Player Matchup

Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mastaar78
Olorun
Level 8
God Stats
1W - 1L
1,090 SR
Queue Stats
9W - 9L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Mattdenis3675
Cthulhu
Level 25
God Stats
84W - 83L
1,463 SR
Queue Stats
160W - 141L
1,415 Elo+
Solo
King Arthur
King Arthur
onii-chan62
King Arthur
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 32L
1,382 Elo+
Party 1
Thanatos
Thanatos
tonifinval
Thanatos
Level 9
God Stats
14W - 17L
1,449 SR
Queue Stats
15W - 23L
1,357 Elo+
Party 1
Team Averages
Level 13
1,400 SR
1,416 Elo+

VS

Team Averages
Level 14
1,610 SR
1,313 Elo+
Zeus
Zeus
BefitDragon9091
Zeus
Level 18
God Stats
44W - 44L
1,417 SR
Queue Stats
71W - 78L
1,344 Elo+
Solo
Terra
Terra
Harley_of_Ninfa
Terra
Level 22
God Stats
3W - 2L
1,860 SR
Queue Stats
23W - 26L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
darknathou666
Zhong Kui
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 192L
1,355 Elo+
Party 2
Ra
Ra
demoniack112
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,266 Elo+
Party 2
Khepri
Khepri
lewism2020
Khepri
Level 13
God Stats
1W - 2L
1,770 SR
Queue Stats
51W - 83L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
2 / 2 / 12
11,214
935
8,197
7,330
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Mastaar78
Olorun
18
0 / 3 / 15
10,949
912
7,133
12,323
6,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
19
7 / 1 / 20
12,573
1,048
14,126
9,179
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
onii-chan62
King Arthur
20
7 / 1 / 22
12,884
1,074
19,789
20,819
18,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
tonifinval
Thanatos
20
26 / 4 / 8
15,541
1,295
32,157
20,746
8,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,844
987
18,871
8,256
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 7
10,610
884
7,161
20,438
9,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
darknathou666
Zhong Kui
17
6 / 9 / 3
12,332
1,028
20,754
22,850
13,521
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
1 / 11 / 6
10,852
904
12,604
16,797
6,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
lewism2020
Khepri
16
0 / 9 / 3
10,438
870
1,688
18,269
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
42
Kills
11
11
Deaths
42
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
12
4
L
4
4
4
1.5
L
0
9
7
0.39
W
Olorun
Mastaar78
Olorun
0
3
15
2.5
W
Cthulhu
7
1
20
17
L
Zhong Kui
darknathou666
Zhong Kui
6
9
3
0.83
L
1
11
6
0.36
L
Khepri
lewism2020
Khepri
0
9
3
0.17
W
King Arthur
onii-chan62
King Arthur
7
1
22
18
W
Thanatos
tonifinval
Thanatos
26
4
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,402
Damage
61,078
70,397
Taken
86,610
40,496
Mitigated
41,065
24,979
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,197
5,501
0
981
7,330
3,050
0
6,402
928
0
29,266
L
18,871
3,972
0
0
8,256
2,893
0
2,098
6,144
42,145
0
L
7,161
4,008
2,968
4,157
20,438
9,565
0
5,684
14,634
12,961
0
W
Olorun
Mastaar78
Olorun
7,133
3,515
341
3,349
12,323
6,459
0
10,991
1,332
24,148
0
W
Cthulhu
14,126
40
1,009
1,863
9,179
3,787
0
7,579
1,600
40,304
0
L
Zhong Kui
darknathou666
Zhong Kui
20,754
4,057
0
2,772
22,850
13,521
0
3,618
18,758
43,816
0
L
12,604
3,663
908
263
16,797
6,556
0
3,173
13,514
34,262
0
L
Khepri
lewism2020
Khepri
1,688
35
0
276
18,269
8,530
0
6,152
11,929
19,826
0
W
King Arthur
onii-chan62
King Arthur
19,789
1,822
0
4,661
20,819
18,922
0
17,810
3,009
0
26,792
W
Thanatos
tonifinval
Thanatos
32,157
11,671
0
12,775
20,746
8,278
0
18,296
2,450
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
56,076
195
Minions Killed
186
5
Camps Cleared
5
1,038,466
Distance Traveled
864,047
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,214
935
46
4
4
185,590
0
L
Zeus
11,844
987
57
5
3
151,947
1
L
Terra
10,610
884
3
0
1
179,632
0
W
Olorun
10,949
912
44
4
1
133,272
0
W
Cthulhu
12,573
1,048
54
5
0
217,955
0
L
Zhong Kui
12,332
1,028
47
4
0
193,881
0
L
Ra
10,852
904
37
3
1
177,635
1
L
Khepri
10,438
870
42
4
0
160,952
4
W
King Arthur
12,884
1,074
19
2
0
277,620
0
W
Thanatos
15,541
1,295
32
3
0
224,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role