Player Matchup

Heimdallr
Heimdallr
Carlosnc04
Heimdallr
Level 10
God Stats
5W - 7L
1,750 SR
Queue Stats
238W - 284L
1,376 Elo+
Party 1
Discordia
Discordia
I_Love_NaoTomori
Discordia
Level 25
God Stats
4W - 9L
1,557 SR
Queue Stats
92W - 109L
1,415 Elo+
Solo
Chang'e
Chang'e
MysticAlice
Chang'e
Level 47
God Stats
32W - 31L
1,688 SR
Queue Stats
125W - 147L
1,487 Elo+
Party 1
King Arthur
King Arthur
RFalkomon
King Arthur
Level 28
God Stats
2W - 2L
1,693 SR
Queue Stats
96W - 94L
1,444 Elo+
Solo
Susano
Susano
Tentooz
Susano
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,344 Elo+
Solo
Team Averages
Level 24
1,637 SR
1,413 Elo+

VS

Team Averages
Level 9
1,403 SR
1,344 Elo+
Bellona
Bellona
Capidou12
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Hanamichi22
Medusa
Level 10
God Stats
0W - 3L
1,103 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Hercules
Hercules
PewPossible
Hercules
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 6L
1,580 Elo+
Solo
Thanatos
Thanatos
Raptor_Arrows
Thanatos
Level 10
God Stats
1W - 3L
1,321 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 2
Chernobog
Chernobog
XP_AyRozz_09
Chernobog
Level 16
God Stats
1W - 2L
1,393 SR
Queue Stats
3W - 10L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carlosnc04
Heimdallr
20
8 / 5 / 25
14,528
1,118
31,889
17,824
8,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
20
10 / 0 / 24
15,264
1,174
26,178
7,161
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
MysticAlice
Chang'e
20
15 / 1 / 21
14,820
1,140
27,956
19,679
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
RFalkomon
King Arthur
19
3 / 3 / 21
12,274
944
10,932
27,508
23,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Tentooz
Susano
20
4 / 8 / 27
13,056
1,004
12,186
15,068
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capidou12
Bellona
18
0 / 11 / 9
11,442
880
6,247
21,056
14,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
19
3 / 5 / 11
12,600
969
30,198
25,892
11,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
PewPossible
Hercules
18
2 / 11 / 8
11,837
911
13,608
28,286
32,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Raptor_Arrows
Thanatos
19
10 / 5 / 4
14,088
1,084
12,666
20,300
13,129
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
XP_AyRozz_09
Chernobog
18
2 / 8 / 9
12,087
930
17,251
22,776
10,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
58
40
Kills
17
17
Deaths
40
118
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Capidou12
Bellona
0
11
9
0.41
W
Heimdallr
Carlosnc04
Heimdallr
8
5
25
4.1
L
Medusa
3
5
11
1.7
W
Discordia
10
0
24
22
W
Chang'e
MysticAlice
Chang'e
15
1
21
25.5
L
Hercules
PewPossible
Hercules
2
11
8
0.55
W
King Arthur
RFalkomon
King Arthur
3
3
21
4.5
L
Thanatos
Raptor_Arrows
Thanatos
10
5
4
2.4
W
Susano
Tentooz
Susano
4
8
27
2.19
L
Chernobog
XP_AyRozz_09
Chernobog
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,141
Damage
79,970
87,240
Taken
118,310
50,077
Mitigated
81,783
30,754
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Capidou12
Bellona
6,247
1,018
0
986
21,056
14,830
0
11,342
9,714
565
24,745
W
Heimdallr
Carlosnc04
Heimdallr
31,889
23,850
0
0
17,824
8,652
0
329
17,495
0
49,370
L
Medusa
30,198
13,278
0
2,117
25,892
11,196
0
9,440
16,266
0
58,217
W
Discordia
26,178
1,188
493
1,052
7,161
3,300
0
0
7,161
70,810
0
W
Chang'e
MysticAlice
Chang'e
27,956
2,793
10,153
11,271
19,679
8,779
0
89
19,590
43,106
0
L
Hercules
PewPossible
Hercules
13,608
2,785
0
5,193
28,286
32,360
0
13,387
14,899
0
25,496
W
King Arthur
RFalkomon
King Arthur
10,932
2,228
1,287
6,498
27,508
23,117
0
107
27,401
0
28,330
L
Thanatos
Raptor_Arrows
Thanatos
12,666
1,749
414
7,071
20,300
13,129
0
10,412
9,588
0
31,755
W
Susano
Tentooz
Susano
12,186
1,560
0
0
15,068
6,229
0
0
15,068
0
19,573
L
Chernobog
XP_AyRozz_09
Chernobog
17,251
10,056
0
2,823
22,776
10,268
0
9,553
13,223
0
50,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,942
Gold Earned
62,054
243
Minions Killed
226
4
Camps Cleared
7
1,165,707
Distance Traveled
1,233,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,442
880
45
3
4
218,619
2
W
Heimdallr
14,528
1,118
34
3
1
194,767
0
L
Medusa
12,600
969
52
4
1
261,649
0
W
Discordia
15,264
1,174
117
9
2
247,292
0
W
Chang'e
14,820
1,140
44
3
1
259,252
0
L
Hercules
11,837
911
28
2
0
310,485
0
W
King Arthur
12,274
944
42
3
0
237,185
1
L
Thanatos
14,088
1,084
31
2
1
261,715
0
W
Susano
13,056
1,004
6
0
0
227,211
0
L
Chernobog
12,087
930
70
5
1
180,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role