Player Matchup

Chaac
Chaac
Honkmonk
Chaac
Level 68
God Stats
7W - 8L
1,461 SR
Queue Stats
49W - 68L
1,336 Elo+
Solo
Danzaburou
Danzaburou
Joeyboy255
Danzaburou
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 92L
1,295 Elo+
Solo
Anubis
Anubis
TylerBurnItDown
Anubis
Level 133
God Stats
14W - 10L
1,633 SR
Queue Stats
114W - 157L
1,379 Elo+
Solo
Team Averages
Level 84
1,531 SR
1,337 Elo+

VS

Team Averages
Level 45
1,593 SR
1,371 Elo+
Geb
Geb
STOMPABOII
Geb
Level 42
God Stats
1W - 2L
1,775 SR
Queue Stats
69W - 134L
1,270 Elo+
Solo
Skadi
Skadi
soccer_69_player
Skadi
Level 18
God Stats
8W - 7L
1,577 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 1
Tiamat
Tiamat
vlaskotguy
Tiamat
Level 74
God Stats
2W - 6L
1,425 SR
Queue Stats
156W - 172L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Honkmonk
Chaac
16
3 / 2 / 14
12,500
625
13,699
21,308
21,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Joeyboy255
Danzaburou
17
5 / 2 / 11
13,471
674
14,269
13,797
5,228
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 1 / 6
13,858
693
24,648
12,972
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
10,492
525
8,262
24,677
6,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 7 / 2
11,343
567
11,020
19,701
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
vlaskotguy
Tiamat
15
4 / 3 / 0
12,027
601
16,847
14,581
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Honkmonk
Chaac
3
2
14
5
W
Danzaburou
Joeyboy255
Danzaburou
5
2
11
5.25
L
0
8
4
0.25
W
10
1
6
13
L
1
7
2
0.29
L
Tiamat
vlaskotguy
Tiamat
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,616
Damage
36,129
48,077
Taken
58,959
32,834
Mitigated
22,800
23,604
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Honkmonk
Chaac
13,699
1,332
678
7,817
21,308
21,904
993
10,176
10,504
0
43,589
W
Danzaburou
Joeyboy255
Danzaburou
14,269
5,410
996
3,807
13,797
5,228
1,109
7,100
6,343
0
65,088
L
8,262
855
354
3,630
24,677
6,969
0
9,862
14,008
18,321
0
W
24,648
97
2,236
8,070
12,972
5,702
1,308
6,523
6,067
93,288
0
L
11,020
5,018
0
2,090
19,701
5,862
185
7,567
11,383
0
57,453
L
Tiamat
vlaskotguy
Tiamat
16,847
413
780
4,736
14,581
9,969
0
5,878
8,118
61,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
33,862
259
Minions Killed
164
0
Camps Cleared
0
1,083,363
Distance Traveled
1,040,529
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,500
625
45
2
0
379,411
0
W
Danzaburou
13,471
674
91
5
0
373,554
0
L
Geb
10,492
525
13
1
0
356,948
3
W
Anubis
13,858
693
123
6
0
330,398
4
L
Skadi
11,343
567
79
4
0
337,000
7
L
Tiamat
12,027
601
72
4
0
346,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role