Player Matchup

Achilles
Achilles
BahbahCyan
Achilles
Level 28
God Stats
1W - 2L
1,387 SR
Queue Stats
42W - 59L
1,520 Elo+
Party 1
Tiamat
Tiamat
Cinncin
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Jk8723
Heimdallr
Level 29
God Stats
6W - 11L
1,404 SR
Queue Stats
315W - 328L
1,542 Elo+
Solo
Guan Yu
Guan Yu
bluedemon22
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
get-established
Nemesis
Level 29
God Stats
13W - 14L
1,567 SR
Queue Stats
219W - 240L
1,489 Elo+
Solo
Team Averages
Level 26
1,471 SR
1,521 Elo+

VS

Team Averages
Level 24
1,601 SR
1,554 Elo+
Hera
Hera
HappyRainz
Hera
Level 27
God Stats
3W - 0L
1,815 SR
Queue Stats
174W - 136L
1,635 Elo+
Solo
Sol
Sol
Theowikstrom08
Sol
Level 26
God Stats
5W - 4L
1,506 SR
Queue Stats
59W - 46L
1,546 Elo+
Solo
Artemis
Artemis
Zebra0902
Artemis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 103L
1,584 Elo+
Solo
Apollo
Apollo
mommmiiii
Apollo
Level 14
God Stats
2W - 3L
1,510 SR
Queue Stats
40W - 41L
1,415 Elo+
Solo
Chaac
Chaac
native_951
Chaac
Level 25
God Stats
41W - 33L
1,675 SR
Queue Stats
215W - 223L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BahbahCyan
Achilles
10
0 / 1 / 0
5,486
499
1,688
6,522
4,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Cinncin
Tiamat
8
0 / 8 / 1
4,999
454
6,231
9,048
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Jk8723
Heimdallr
9
2 / 5 / 1
6,047
550
4,321
7,953
2,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
bluedemon22
Guan Yu
7
1 / 5 / 0
4,860
442
1,297
9,054
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 5 / 2
4,882
444
2,303
8,065
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
6,249
568
5,758
5,837
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
6,330
575
4,509
5,724
1,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Zebra0902
Artemis
10
8 / 2 / 6
6,881
626
8,773
5,140
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
mommmiiii
Apollo
13
3 / 0 / 2
7,029
639
3,048
6,158
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
9
6 / 1 / 9
6,708
610
5,213
5,508
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
24
24
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
BahbahCyan
Achilles
0
1
0
0
L
Tiamat
Cinncin
Tiamat
0
8
1
0.06
W
4
0
6
7
L
Heimdallr
Jk8723
Heimdallr
2
5
1
0.5
W
3
0
5
5.5
W
Artemis
Zebra0902
Artemis
8
2
6
5.5
L
Guan Yu
bluedemon22
Guan Yu
1
5
0
0.2
L
0
5
2
0.2
W
Apollo
mommmiiii
Apollo
3
0
2
4
W
Chaac
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
27,301
40,642
Taken
28,367
18,470
Mitigated
11,341
10,550
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BahbahCyan
Achilles
1,688
197
0
2,413
6,522
4,734
300
894
5,628
0
26,746
L
Tiamat
Cinncin
Tiamat
6,231
1,118
0
1,590
9,048
5,364
105
4,730
4,318
25,952
0
W
5,758
1,647
0
3,850
5,837
1,798
554
1,269
4,568
32,851
0
L
Heimdallr
Jk8723
Heimdallr
4,321
1,658
0
1,830
7,953
2,250
0
937
7,016
0
30,090
W
4,509
615
0
2,681
5,724
1,774
930
2,392
3,332
28,802
0
W
Artemis
Zebra0902
Artemis
8,773
4,960
0
1,027
5,140
1,935
0
1,319
3,821
0
25,888
L
Guan Yu
bluedemon22
Guan Yu
1,297
0
354
3,012
9,054
4,130
0
2,100
6,954
0
6,396
L
2,303
869
0
1,351
8,065
1,992
0
1,606
6,459
0
15,086
W
Apollo
mommmiiii
Apollo
3,048
1,537
0
3,447
6,158
2,078
1,867
682
5,476
0
41,616
W
Chaac
5,213
902
0
2,790
5,508
3,756
0
569
4,939
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
33,197
192
Minions Killed
272
0
Camps Cleared
0
1,016,328
Distance Traveled
1,111,765
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,486
499
61
6
0
211,708
4
L
Tiamat
4,999
454
42
4
0
181,008
0
W
Hera
6,249
568
65
6
0
236,095
1
L
Heimdallr
6,047
550
48
4
0
182,971
1
W
Sol
6,330
575
53
5
0
213,892
1
W
Artemis
6,881
626
38
3
0
228,215
1
L
Guan Yu
4,860
442
14
1
0
231,596
1
L
Nemesis
4,882
444
27
2
0
209,045
0
W
Apollo
7,029
639
91
8
0
188,410
3
W
Chaac
6,708
610
25
2
0
245,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role