Player Matchup

Danzaburou
Danzaburou
DanielSWE
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 109L
1,545 Elo+
Solo
Ymir
Ymir
Drachlin
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Kampfherbert
Bastet
Level 119
God Stats
2W - 0L
1,655 SR
Queue Stats
50W - 48L
1,551 Elo+
Party 1
Rama
Rama
MennOwar
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,641 Elo+
Solo
Chaac
Chaac
Microvlieg
Chaac
Level 127
God Stats
1W - 0L
1,303 SR
Queue Stats
17W - 20L
1,534 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,554 Elo+

VS

Team Averages
Level 114
1,416 SR
1,520 Elo+
Izanami
Izanami
Alexogon
Izanami
Level 143
God Stats
2W - 1L
1,486 SR
Queue Stats
90W - 116L
1,455 Elo+
Solo
Thoth
Thoth
Borosha
Thoth
Level 137
God Stats
5W - 9L
1,081 SR
Queue Stats
882W - 912L
1,504 Elo+
Solo
King Arthur
King Arthur
Hugo__420
King Arthur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
465W - 465L
1,502 Elo+
Solo
Ares
Ares
TuRkiSh751
Ares
Level 127
God Stats
10W - 9L
1,512 SR
Queue Stats
430W - 419L
1,480 Elo+
Solo
Chiron
Chiron
nempanaszkodott
Chiron
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielSWE
Danzaburou
19
5 / 1 / 12
11,425
762
16,479
12,474
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
0 / 4 / 19
10,517
701
6,289
15,699
10,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
16
2 / 8 / 13
11,171
745
15,433
16,267
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
20
14 / 3 / 7
13,226
882
22,290
15,730
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
20
4 / 3 / 13
12,124
808
16,275
24,147
18,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexogon
Izanami
19
7 / 5 / 11
12,057
804
22,576
18,264
11,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Borosha
Thoth
20
5 / 6 / 10
12,247
816
17,043
17,805
9,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Hugo__420
King Arthur
16
2 / 8 / 14
10,601
707
10,375
22,418
27,430
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 14
10,654
710
10,133
20,655
33,677
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 9
9,503
634
11,720
9,319
4,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
25
Kills
19
19
Deaths
25
64
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexogon
Izanami
7
5
11
2.5
L
Thoth
Borosha
Thoth
5
6
10
1.67
W
Danzaburou
DanielSWE
Danzaburou
5
1
12
11
W
Ymir
0
4
19
2.38
L
King Arthur
Hugo__420
King Arthur
2
8
14
1.13
W
Bastet
2
8
13
1.06
W
Rama
14
3
7
5.83
W
Chaac
4
3
13
3.5
L
3
4
14
2.5
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,766
Damage
71,847
84,317
Taken
88,461
49,492
Mitigated
86,523
43,999
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexogon
Izanami
22,576
12,280
2,721
4,302
18,264
11,190
3,216
436
17,828
0
46,384
L
Thoth
Borosha
Thoth
17,043
692
1,943
4,569
17,805
9,338
1,295
397
17,408
38,163
0
W
Danzaburou
DanielSWE
Danzaburou
16,479
5,665
3,264
5,152
12,474
5,065
1,674
4,871
7,495
0
33,238
W
Ymir
6,289
921
1,624
1,633
15,699
10,389
160
5,244
10,287
18,309
0
L
King Arthur
Hugo__420
King Arthur
10,375
406
1,896
1,510
22,418
27,430
328
3,048
19,370
633
18,847
W
Bastet
15,433
3,032
1,227
2,431
16,267
8,897
500
4,185
11,988
0
20,990
W
Rama
22,290
15,849
3,410
5,424
15,730
6,476
3,690
6,244
9,362
0
39,615
W
Chaac
16,275
2,020
5,084
14,750
24,147
18,665
397
6,563
17,434
0
55,193
L
10,133
362
1,322
650
20,655
33,677
241
2,203
18,452
13,357
0
L
11,720
3,589
2,218
2,620
9,319
4,888
276
205
9,114
0
20,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,463
Gold Earned
55,062
171
Minions Killed
179
0
Camps Cleared
0
1,459,970
Distance Traveled
1,138,202
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,057
804
64
4
0
227,157
0
L
Thoth
12,247
816
55
4
0
250,647
0
W
Danzaburou
11,425
762
29
2
0
296,431
2
W
Ymir
10,517
701
23
2
0
283,155
5
L
King Arthur
10,601
707
19
1
0
226,261
1
W
Bastet
11,171
745
7
0
0
300,905
1
W
Rama
13,226
882
33
2
0
257,574
0
W
Chaac
12,124
808
79
5
0
321,905
3
L
Ares
10,654
710
8
1
0
266,905
0
L
Chiron
9,503
634
33
2
0
167,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role