Player Matchup

Vulcan
Vulcan
Cilkata16
Vulcan
Level 34
God Stats
32W - 29L
1,559 SR
Queue Stats
128W - 128L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Gyllou
Sylvanus
Level 15
God Stats
10W - 7L
1,642 SR
Queue Stats
45W - 45L
1,558 Elo+
Party 2
Set
Set
SgtSaucisse
Set
Level 30
God Stats
21W - 28L
1,449 SR
Queue Stats
100W - 116L
1,530 Elo+
Party 4
Agni
Agni
ThePlayMobil
Agni
Level 34
God Stats
1W - 2L
1,349 SR
Queue Stats
94W - 114L
1,526 Elo+
Party 4
Chaac
Chaac
squshkiller
Chaac
Level 105
God Stats
6W - 4L
1,709 SR
Queue Stats
150W - 136L
1,583 Elo+
Party 2
Team Averages
Level 44
1,542 SR
1,549 Elo+

VS

Team Averages
Level 58
1,703 SR
1,510 Elo+
Aphrodite
Aphrodite
Ares3332
Aphrodite
Level 41
God Stats
3W - 4L
1,901 SR
Queue Stats
395W - 360L
1,476 Elo+
Party 1
Achilles
Achilles
Dark_Mojix_
Achilles
Level 38
God Stats
9W - 7L
1,894 SR
Queue Stats
146W - 168L
1,543 Elo+
Party 3
Thanatos
Thanatos
Rftrocha
Thanatos
Level 27
God Stats
24W - 22L
1,625 SR
Queue Stats
167W - 174L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
WasEz
Cernunnos
Level 159
God Stats
10W - 5L
1,425 SR
Queue Stats
490W - 498L
1,442 Elo+
Solo
Tiamat
Tiamat
i_will_kill_youM
Tiamat
Level 24
God Stats
2W - 0L
1,668 SR
Queue Stats
45W - 23L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cilkata16
Vulcan
20
5 / 7 / 6
13,425
516
21,250
13,740
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
Gyllou
Sylvanus
15
1 / 9 / 12
10,274
395
8,018
25,276
17,365
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 5 / 12
14,074
541
22,216
22,382
13,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 6
11,485
442
9,444
12,938
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 8 / 9
13,525
520
29,858
36,924
24,561
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ares3332
Aphrodite
18
1 / 5 / 18
13,040
502
10,487
24,353
26,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Dark_Mojix_
Achilles
18
3 / 5 / 8
11,712
450
8,521
25,745
25,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Rftrocha
Thanatos
20
9 / 5 / 8
14,832
570
16,845
26,506
15,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
WasEz
Cernunnos
20
19 / 5 / 4
17,432
670
36,448
31,031
13,311
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 6 / 6
12,419
478
13,543
20,399
13,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
26
Kills
35
35
Deaths
26
45
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ares3332
Aphrodite
1
5
18
2
L
Vulcan
Cilkata16
Vulcan
5
7
6
1.14
W
Achilles
Dark_Mojix_
Achilles
3
5
8
1.4
L
Sylvanus
Gyllou
Sylvanus
1
9
12
0.78
W
Thanatos
Rftrocha
Thanatos
9
5
8
2.6
L
7
5
12
2.6
L
3
6
6
1
W
Cernunnos
WasEz
Cernunnos
19
5
4
4.2
W
3
6
6
1
L
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,786
Damage
85,844
111,260
Taken
128,034
66,543
Mitigated
93,967
39,121
Healing
65,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ares3332
Aphrodite
10,487
2,395
5,757
9,233
24,353
26,840
234
9,724
14,001
45,826
0
L
Vulcan
Cilkata16
Vulcan
21,250
6,437
0
1,191
13,740
7,019
1,995
2,062
11,528
88,016
0
W
Achilles
Dark_Mojix_
Achilles
8,521
1,857
0
5,772
25,745
25,675
287
11,895
13,140
98
48,577
L
Sylvanus
Gyllou
Sylvanus
8,018
1,994
5,567
7,748
25,276
17,365
1,859
5,078
19,973
26,209
0
W
Thanatos
Rftrocha
Thanatos
16,845
3,729
0
22,482
26,506
15,029
0
5,170
21,080
0
143,461
L
22,216
9,295
0
6,567
22,382
13,146
1,701
6,164
16,118
0
102,109
L
9,444
244
0
1,650
12,938
4,452
0
3,565
9,323
62,856
0
W
Cernunnos
WasEz
Cernunnos
36,448
19,921
0
17,499
31,031
13,311
2,850
7,675
23,010
0
154,969
W
13,543
639
0
4,548
20,399
13,112
208
6,807
13,032
69,378
0
L
29,858
6,424
0
16,398
36,924
24,561
824
7,247
29,577
0
88,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
69,435
524
Minions Killed
626
0
Camps Cleared
0
2,254,806
Distance Traveled
2,310,464
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,040
502
75
3
0
474,352
3
L
Vulcan
13,425
516
146
6
0
448,714
1
W
Achilles
11,712
450
68
3
0
445,004
4
L
Sylvanus
10,274
395
37
1
0
385,960
3
W
Thanatos
14,832
570
163
6
0
496,094
4
L
Set
14,074
541
136
5
0
491,839
2
L
Agni
11,485
442
104
4
0
427,753
6
W
Cernunnos
17,432
670
209
8
0
444,958
2
W
Tiamat
12,419
478
111
4
0
450,056
2
L
Chaac
13,525
520
101
4
0
500,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role