Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BorkBorkNomNoms
Kukulkan
Level 159
God Stats
152W - 127L
1,681 SR
Queue Stats
1,194W - 1,090L
1,595 Elo+
Party 2
Fenrir
Fenrir
Nxshyy
Fenrir
Level 29
God Stats
12W - 4L
1,683 SR
Queue Stats
426W - 374L
1,586 Elo+
Party 2
Sobek
Sobek
ToucanorTocan
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,808 Elo+
Party 2
Skadi
Skadi
iceicebxby
Skadi
Level 31
God Stats
13W - 11L
1,684 SR
Queue Stats
666W - 594L
1,593 Elo+
Party 2
Team Averages
Level 75
1,610 SR
1,616 Elo+

VS

Team Averages
Level 99
1,627 SR
1,529 Elo+
Izanami
Izanami
AtoMiiK Kaizer
Izanami
Level 28
God Stats
119W - 103L
1,566 SR
Queue Stats
488W - 426L
1,528 Elo+
Party 1
Arachne
Arachne
Cytrus3
Arachne
Level 142
God Stats
54W - 24L
1,675 SR
Queue Stats
389W - 341L
1,548 Elo+
Party 3
Athena
Athena
LOUKAS34
Athena
Level 107
God Stats
21W - 22L
1,647 SR
Queue Stats
661W - 605L
1,491 Elo+
Party 1
Hercules
Hercules
Mikou8585
Hercules
Level 124
God Stats
18W - 20L
1,611 SR
Queue Stats
848W - 775L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
armarcf
Kukulkan
Level 95
God Stats
25W - 13L
1,636 SR
Queue Stats
561W - 512L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 2 / 9
8,077
538
10,423
7,840
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
9 / 1 / 6
10,047
670
17,417
4,916
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Nxshyy
Fenrir
13
1 / 2 / 1
7,754
517
3,394
12,300
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 3 / 8
7,608
507
7,390
14,034
7,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
16
5 / 2 / 4
9,530
635
7,868
6,854
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,928
462
3,537
8,200
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Cytrus3
Arachne
13
3 / 3 / 2
7,774
518
6,203
12,862
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
LOUKAS34
Athena
10
2 / 4 / 4
6,853
457
5,969
15,810
9,627
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Mikou8585
Hercules
11
2 / 3 / 2
7,055
470
6,416
17,572
10,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
armarcf
Kukulkan
13
3 / 5 / 1
7,400
493
6,647
8,554
3,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
10
10
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
9
2.25
L
0
5
3
0.3
W
Kukulkan
9
1
6
12
L
Arachne
Cytrus3
Arachne
3
3
2
1.33
L
Athena
LOUKAS34
Athena
2
4
4
1
L
Hercules
Mikou8585
Hercules
2
3
2
1
W
Fenrir
Nxshyy
Fenrir
1
2
1
0.75
W
5
3
8
3
L
Kukulkan
armarcf
Kukulkan
3
5
1
0.7
W
Skadi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
28,772
45,944
Taken
62,998
24,849
Mitigated
30,568
17,844
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,423
1,394
353
2,271
7,840
7,567
931
2,506
5,334
46,066
0
L
3,537
2,663
0
1,759
8,200
2,260
0
2,594
5,554
0
40,252
W
Kukulkan
17,417
2,445
0
1,023
4,916
2,188
572
1,629
3,287
73,898
0
L
Arachne
Cytrus3
Arachne
6,203
4,547
0
5,241
12,862
4,538
0
4,687
8,133
0
51,266
L
Athena
LOUKAS34
Athena
5,969
1,724
0
2,835
15,810
9,627
0
10,087
5,549
16,699
0
L
Hercules
Mikou8585
Hercules
6,416
1,940
0
4,363
17,572
10,918
0
11,093
5,826
0
36,354
W
Fenrir
Nxshyy
Fenrir
3,394
1,149
0
6,972
12,300
4,795
0
2,860
9,440
0
51,951
W
7,390
775
246
4,272
14,034
7,905
0
4,218
9,816
23,613
0
L
Kukulkan
armarcf
Kukulkan
6,647
522
0
238
8,554
3,225
188
5,824
2,706
40,332
0
W
Skadi
7,868
4,220
0
2,707
6,854
2,394
340
1,403
5,451
0
69,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
36,010
503
Minions Killed
339
0
Camps Cleared
0
1,492,510
Distance Traveled
1,415,860
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,077
538
91
6
0
285,560
3
L
Izanami
6,928
462
87
6
0
260,813
3
W
Kukulkan
10,047
670
150
10
0
301,510
2
L
Arachne
7,774
518
83
6
0
296,913
3
L
Athena
6,853
457
18
1
0
303,920
3
L
Hercules
7,055
470
83
6
0
259,692
1
W
Fenrir
7,754
517
97
6
0
332,247
0
W
Sobek
7,608
507
32
2
0
306,818
2
L
Kukulkan
7,400
493
68
5
0
294,522
0
W
Skadi
9,530
635
133
9
0
266,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role