
God Stats
4W - 5L
1,448 SR
Queue Stats
331W - 328L
1,583 MMR
Solo
Nemesis
Nemesis
Gold III
xlCeruleanNovalx
Nemesis
Gold III
Level 88
God Stats
1W - 2L
1,317 SR
Queue Stats
150W - 140L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
12,789
474
9,201
26,491
31,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
I Exterior I
Danzaburou
20
3 / 7 / 1
15,091
559
14,520
18,175
7,330
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
NoMNoMNoMBabies
Sun Wukong
20
5 / 2 / 5
14,604
541
19,961
22,591
20,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Sqeetr
Poseidon
20
1 / 6 / 11
13,633
505
21,177
18,666
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
iAlphaNine
Ratatoskr
20
7 / 4 / 6
14,250
528
12,414
21,316
8,249
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiSetJanusScyllaCu Chulainn

VS

Bans
AthenaNu WaAwilixZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigC_El_Tanke
Ah Muzen Cab
20
5 / 3 / 9
15,590
577
22,193
21,780
13,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Its Toomey
Bacchus
17
3 / 6 / 12
12,586
466
11,230
29,256
40,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
20
7 / 3 / 7
14,846
550
16,741
15,179
11,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
QuickJoey
Guan Yu
20
3 / 3 / 7
13,834
512
14,449
26,345
35,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 7
14,513
538
14,688
20,708
15,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
19
Kills
24
24
Deaths
19
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigC_El_Tanke
Ah Muzen Cab
5
3
9
3.17
L
3
5
10
1.6
L
Danzaburou
I Exterior I
Danzaburou
3
7
1
0.5
W
Bacchus
Its Toomey
Bacchus
3
6
12
1.5
W
Tiamat
7
3
7
3.5
L
Sun Wukong
NoMNoMNoMBabies
Sun Wukong
5
2
5
3.75
W
Guan Yu
QuickJoey
Guan Yu
3
3
7
2.17
L
Poseidon
Sqeetr
Poseidon
1
6
11
1.08
L
Ratatoskr
iAlphaNine
Ratatoskr
7
4
6
2.5
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,273
Damage
79,301
107,239
Taken
113,268
74,188
Mitigated
115,920
27,624
Healing
42,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigC_El_Tanke
Ah Muzen Cab
22,193
8,434
0
10,599
21,780
13,487
1,826
2,326
19,294
0
142,685
L
9,201
581
0
5,858
26,491
31,962
195
7,976
18,088
29,760
0
L
Danzaburou
I Exterior I
Danzaburou
14,520
9,316
0
4,750
18,175
7,330
2,908
3,210
14,898
0
120,607
W
Bacchus
Its Toomey
Bacchus
11,230
785
0
6,462
29,256
40,858
408
12,939
16,317
28,352
0
W
Tiamat
16,741
2,416
522
6,018
15,179
11,491
1,079
5,373
9,806
119,405
0
L
Sun Wukong
NoMNoMNoMBabies
Sun Wukong
19,961
2,501
0
5,710
22,591
20,278
1,919
4,353
17,281
0
101,839
W
Guan Yu
QuickJoey
Guan Yu
14,449
2,833
3,929
12,422
26,345
35,064
691
6,715
19,630
469
84,208
L
Poseidon
Sqeetr
Poseidon
21,177
2,299
0
3,624
18,666
6,369
1,723
8,608
9,637
120,409
0
L
Ratatoskr
iAlphaNine
Ratatoskr
12,414
2,871
0
7,682
21,316
8,249
1,341
2,642
18,464
0
115,859
W
14,688
6,466
0
2,257
20,708
15,020
2,434
6,647
14,061
0
116,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,367
Gold Earned
71,369
798
Minions Killed
737
0
Camps Cleared
0
2,594,970
Distance Traveled
2,590,608
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,590
577
212
8
0
501,437
6
L
Sobek
12,789
474
48
2
0
513,067
4
L
Danzaburou
15,091
559
207
8
0
444,576
4
W
Bacchus
12,586
466
22
1
0
500,365
5
W
Tiamat
14,846
550
184
7
0
493,877
7
L
Sun Wukong
14,604
541
183
7
0
549,835
0
W
Guan Yu
13,834
512
160
6
0
549,858
4
L
Poseidon
13,633
505
207
8
0
523,989
8
L
Ratatoskr
14,250
528
153
6
0
563,503
6
W
Nemesis
14,513
538
159
6
0
545,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role