Player Matchup

Jormungandr
Jormungandr
Alfiesound
Jormungandr
Level 8
God Stats
5W - 1L
1,334 SR
Queue Stats
23W - 27L
1,367 Elo+
Solo
Kukulkan
Kukulkan
Boushtrou
Kukulkan
Level 27
God Stats
1W - 2L
1,314 SR
Queue Stats
50W - 42L
1,464 Elo+
Solo
Fenrir
Fenrir
SkitlesCFG
Fenrir
Level 28
God Stats
5W - 4L
1,390 SR
Queue Stats
104W - 118L
1,333 Elo+
Party 2
Izanami
Izanami
StrikkT-zSuSu
Izanami
Level 27
God Stats
12W - 9L
1,559 SR
Queue Stats
86W - 91L
1,425 Elo+
Solo
Chaac
Chaac
baduns1910
Chaac
Level 15
God Stats
5W - 5L
1,399 SR
Queue Stats
12W - 27L
1,298 Elo+
Party 2
Team Averages
Level 21
1,399 SR
1,377 Elo+

VS

Team Averages
Level 18
1,564 SR
1,425 Elo+
Bellona
Bellona
Uchiwa-Antoinee
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
bennking1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Danzaburou
Danzaburou
bigNIBBAdiq
Danzaburou
Level 26
God Stats
3W - 7L
1,370 SR
Queue Stats
104W - 106L
1,389 Elo+
Party 1
Osiris
Osiris
mahhdan
Osiris
Level 29
God Stats
3W - 4L
1,769 SR
Queue Stats
309W - 301L
1,459 Elo+
Party 1
Susano
Susano
turbojoel0095
Susano
Level 28
God Stats
1W - 5L
1,679 SR
Queue Stats
246W - 227L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alfiesound
Jormungandr
19
2 / 7 / 5
14,798
448
9,589
22,350
28,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Boushtrou
Kukulkan
20
5 / 7 / 5
19,779
599
19,845
22,569
10,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SkitlesCFG
Fenrir
20
3 / 10 / 4
15,954
483
10,259
37,651
22,767
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
20
1 / 10 / 3
16,396
497
13,941
28,389
11,473
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
4 / 8 / 1
16,009
485
12,861
36,933
56,509
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
9,764
296
3,755
6,161
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 1
8,576
260
599
1,626
425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
bigNIBBAdiq
Danzaburou
20
16 / 2 / 6
20,747
629
24,974
18,184
8,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
mahhdan
Osiris
20
10 / 2 / 9
17,977
545
24,225
27,625
33,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 6 / 8
19,581
593
36,741
40,099
20,796
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
15
Kills
41
42
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alfiesound
Jormungandr
2
7
5
0.64
W
Kukulkan
Boushtrou
Kukulkan
5
7
5
1.07
W
Fenrir
SkitlesCFG
Fenrir
3
10
4
0.5
W
Izanami
1
10
3
0.25
L
0
4
4
0.5
W
Chaac
4
8
1
0.56
L
0
2
1
0.25
L
Danzaburou
bigNIBBAdiq
Danzaburou
16
2
6
9.5
L
Osiris
mahhdan
Osiris
10
2
9
7.25
L
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,495
Damage
90,294
147,892
Taken
93,695
129,722
Mitigated
66,881
43,230
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alfiesound
Jormungandr
9,589
1,534
753
975
22,350
28,394
1,018
341
22,009
44,348
0
W
Kukulkan
Boushtrou
Kukulkan
19,845
2,171
0
2,431
22,569
10,579
920
258
21,971
154,184
0
W
Fenrir
SkitlesCFG
Fenrir
10,259
3,072
0
12,302
37,651
22,767
3,064
1,324
36,247
0
105,039
W
Izanami
13,941
9,779
1,107
10,012
28,389
11,473
6,235
984
27,085
0
138,504
L
3,755
1,816
0
240
6,161
4,016
0
1,455
4,581
0
15,173
W
Chaac
12,861
2,779
425
15,225
36,933
56,509
2,388
1,043
35,650
0
82,736
L
599
0
0
383
1,626
425
0
868
758
5,673
0
L
Danzaburou
bigNIBBAdiq
Danzaburou
24,974
14,419
0
7,767
18,184
8,267
3,370
6,401
11,583
0
138,483
L
Osiris
mahhdan
Osiris
24,225
7,105
0
500
27,625
33,377
2,504
9,758
17,751
0
114,733
L
36,741
10,169
0
9,198
40,099
20,796
0
10,952
28,683
0
180,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,936
Gold Earned
76,645
800
Minions Killed
685
0
Camps Cleared
0
2,672,784
Distance Traveled
2,119,605
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,798
448
63
2
0
574,687
1
W
Kukulkan
19,779
599
272
8
0
560,324
3
W
Fenrir
15,954
483
118
4
0
497,380
1
W
Izanami
16,396
497
234
7
0
461,993
4
L
Bellona
9,764
296
28
1
0
228,583
1
W
Chaac
16,009
485
113
3
0
578,400
5
L
Ra
8,576
260
1
0
0
66,150
0
L
Danzaburou
20,747
629
218
7
0
619,585
0
L
Osiris
17,977
545
183
6
0
586,487
0
L
Susano
19,581
593
255
8
0
618,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role