Player Matchup

Geb
Geb
Gobane
Geb
Level 150
God Stats
11W - 5L
1,780 SR
Queue Stats
149W - 94L
1,701 Elo+
Party 1
Medusa
Medusa
Kentiped
Medusa
Level 142
God Stats
21W - 7L
1,770 SR
Queue Stats
112W - 84L
1,669 Elo+
Party 1
Thor
Thor
Unknown550
Thor
Level 62
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 1L
1,379 Elo+
Solo
Ah Puch
Ah Puch
Zanzumak
Ah Puch
Level 122
God Stats
11W - 6L
1,540 SR
Queue Stats
127W - 99L
1,652 Elo+
Party 1
Team Averages
Level 119
1,601 SR
1,600 Elo+

VS

Team Averages
Level 98
1,465 SR
1,445 Elo+
Nu Wa
Nu Wa
GaymerB0iii
Nu Wa
Level 53
God Stats
8W - 10L
1,711 SR
Queue Stats
16W - 26L
1,475 Elo+
Solo
Ullr
Ullr
SkawChingBrez
Ullr
Level 146
God Stats
0W - 2L
1,210 SR
Queue Stats
37W - 49L
1,480 Elo+
Solo
Mulan
Mulan
Xelhawesome
Mulan
Level 158
God Stats
10W - 13L
1,437 SR
Queue Stats
63W - 93L
1,385 Elo+
Solo
Khepri
Khepri
yourtrash69
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gobane
Geb
14
1 / 0 / 6
9,423
857
3,465
7,909
7,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kentiped
Medusa
16
6 / 0 / 2
10,641
967
12,222
8,093
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 1
9,255
841
5,100
5,235
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Zanzumak
Ah Puch
16
4 / 0 / 4
10,154
923
15,070
4,117
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,518
683
3,662
8,022
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 0
7,828
712
1,542
10,774
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
7,083
644
3,704
10,736
7,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
12
0 / 4 / 0
7,536
685
2,812
11,619
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Geb
Gobane
Geb
1
0
6
4
W
Medusa
Kentiped
Medusa
6
0
2
7
L
0
4
0
0
W
3
0
1
3.5
L
0
2
0
0
W
Ah Puch
Zanzumak
Ah Puch
4
0
4
6
L
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
11,720
25,354
Taken
41,151
15,674
Mitigated
23,564
5,435
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,662
1,391
62
1,448
8,022
2,701
0
2,065
5,932
27,635
0
W
Geb
Gobane
Geb
3,465
302
0
1,332
7,909
7,843
297
2,039
5,710
17,927
0
W
Medusa
Kentiped
Medusa
12,222
5,174
0
2,677
8,093
3,875
5,798
2,125
5,826
0
59,983
L
1,542
269
0
2,282
10,774
4,464
0
7,133
3,541
0
30,947
W
5,100
366
0
294
5,235
2,265
1,122
1,362
3,781
0
20,368
L
3,704
45
583
3,131
10,736
7,438
0
2,712
7,899
0
11,873
W
Ah Puch
Zanzumak
Ah Puch
15,070
301
0
1,132
4,117
1,691
858
1,183
2,894
58,059
0
L
Khepri
2,812
89
0
864
11,619
8,961
0
6,450
5,119
19,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
29,965
264
Minions Killed
191
9
Camps Cleared
8
884,544
Distance Traveled
744,476
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,518
683
63
6
2
182,629
2
W
Geb
9,423
857
17
2
0
190,633
1
W
Medusa
10,641
967
125
11
4
225,726
2
L
Ullr
7,828
712
72
7
3
192,897
2
W
Thor
9,255
841
25
2
3
233,065
0
L
Mulan
7,083
644
27
2
1
189,577
2
W
Ah Puch
10,154
923
97
9
2
235,120
1
L
Khepri
7,536
685
29
3
2
179,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role