Player Matchup

Tsukuyomi
Tsukuyomi
TriHard7o
Tsukuyomi
Level 49
God Stats
128W - 70L
1,693 SR
Queue Stats
174W - 131L
1,661 Elo+
Solo
Xbalanque
Xbalanque
UnnusAnnus
Xbalanque
Level 104
God Stats
6W - 1L
1,925 SR
Queue Stats
260W - 253L
1,528 Elo+
Party 1
Thanatos
Thanatos
fr1d0
Thanatos
Level 107
God Stats
20W - 13L
1,399 SR
Queue Stats
429W - 430L
1,529 Elo+
Solo
Merlin
Merlin
lelouchiwa6201
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
neznamplavat
Cthulhu
Level 157
God Stats
2W - 2L
1,746 SR
Queue Stats
30W - 31L
1,630 Elo+
Party 1
Team Averages
Level 97
1,653 SR
1,570 Elo+

VS

Team Averages
Level 70
1,594 SR
1,746 Elo+
Thor
Thor
BnetElMejorDeESP
Thor
Level 9
God Stats
6W - 2L
1,942 SR
Queue Stats
31W - 3L
2,023 Elo+
Party 2
King Arthur
King Arthur
LaTulaGigante
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 5L
1,827 Elo+
Party 2
Tiamat
Tiamat
RivenLuv
Tiamat
Level 146
God Stats
32W - 28L
1,774 SR
Queue Stats
223W - 176L
1,643 Elo+
Party 2
Ganesha
Ganesha
Shimagaijinn
Ganesha
Level 46
God Stats
1W - 2L
1,256 SR
Queue Stats
52W - 51L
1,559 Elo+
Solo
Anhur
Anhur
esayenka
Anhur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 59L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TriHard7o
Tsukuyomi
20
11 / 4 / 5
14,902
710
27,736
18,598
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
UnnusAnnus
Xbalanque
20
5 / 5 / 4
12,569
599
16,458
19,325
7,401
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
fr1d0
Thanatos
18
8 / 6 / 6
12,346
588
12,210
15,344
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 2
11,758
560
8,525
12,567
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
neznamplavat
Cthulhu
17
5 / 6 / 16
11,944
569
17,074
25,541
28,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 9 / 5
11,191
533
16,296
19,152
10,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
LaTulaGigante
King Arthur
18
6 / 5 / 4
11,015
525
13,628
24,551
20,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
RivenLuv
Tiamat
17
5 / 5 / 10
10,881
518
13,606
14,416
11,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Shimagaijinn
Ganesha
15
0 / 10 / 14
9,269
441
8,727
23,748
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
esayenka
Anhur
16
3 / 5 / 5
9,882
471
9,824
20,495
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
34
Kills
27
27
Deaths
34
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
13
9
5
1.72
L
King Arthur
LaTulaGigante
King Arthur
6
5
4
1.6
L
Tiamat
RivenLuv
Tiamat
5
5
10
2
L
Ganesha
Shimagaijinn
Ganesha
0
10
14
0.7
W
Tsukuyomi
TriHard7o
Tsukuyomi
11
4
5
3.38
W
Xbalanque
UnnusAnnus
Xbalanque
5
5
4
1.4
L
Anhur
esayenka
Anhur
3
5
5
1.1
W
Thanatos
fr1d0
Thanatos
8
6
6
1.83
W
5
6
2
1
W
Cthulhu
neznamplavat
Cthulhu
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,003
Damage
62,081
91,375
Taken
102,362
63,237
Mitigated
67,541
35,040
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,296
5,682
0
247
19,152
10,164
0
3,563
15,455
0
57,494
L
King Arthur
LaTulaGigante
King Arthur
13,628
1,904
0
8,619
24,551
20,115
0
3,514
20,291
1,807
59,616
L
Tiamat
RivenLuv
Tiamat
13,606
1,635
0
2,753
14,416
11,101
49
6,013
7,870
59,313
0
L
Ganesha
Shimagaijinn
Ganesha
8,727
1,607
0
1,829
23,748
19,366
0
8,285
15,090
28,493
0
W
Tsukuyomi
TriHard7o
Tsukuyomi
27,736
7,962
0
6,947
18,598
14,973
1,976
4,764
13,618
0
122,667
W
Xbalanque
UnnusAnnus
Xbalanque
16,458
7,796
0
8,749
19,325
7,401
2,087
2,407
16,918
0
109,691
L
Anhur
esayenka
Anhur
9,824
4,337
0
6,289
20,495
6,795
0
2,976
17,205
0
67,033
W
Thanatos
fr1d0
Thanatos
12,210
4,322
0
13,004
15,344
6,716
520
2,484
12,860
0
65,135
W
8,525
317
0
391
12,567
5,240
672
5,827
6,740
81,578
0
W
Cthulhu
neznamplavat
Cthulhu
17,074
1,588
1,939
4,010
25,541
28,907
231
7,839
17,468
42,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
52,238
675
Minions Killed
426
0
Camps Cleared
0
1,907,438
Distance Traveled
1,885,009
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,191
533
74
4
0
344,048
4
L
King Arthur
11,015
525
122
6
0
417,140
2
L
Tiamat
10,881
518
103
5
0
389,710
2
L
Ganesha
9,269
441
4
0
0
363,437
12
W
Tsukuyomi
14,902
710
181
9
0
399,873
9
W
Xbalanque
12,569
599
176
8
0
364,359
2
L
Anhur
9,882
471
123
6
0
370,674
3
W
Thanatos
12,346
588
105
5
0
399,800
4
W
Merlin
11,758
560
164
8
0
344,964
6
W
Cthulhu
11,944
569
49
2
0
398,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role