Player Matchup

Poseidon
Poseidon
Garcacio
Poseidon
Level 28
God Stats
18W - 15L
1,525 SR
Queue Stats
260W - 229L
1,504 Elo+
Party 1
Nemesis
Nemesis
PedaZrt
Nemesis
Level 24
God Stats
53W - 32L
1,659 SR
Queue Stats
131W - 113L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
Pelocho5
Danzaburou
Level 22
God Stats
12W - 7L
1,346 SR
Queue Stats
107W - 102L
1,509 Elo+
Party 1
Osiris
Osiris
juanchotron
Osiris
Level 27
God Stats
6W - 2L
1,551 SR
Queue Stats
95W - 64L
1,545 Elo+
Party 1
Ymir
Ymir
keyn388
Ymir
Level 17
God Stats
9W - 9L
1,528 SR
Queue Stats
271W - 226L
1,455 Elo+
Party 1
Team Averages
Level 24
1,522 SR
1,520 Elo+

VS

Team Averages
Level 17
1,534 SR
1,396 Elo+
Ares
Ares
Dom lucas5529
Ares
Level 26
God Stats
6W - 7L
1,548 SR
Queue Stats
267W - 298L
1,412 Elo+
Solo
Anhur
Anhur
MAUCHIMAU
Anhur
Level 17
God Stats
42W - 66L
1,387 SR
Queue Stats
136W - 219L
1,312 Elo+
Solo
Bellona
Bellona
Thenaxzyy
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,317 Elo+
Solo
Set
Set
bruno_bertigay
Set
Level 11
God Stats
1W - 2L
1,495 SR
Queue Stats
17W - 19L
1,437 Elo+
Solo
Zeus
Zeus
llRedNinell
Zeus
Level 26
God Stats
2W - 1L
1,742 SR
Queue Stats
110W - 84L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Garcacio
Poseidon
11
0 / 3 / 3
6,367
531
2,211
6,395
2,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PedaZrt
Nemesis
12
3 / 3 / 4
7,078
590
4,570
8,441
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Pelocho5
Danzaburou
11
5 / 1 / 3
6,971
581
3,572
5,847
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
5 / 1 / 1
7,269
606
5,913
7,567
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
keyn388
Ymir
11
6 / 3 / 5
7,723
644
5,466
8,731
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,617
385
1,299
6,139
2,478
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
MAUCHIMAU
Anhur
8
3 / 3 / 1
5,899
492
1,979
4,209
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Thenaxzyy
Bellona
12
0 / 4 / 2
6,750
563
1,786
6,179
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 3
6,016
501
3,595
6,414
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 3 / 2
7,179
598
9,923
7,210
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
10
11
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Poseidon
Garcacio
Poseidon
0
3
3
0.5
L
Anhur
MAUCHIMAU
Anhur
3
3
1
1.17
W
Nemesis
PedaZrt
Nemesis
3
3
4
1.67
W
Danzaburou
Pelocho5
Danzaburou
5
1
3
6.5
L
Bellona
Thenaxzyy
Bellona
0
4
2
0.25
L
1
3
3
0.83
W
Osiris
5
1
1
5.5
W
Ymir
keyn388
Ymir
6
3
5
2.83
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
18,582
36,981
Taken
30,151
17,207
Mitigated
12,131
10,521
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,299
425
0
0
6,139
2,478
0
2,086
4,053
9,857
0
W
Poseidon
Garcacio
Poseidon
2,211
327
0
2,316
6,395
2,287
273
3,785
2,276
33,801
0
L
Anhur
MAUCHIMAU
Anhur
1,979
1,420
0
333
4,209
1,341
0
2,876
1,333
0
10,430
W
Nemesis
PedaZrt
Nemesis
4,570
1,928
0
3,216
8,441
3,088
0
4,236
4,011
0
34,374
W
Danzaburou
Pelocho5
Danzaburou
3,572
2,072
0
2,080
5,847
1,546
796
494
5,293
0
28,971
L
Bellona
Thenaxzyy
Bellona
1,786
568
0
1,045
6,179
4,250
0
0
6,179
0
38,208
L
3,595
1,692
0
1,506
6,414
1,981
0
1,322
5,092
0
25,817
W
Osiris
5,913
2,085
0
1,845
7,567
5,775
1,449
533
6,995
0
34,031
W
Ymir
keyn388
Ymir
5,466
1,812
0
1,064
8,731
4,511
248
1,521
7,184
24,649
0
L
9,923
1,079
0
1,429
7,210
2,081
0
1,393
5,817
40,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
30,461
297
Minions Killed
264
0
Camps Cleared
0
1,130,823
Distance Traveled
975,376
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,617
385
21
2
0
155,829
0
W
Poseidon
6,367
531
64
5
0
244,824
6
L
Anhur
5,899
492
15
1
0
137,836
0
W
Nemesis
7,078
590
73
6
0
264,527
0
W
Danzaburou
6,971
581
55
5
0
184,263
1
L
Bellona
6,750
563
99
8
0
234,638
3
L
Set
6,016
501
58
5
0
234,874
0
W
Osiris
7,269
606
69
6
0
221,994
4
W
Ymir
7,723
644
36
3
0
215,215
0
L
Zeus
7,179
598
71
6
0
212,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role