Player Matchup

Tsukuyomi
Tsukuyomi
DMSiLenTl
Tsukuyomi
Level 57
God Stats
5W - 1L
1,621 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 1
Medusa
Medusa
IBIW
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
SINZENG
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
oOzzo
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,550 Elo+
Party 1
Geb
Geb
афыаа
Geb
Level 16
God Stats
2W - 2L
1,365 SR
Queue Stats
19W - 22L
1,380 Elo+
Solo
Team Averages
Level 28
1,497 SR
1,523 Elo+

VS

Team Averages
Level 14
1,470 SR
1,435 Elo+
Susano
Susano
Amayrik
Susano
Level 29
God Stats
9W - 9L
1,218 SR
Queue Stats
183W - 166L
1,456 Elo+
Solo
Cthulhu
Cthulhu
DASH3109
Cthulhu
Level 6
God Stats
3W - 4L
1,412 SR
Queue Stats
19W - 27L
1,269 Elo+
Party 2
Olorun
Olorun
FAIKERNETPROO
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Neith
Neith
GamingWithMaq
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 141L
1,556 Elo+
Solo
Chaac
Chaac
RaganarLodbrock
Chaac
Level 11
God Stats
3W - 4L
1,720 SR
Queue Stats
6W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DMSiLenTl
Tsukuyomi
20
5 / 6 / 28
14,622
1,044
27,906
24,572
10,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
IBIW
Medusa
20
17 / 5 / 24
15,880
1,134
37,292
22,311
9,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SINZENG
Aphrodite
20
7 / 0 / 35
15,291
1,092
19,172
17,953
16,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
oOzzo
Baron Samedi
20
10 / 7 / 26
15,181
1,084
29,998
26,744
13,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 7 / 26
13,780
984
9,082
26,066
23,263
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Amayrik
Susano
20
9 / 9 / 9
15,662
1,119
30,803
22,354
9,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DASH3109
Cthulhu
20
3 / 15 / 12
13,357
954
23,813
37,653
49,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
0 / 15 / 11
13,071
934
13,268
27,426
11,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 13
14,802
1,057
13,250
15,258
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
8 / 4 / 12
15,590
1,114
31,745
29,108
46,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
82
44
Kills
25
25
Deaths
44
139
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Susano
Amayrik
Susano
9
9
9
1.5
L
Cthulhu
DASH3109
Cthulhu
3
15
12
0.6
W
Tsukuyomi
DMSiLenTl
Tsukuyomi
5
6
28
3.17
L
0
15
11
0.37
L
5
1
13
11.5
W
Medusa
IBIW
Medusa
17
5
24
5.8
L
8
4
12
3.5
W
Aphrodite
SINZENG
Aphrodite
7
0
35
24.5
W
Baron Samedi
oOzzo
Baron Samedi
10
7
26
3.29
W
5
7
26
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,450
Damage
112,879
117,646
Taken
131,799
73,452
Mitigated
123,146
31,063
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Amayrik
Susano
30,803
4,731
0
0
22,354
9,455
0
9,481
12,873
0
53,465
L
Cthulhu
DASH3109
Cthulhu
23,813
1,930
1,426
729
37,653
49,384
0
14,830
22,823
44,330
0
W
Tsukuyomi
DMSiLenTl
Tsukuyomi
27,906
7,711
0
145
24,572
10,541
0
6,509
18,063
0
44,975
L
13,268
5,301
687
3,306
27,426
11,872
0
13,974
13,452
52,972
0
L
13,250
6,745
0
3,695
15,258
5,936
0
6,557
8,701
0
39,518
W
Medusa
IBIW
Medusa
37,292
20,292
0
2,152
22,311
9,613
0
6,191
16,120
0
59,894
L
31,745
3,243
0
7,044
29,108
46,499
0
13,410
15,698
499
51,219
W
Aphrodite
SINZENG
Aphrodite
19,172
3,158
8,110
10,203
17,953
16,498
0
7,026
10,927
43,663
0
W
Baron Samedi
oOzzo
Baron Samedi
29,998
2,119
6,279
4,174
26,744
13,537
0
9,607
17,137
78,263
0
W
9,082
1,016
0
0
26,066
23,263
0
8,247
17,819
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,754
Gold Earned
72,482
267
Minions Killed
291
10
Camps Cleared
7
1,359,210
Distance Traveled
1,375,748
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,662
1,119
57
4
4
306,923
0
L
Cthulhu
13,357
954
48
3
0
284,130
4
W
Tsukuyomi
14,622
1,044
23
2
5
295,115
0
L
Olorun
13,071
934
74
5
0
219,849
1
L
Neith
14,802
1,057
67
5
2
240,828
0
W
Medusa
15,880
1,134
51
4
2
276,378
1
L
Chaac
15,590
1,114
45
3
1
324,018
0
W
Aphrodite
15,291
1,092
61
4
0
279,446
0
W
Baron Samedi
15,181
1,084
115
8
2
254,189
2
W
Geb
13,780
984
17
1
1
254,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role