Player Matchup

Neith
Neith
FiktorrWasTaken
Neith
Level 29
God Stats
3W - 6L
1,675 SR
Queue Stats
93W - 81L
1,659 Elo+
Solo
Hachiman
Hachiman
FrOstzz321
Hachiman
Level 17
God Stats
11W - 7L
1,740 SR
Queue Stats
33W - 27L
1,637 Elo+
Party 1
Anubis
Anubis
Zoynks
Anubis
Level 28
God Stats
3W - 3L
1,315 SR
Queue Stats
131W - 71L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
patosupremocuack
Tsukuyomi
Level 30
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 2L
1,841 Elo+
Solo
Janus
Janus
zRBrez1
Janus
Level 29
God Stats
11W - 7L
1,710 SR
Queue Stats
225W - 107L
1,697 Elo+
Party 1
Team Averages
Level 27
1,586 SR
1,695 Elo+

VS

Team Averages
Level 24
1,625 SR
1,566 Elo+
Thanatos
Thanatos
MattNeek
Thanatos
Level 26
God Stats
10W - 5L
1,747 SR
Queue Stats
118W - 101L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Ohebatjaskill
Zhong Kui
Level 28
God Stats
1W - 0L
1,809 SR
Queue Stats
60W - 43L
1,627 Elo+
Solo
Guan Yu
Guan Yu
StefanCelMic
Guan Yu
Level 17
God Stats
1W - 1L
1,569 SR
Queue Stats
35W - 20L
1,659 Elo+
Solo
Hel
Hel
beesmut
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
hoobtey
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
11,633
529
16,309
14,518
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
FrOstzz321
Hachiman
16
1 / 7 / 0
9,399
427
4,021
16,481
4,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Zoynks
Anubis
17
2 / 5 / 2
11,060
503
17,670
16,162
9,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
13
2 / 7 / 2
9,131
415
7,647
16,901
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
zRBrez1
Janus
15
2 / 9 / 2
9,767
444
6,958
13,198
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MattNeek
Thanatos
18
5 / 2 / 12
12,322
560
12,078
19,821
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Ohebatjaskill
Zhong Kui
20
7 / 2 / 2
13,598
618
8,945
18,142
18,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
StefanCelMic
Guan Yu
18
7 / 1 / 11
13,402
609
6,987
22,304
19,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
20
8 / 2 / 10
13,775
626
14,951
16,250
12,196
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
hoobtey
Izanami
20
6 / 3 / 6
14,236
647
15,462
18,376
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
33
33
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Hachiman
FrOstzz321
Hachiman
1
7
0
0.14
W
Thanatos
MattNeek
Thanatos
5
2
12
5.5
W
Zhong Kui
Ohebatjaskill
Zhong Kui
7
2
2
4
W
Guan Yu
StefanCelMic
Guan Yu
7
1
11
12.5
L
Anubis
Zoynks
Anubis
2
5
2
0.6
W
Hel
8
2
10
6.5
W
Izanami
hoobtey
Izanami
6
3
6
3
L
Tsukuyomi
2
7
2
0.43
L
Janus
zRBrez1
Janus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
58,423
77,260
Taken
94,893
27,087
Mitigated
65,380
18,222
Healing
61,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,309
7,628
0
3,204
14,518
5,002
0
3,498
10,852
0
64,752
L
Hachiman
FrOstzz321
Hachiman
4,021
1,833
0
3,691
16,481
4,237
0
1,760
14,681
0
54,008
W
Thanatos
MattNeek
Thanatos
12,078
2,437
0
16,805
19,821
7,416
2,554
4,888
14,813
0
78,378
W
Zhong Kui
Ohebatjaskill
Zhong Kui
8,945
1,494
0
8,740
18,142
18,658
313
9,337
8,801
81,533
0
W
Guan Yu
StefanCelMic
Guan Yu
6,987
911
3,364
5,268
22,304
19,940
1,784
3,379
18,901
0
36,936
L
Anubis
Zoynks
Anubis
17,670
1,524
0
7,321
16,162
9,009
0
8,202
7,868
78,642
0
W
Hel
14,951
1,850
10,256
9,090
16,250
12,196
2,262
4,512
11,530
88,736
0
W
Izanami
hoobtey
Izanami
15,462
9,634
0
8,369
18,376
7,170
7,497
2,687
15,685
0
135,093
L
Tsukuyomi
7,647
1,997
0
3,756
16,901
5,339
16
5,304
11,382
0
41,270
L
Janus
zRBrez1
Janus
6,958
187
0
250
13,198
3,500
0
4,323
8,581
59,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,990
Gold Earned
67,333
517
Minions Killed
718
0
Camps Cleared
0
1,869,923
Distance Traveled
2,180,422
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,633
529
78
4
0
405,542
3
L
Hachiman
9,399
427
96
4
0
364,522
3
W
Thanatos
12,322
560
116
5
0
478,035
4
W
Zhong Kui
13,598
618
172
8
0
417,138
1
W
Guan Yu
13,402
609
47
2
0
464,339
5
L
Anubis
11,060
503
166
8
0
292,020
2
W
Hel
13,775
626
168
8
0
471,741
3
W
Izanami
14,236
647
215
10
0
349,169
5
L
Tsukuyomi
9,131
415
67
3
0
409,076
4
L
Janus
9,767
444
110
5
0
398,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role