Player Matchup

Nu Wa
Nu Wa
HnVLoki
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,536 Elo+
Solo
Bacchus
Bacchus
ManuelPat18
Bacchus
Level 23
God Stats
10W - 8L
1,477 SR
Queue Stats
178W - 227L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThePäcifier
Tsukuyomi
Level 29
God Stats
3W - 2L
1,768 SR
Queue Stats
96W - 23L
2,032 Elo+
Solo
Sun Wukong
Sun Wukong
juicepouch69
Sun Wukong
Level 29
God Stats
3W - 3L
1,465 SR
Queue Stats
80W - 62L
1,709 Elo+
Solo
Chiron
Chiron
thelongyu
Chiron
Level 17
God Stats
2W - 4L
1,229 SR
Queue Stats
16W - 12L
1,691 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,711 Elo+

VS

Team Averages
Level 19
1,567 SR
1,632 Elo+
Cthulhu
Cthulhu
BOA1
Cthulhu
Level 8
God Stats
1W - 1L
1,522 SR
Queue Stats
6W - 3L
1,599 Elo+
Solo
Ra
Ra
D0ntG4nkPlz
Ra
Level 27
God Stats
11W - 9L
1,746 SR
Queue Stats
142W - 115L
1,647 Elo+
Solo
Jormungandr
Jormungandr
Felryss
Jormungandr
Level 5
God Stats
3W - 1L
1,506 SR
Queue Stats
3W - 1L
1,652 Elo+
Solo
Apollo
Apollo
Nubzlor
Apollo
Level 28
God Stats
5W - 3L
1,448 SR
Queue Stats
61W - 54L
1,569 Elo+
Solo
Da Ji
Da Ji
ToxicNinja54
Da Ji
Level 28
God Stats
1W - 4L
1,613 SR
Queue Stats
143W - 123L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HnVLoki
Nu Wa
20
5 / 7 / 12
13,375
535
17,275
13,725
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ManuelPat18
Bacchus
17
6 / 5 / 13
12,462
498
8,205
19,400
22,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
ThePäcifier
Tsukuyomi
20
12 / 7 / 3
15,300
612
27,948
25,314
18,351
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
juicepouch69
Sun Wukong
20
6 / 2 / 8
14,496
580
16,060
16,045
11,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
thelongyu
Chiron
20
15 / 5 / 8
14,144
566
22,920
18,806
7,493
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOA1
Cthulhu
16
0 / 8 / 8
9,514
381
7,118
22,123
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 9 / 9
14,948
598
20,528
23,722
10,818
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Felryss
Jormungandr
15
2 / 9 / 9
9,923
397
7,366
22,587
18,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Nubzlor
Apollo
16
3 / 11 / 4
10,848
434
8,548
21,077
8,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 8 / 10
12,263
491
19,881
22,647
11,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
66
44
Kills
26
26
Deaths
45
44
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOA1
Cthulhu
0
8
8
0.5
L
10
9
9
1.61
L
Jormungandr
Felryss
Jormungandr
2
9
9
0.72
W
Nu Wa
HnVLoki
Nu Wa
5
7
12
1.57
W
Bacchus
ManuelPat18
Bacchus
6
5
13
2.5
L
Apollo
Nubzlor
Apollo
3
11
4
0.45
W
Tsukuyomi
ThePäcifier
Tsukuyomi
12
7
3
1.93
L
11
8
10
2
W
Sun Wukong
juicepouch69
Sun Wukong
6
2
8
5
W
Chiron
thelongyu
Chiron
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,408
Damage
63,441
93,290
Taken
112,156
65,189
Mitigated
72,391
24,898
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOA1
Cthulhu
7,118
971
334
1,694
22,123
23,225
174
4,440
17,235
39,301
0
L
20,528
2,209
2,650
6,442
23,722
10,818
0
5,082
18,282
111,708
0
L
Jormungandr
Felryss
Jormungandr
7,366
1,709
295
842
22,587
18,772
399
4,039
18,222
28,244
0
W
Nu Wa
HnVLoki
Nu Wa
17,275
2,311
0
634
13,725
5,084
1,211
3,179
10,383
88,051
0
W
Bacchus
ManuelPat18
Bacchus
8,205
848
0
1,182
19,400
22,327
551
10,359
8,726
25,987
0
L
Apollo
Nubzlor
Apollo
8,548
6,084
0
2,830
21,077
8,030
1,017
5,979
14,926
0
60,110
W
Tsukuyomi
ThePäcifier
Tsukuyomi
27,948
6,965
0
10,088
25,314
18,351
2,961
9,509
15,342
0
130,691
L
19,881
5,780
0
3,243
22,647
11,546
0
4,944
17,235
0
61,974
W
Sun Wukong
juicepouch69
Sun Wukong
16,060
2,687
0
3,776
16,045
11,934
4,536
4,755
10,850
384
97,635
W
Chiron
thelongyu
Chiron
22,920
11,886
922
8,296
18,806
7,493
3,008
5,738
12,977
0
102,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,777
Gold Earned
57,496
660
Minions Killed
504
0
Camps Cleared
0
2,270,440
Distance Traveled
2,043,273
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,514
381
68
3
0
416,085
1
L
Ra
14,948
598
215
9
0
446,217
0
L
Jormungandr
9,923
397
38
2
0
412,316
0
W
Nu Wa
13,375
535
106
4
0
394,956
1
W
Bacchus
12,462
498
26
1
0
510,076
10
L
Apollo
10,848
434
94
4
0
389,518
0
W
Tsukuyomi
15,300
612
182
7
0
471,694
2
L
Da Ji
12,263
491
89
4
0
379,137
1
W
Sun Wukong
14,496
580
194
8
0
463,596
1
W
Chiron
14,144
566
152
6
0
430,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role