Player Matchup

Ganesha
Ganesha
Conorone
Ganesha
Level 28
God Stats
18W - 15L
1,227 SR
Queue Stats
358W - 359L
1,461 Elo+
Solo
Anubis
Anubis
Shweegal
Anubis
Level 18
God Stats
19W - 21L
1,549 SR
Queue Stats
33W - 41L
1,429 Elo+
Solo
Pele
Pele
SoveR1996
Pele
Level 27
God Stats
19W - 10L
1,605 SR
Queue Stats
78W - 95L
1,366 Elo+
Party 2
Nike
Nike
Sproowd
Nike
Level 26
God Stats
1W - 2L
1,738 SR
Queue Stats
88W - 71L
1,432 Elo+
Solo
Neith
Neith
WrongShell90
Neith
Level 28
God Stats
13W - 25L
1,316 SR
Queue Stats
97W - 101L
1,405 Elo+
Party 2
Team Averages
Level 25
1,487 SR
1,419 Elo+

VS

Team Averages
Level 9
1,408 SR
1,181 Elo+
Thor
Thor
CrispyAvocado
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,013 Elo+
Party 1
Hel
Hel
Schimmelschaf
Hel
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sogeking1404
Jing Wei
Level 3
God Stats
1W - 2L
1,173 SR
Queue Stats
3W - 4L
1,127 Elo+
Party 1
Sun Wukong
Sun Wukong
Yokedu
Sun Wukong
Level 28
God Stats
3W - 2L
1,673 SR
Queue Stats
16W - 15L
1,241 Elo+
Party 1
Baron Samedi
Baron Samedi
chester494
Baron Samedi
Level 5
God Stats
2W - 4L
1,192 SR
Queue Stats
10W - 10L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Conorone
Ganesha
11
0 / 3 / 15
7,887
526
6,770
10,653
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Shweegal
Anubis
14
3 / 3 / 5
8,281
552
4,372
9,083
4,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
12
6 / 5 / 3
7,913
528
6,804
14,302
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
Sproowd
Nike
13
2 / 2 / 2
8,033
536
8,236
9,181
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
14 / 3 / 2
9,444
630
10,205
9,419
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 0
8,627
575
8,718
11,451
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 6 / 4
6,078
405
1,750
7,423
1,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Sogeking1404
Jing Wei
11
3 / 6 / 5
7,288
486
4,078
9,561
2,085
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Yokedu
Sun Wukong
13
2 / 2 / 1
7,860
524
8,116
11,949
6,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
chester494
Baron Samedi
12
2 / 6 / 2
7,503
500
5,636
9,048
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
25
Kills
15
16
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Conorone
Ganesha
0
3
15
2.5
L
8
5
0
1.6
L
0
6
4
0.33
W
Anubis
Shweegal
Anubis
3
3
5
1.83
L
Jing Wei
Sogeking1404
Jing Wei
3
6
5
0.92
W
Pele
6
5
3
1.5
W
Nike
Sproowd
Nike
2
2
2
1.5
W
14
3
2
5
L
Sun Wukong
Yokedu
Sun Wukong
2
2
1
1.25
L
Baron Samedi
chester494
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
28,298
52,638
Taken
49,432
28,955
Mitigated
16,119
15,771
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Conorone
Ganesha
6,770
615
0
2,730
10,653
8,557
184
1,617
8,976
26,485
0
L
8,718
2,606
0
2,253
11,451
3,633
236
2,110
9,291
0
45,382
L
1,750
739
2,553
1,480
7,423
1,381
0
1,592
5,831
11,189
0
W
Anubis
Shweegal
Anubis
4,372
517
0
4,689
9,083
4,258
225
1,890
6,988
49,096
0
L
Jing Wei
Sogeking1404
Jing Wei
4,078
3,156
0
500
9,561
2,085
416
2,889
6,647
0
17,275
W
Pele
6,804
2,136
0
5,134
14,302
4,912
0
1,626
12,638
0
38,571
W
Nike
Sproowd
Nike
8,236
1,066
219
822
9,181
8,234
503
0
9,181
6,921
33,892
W
10,205
5,082
0
2,177
9,419
2,994
0
1,812
7,469
0
45,308
L
Sun Wukong
Yokedu
Sun Wukong
8,116
2,159
231
2,510
11,949
6,320
629
2,205
9,269
0
40,531
L
Baron Samedi
chester494
Baron Samedi
5,636
1,058
0
1,028
9,048
2,700
700
3,816
5,232
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
37,356
339
Minions Killed
292
0
Camps Cleared
0
1,227,745
Distance Traveled
1,347,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,887
526
7
0
0
274,287
1
L
Thor
8,627
575
67
4
0
299,479
1
L
Hel
6,078
405
23
2
0
238,540
1
W
Anubis
8,281
552
96
6
0
223,257
1
L
Jing Wei
7,288
486
33
2
0
296,801
0
W
Pele
7,913
528
74
5
0
246,576
0
W
Nike
8,033
536
74
5
0
245,707
3
W
Neith
9,444
630
88
6
0
237,918
2
L
Sun Wukong
7,860
524
89
6
0
278,279
3
L
Baron Samedi
7,503
500
80
5
0
234,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role