Player Matchup

Terra
Terra
IAmTheValeyard
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,519 Elo+
Party 1
Chaac
Chaac
JackTheLemon01
Chaac
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
96W - 86L
1,632 Elo+
Solo
Neith
Neith
ValeyardsBabe
Neith
Level 14
God Stats
1W - 4L
1,484 SR
Queue Stats
44W - 62L
1,509 Elo+
Party 1
Persephone
Persephone
msjs
Persephone
Level 21
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 97L
1,633 Elo+
Solo
Vamana
Vamana
xDarkShadowWolfx
Vamana
Level 29
God Stats
6W - 2L
1,837 SR
Queue Stats
150W - 106L
1,639 Elo+
Solo
Team Averages
Level 27
1,527 SR
1,587 Elo+

VS

Team Averages
Level 22
1,637 SR
1,552 Elo+
Ratatoskr
Ratatoskr
Belfhaamon
Ratatoskr
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 100L
1,672 Elo+
Party 3
Guan Yu
Guan Yu
CazziTua
Guan Yu
Level 29
God Stats
3W - 1L
1,911 SR
Queue Stats
196W - 153L
1,744 Elo+
Solo
Zeus
Zeus
MrsVIX
Zeus
Level 44
God Stats
3W - 1L
1,774 SR
Queue Stats
498W - 363L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
Xen0m0rphus
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,345 Elo+
Party 2
Fafnir
Fafnir
xEligos
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,988
416
5,666
23,702
23,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 2 / 0
7,259
302
2,846
6,691
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 7 / 5
10,854
452
11,124
19,614
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
msjs
Persephone
15
1 / 12 / 2
9,696
404
11,278
18,634
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 1 / 1
13,553
565
19,656
25,168
14,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Belfhaamon
Ratatoskr
19
5 / 5 / 6
13,794
575
8,530
19,585
8,770
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
CazziTua
Guan Yu
20
8 / 0 / 3
14,927
622
23,111
31,542
47,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
MrsVIX
Zeus
20
6 / 2 / 6
14,818
617
14,694
16,970
7,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Xen0m0rphus
Danzaburou
18
8 / 3 / 3
13,349
556
17,767
14,374
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
xEligos
Fafnir
16
2 / 2 / 6
13,031
543
7,257
16,877
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
29
29
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Belfhaamon
Ratatoskr
5
5
6
1.6
W
Guan Yu
CazziTua
Guan Yu
8
0
3
9.5
L
2
7
4
0.57
L
0
2
0
0
W
Zeus
MrsVIX
Zeus
6
2
6
4.5
L
2
7
5
0.64
W
Danzaburou
Xen0m0rphus
Danzaburou
8
3
3
3.17
L
Persephone
msjs
Persephone
1
12
2
0.17
L
6
1
1
6.5
W
Fafnir
xEligos
Fafnir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,570
Damage
71,359
93,809
Taken
99,348
53,240
Mitigated
89,330
19,822
Healing
44,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Belfhaamon
Ratatoskr
8,530
2,337
0
6,196
19,585
8,770
3,267
2,858
16,607
0
107,747
W
Guan Yu
CazziTua
Guan Yu
23,111
3,411
4,309
16,293
31,542
47,427
3,063
5,721
25,296
10,860
96,649
L
5,666
1,916
1,267
4,617
23,702
23,359
0
6,988
16,690
21,406
0
L
2,846
773
0
3,664
6,691
3,073
0
0
6,691
0
21,062
W
Zeus
MrsVIX
Zeus
14,694
3,029
236
6,167
16,970
7,903
2,777
5,900
10,692
112,644
0
L
11,124
5,461
0
4,808
19,614
7,152
980
3,294
16,295
0
87,380
W
Danzaburou
Xen0m0rphus
Danzaburou
17,767
9,989
0
5,035
14,374
6,371
6,418
1,239
13,125
0
91,257
L
Persephone
msjs
Persephone
11,278
968
0
2,107
18,634
5,393
0
7,364
11,213
56,393
0
L
19,656
11,850
0
3,359
25,168
14,263
1,154
7,011
18,082
0
128,616
W
Fafnir
xEligos
Fafnir
7,257
2,408
546
5,729
16,877
18,859
483
4,581
12,184
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
69,919
536
Minions Killed
649
0
Camps Cleared
0
1,803,483
Distance Traveled
2,210,589
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,794
575
135
6
0
451,408
6
W
Guan Yu
14,927
622
179
7
0
472,664
4
L
Terra
9,988
416
32
1
0
409,713
1
L
Chaac
7,259
302
40
2
0
111,711
0
W
Zeus
14,818
617
171
7
0
429,358
3
L
Neith
10,854
452
154
6
0
358,588
5
W
Danzaburou
13,349
556
125
5
0
420,056
1
L
Persephone
9,696
404
100
4
0
389,556
1
L
Vamana
13,553
565
210
9
0
533,915
2
W
Fafnir
13,031
543
39
2
0
437,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role