Player Matchup

Sun Wukong
Sun Wukong
AGGSoulThief
Sun Wukong
Level 16
God Stats
12W - 19L
1,304 SR
Queue Stats
251W - 269L
1,262 Elo+
Party 1
Tiamat
Tiamat
Jetsugai
Tiamat
Level 11
God Stats
33W - 14L
1,106 SR
Queue Stats
512W - 276L
1,188 Elo+
Solo
Zeus
Zeus
Nush0623
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
958 Elo+
Solo
Ne Zha
Ne Zha
SLOW2LETGO
Ne Zha
Level 7
God Stats
3W - 2L
1,375 SR
Queue Stats
5W - 9L
1,145 Elo+
Solo
Khepri
Khepri
xCozmicParasite
Khepri
Level 17
God Stats
3W - 2L
1,518 SR
Queue Stats
299W - 317L
1,274 Elo+
Party 1
Team Averages
Level 11
1,361 SR
1,165 Elo+

VS

Team Averages
Level 16
1,452 SR
1,379 Elo+
Merlin
Merlin
Krosyn
Merlin
Level 14
God Stats
28W - 33L
1,573 SR
Queue Stats
206W - 246L
1,370 Elo+
Solo
Khepri
Khepri
MilanCaf
Khepri
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
355W - 468L
1,287 Elo+
Solo
Hades
Hades
PyhscoFox
Hades
Level 4
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
SoyHanni
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
maglalaso
Loki
Level 29
God Stats
27W - 37L
1,374 SR
Queue Stats
198W - 292L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGGSoulThief
Sun Wukong
14
9 / 1 / 4
9,722
486
8,059
9,255
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Jetsugai
Tiamat
20
14 / 0 / 0
13,013
651
13,401
7,662
11,630
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
11
5 / 8 / 5
8,794
440
4,265
7,562
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SLOW2LETGO
Ne Zha
12
5 / 7 / 2
8,298
415
7,411
11,615
4,425
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 3 / 10
9,204
460
5,337
10,700
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krosyn
Merlin
14
1 / 5 / 3
8,307
415
6,421
9,559
4,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
MilanCaf
Khepri
13
4 / 7 / 2
9,042
452
3,782
13,157
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
PyhscoFox
Hades
13
5 / 13 / 2
8,576
429
6,775
16,548
6,917
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SoyHanni
Neith
10
0 / 12 / 6
6,979
349
2,189
11,967
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
7 / 2 / 1
9,244
462
3,670
8,303
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
35
Kills
17
19
Deaths
39
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGGSoulThief
Sun Wukong
9
1
4
11
L
Tiamat
Jetsugai
Tiamat
14
0
0
14
W
Merlin
Krosyn
Merlin
1
5
3
0.5
W
Khepri
MilanCaf
Khepri
4
7
2
0.71
L
Zeus
5
8
5
0.94
W
Hades
PyhscoFox
Hades
5
13
2
0.46
L
Ne Zha
SLOW2LETGO
Ne Zha
5
7
2
0.86
W
Neith
SoyHanni
Neith
0
12
6
0.25
W
Loki
7
2
1
3.75
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,473
Damage
22,837
46,794
Taken
59,534
31,601
Mitigated
23,060
10,930
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGGSoulThief
Sun Wukong
8,059
2,624
0
2,812
9,255
4,745
371
1,953
7,302
0
41,020
L
Tiamat
Jetsugai
Tiamat
13,401
3,389
0
5,092
7,662
11,630
1,118
3,305
4,357
94,567
0
W
Merlin
Krosyn
Merlin
6,421
463
0
1,041
9,559
4,427
0
5,510
3,743
44,083
0
W
Khepri
MilanCaf
Khepri
3,782
409
135
2,712
13,157
5,528
0
3,669
9,436
24,945
0
L
Zeus
4,265
1,303
0
0
7,562
2,112
1,733
3,502
4,060
21,934
0
W
Hades
PyhscoFox
Hades
6,775
1,468
96
2,553
16,548
6,917
1,117
4,722
11,538
27,847
0
L
Ne Zha
SLOW2LETGO
Ne Zha
7,411
3,521
0
975
11,615
4,425
4
3,788
7,827
0
30,989
W
Neith
SoyHanni
Neith
2,189
1,577
0
663
11,967
3,551
862
6,304
5,457
0
17,968
W
Loki
3,670
803
0
1,245
8,303
2,637
208
1,804
6,357
0
35,597
L
5,337
1,395
0
2,051
10,700
8,689
791
4,430
6,270
22,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
42,148
404
Minions Killed
250
0
Camps Cleared
0
1,650,287
Distance Traveled
1,533,846
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,722
486
74
4
0
404,898
0
L
Tiamat
13,013
651
197
10
0
389,146
2
W
Merlin
8,307
415
86
4
0
267,722
3
W
Khepri
9,042
452
22
1
0
327,335
0
L
Zeus
8,794
440
58
3
0
262,012
0
W
Hades
8,576
429
41
2
0
266,388
1
L
Ne Zha
8,298
415
37
2
0
245,199
0
W
Neith
6,979
349
32
2
0
274,862
0
W
Loki
9,244
462
69
3
0
397,539
1
L
Khepri
9,204
460
38
2
0
349,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role