Player Matchup

Hercules
Hercules
Michael291
Hercules
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,716 Elo+
Party 2
Chiron
Chiron
otterrrr
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
superguy2000
Tiamat
Level 18
God Stats
15W - 3L
1,925 SR
Queue Stats
29W - 16L
1,659 Elo+
Party 2
Team Averages
Level 56
1,642 SR
1,625 Elo+

VS

Team Averages
Level 40
1,502 SR
1,427 Elo+
Tiamat
Tiamat
KAISOD
Tiamat
Level 11
God Stats
2W - 5L
1,600 SR
Queue Stats
6W - 8L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Malaaw
Danzaburou
Level 61
God Stats
3W - 1L
1,502 SR
Queue Stats
114W - 135L
1,430 Elo+
Party 1
Medusa
Medusa
Sauco12
Medusa
Level 49
God Stats
10W - 8L
1,404 SR
Queue Stats
230W - 311L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Michael291
Hercules
14
5 / 4 / 10
11,444
636
9,438
15,803
12,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
otterrrr
Chiron
15
5 / 2 / 10
11,606
645
12,167
7,923
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
17
8 / 4 / 8
13,058
725
14,530
13,775
10,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KAISOD
Tiamat
14
2 / 7 / 6
10,702
595
13,376
11,723
6,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Malaaw
Danzaburou
15
5 / 4 / 3
11,656
648
9,476
14,902
5,167
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Sauco12
Medusa
14
3 / 7 / 3
10,948
608
7,730
15,217
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
10
10
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
KAISOD
Tiamat
2
7
6
0.71
L
Danzaburou
Malaaw
Danzaburou
5
4
3
1.63
W
Hercules
Michael291
Hercules
5
4
10
2.5
L
Medusa
Sauco12
Medusa
3
7
3
0.64
W
Chiron
otterrrr
Chiron
5
2
10
5
W
Tiamat
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
30,582
37,501
Taken
41,842
25,007
Mitigated
16,231
12,113
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
KAISOD
Tiamat
13,376
547
0
2,214
11,723
6,033
188
5,040
6,683
36,027
0
L
Danzaburou
Malaaw
Danzaburou
9,476
4,700
523
4,550
14,902
5,167
0
5,524
9,378
0
52,570
W
Hercules
Michael291
Hercules
9,438
3,053
0
2,285
15,803
12,198
121
6,175
9,628
0
19,839
L
Medusa
Sauco12
Medusa
7,730
4,061
831
3,515
15,217
5,031
0
4,054
11,163
0
49,627
W
Chiron
otterrrr
Chiron
12,167
4,645
1,083
2,905
7,923
2,751
1,794
3,949
3,933
0
36,013
W
Tiamat
14,530
695
176
5,664
13,775
10,058
721
3,372
10,403
78,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
33,306
193
Minions Killed
196
0
Camps Cleared
0
913,591
Distance Traveled
885,533
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,702
595
46
3
0
280,779
0
L
Danzaburou
11,656
648
87
5
0
310,831
3
W
Hercules
11,444
636
23
1
0
302,512
3
L
Medusa
10,948
608
63
4
0
293,923
2
W
Chiron
11,606
645
49
3
0
316,785
0
W
Tiamat
13,058
725
121
7
0
294,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role