Player Matchup

Cupid
Cupid
CMGilgamesh
Cupid
Level 145
God Stats
5W - 3L
1,724 SR
Queue Stats
93W - 77L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Cheyney69
Baron Samedi
Level 114
God Stats
39W - 15L
1,698 SR
Queue Stats
433W - 271L
1,571 Elo+
Party 1
Ganesha
Ganesha
MiSTA GR1Z
Ganesha
Level 122
God Stats
4W - 4L
1,644 SR
Queue Stats
28W - 27L
1,531 Elo+
Party 1
Team Averages
Level 127
1,689 SR
1,586 Elo+

VS

Team Averages
Level 68
1,698 SR
1,688 Elo+
Erlang Shen
Erlang Shen
DURTYDaann
Erlang Shen
Level 65
God Stats
0W - 1L
1,852 SR
Queue Stats
92W - 60L
1,778 Elo+
Party 2
Tiamat
Tiamat
SeizeTheASSets
Tiamat
Level 105
God Stats
6W - 13L
1,537 SR
Queue Stats
23W - 32L
1,502 Elo+
Solo
Vamana
Vamana
vMerki
Vamana
Level 33
God Stats
0W - 1L
1,705 SR
Queue Stats
63W - 27L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
11,789
786
16,090
11,579
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Cheyney69
Baron Samedi
14
2 / 2 / 8
9,952
663
12,358
8,697
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
MiSTA GR1Z
Ganesha
13
1 / 4 / 10
11,097
740
6,517
22,225
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DURTYDaann
Erlang Shen
12
2 / 6 / 3
9,308
621
9,133
17,180
11,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 2
10,140
676
12,191
9,101
5,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
vMerki
Vamana
13
1 / 3 / 5
9,394
626
12,724
19,384
13,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
Baron Samedi
Cheyney69
Baron Samedi
2
2
8
3
L
Erlang Shen
DURTYDaann
Erlang Shen
2
6
3
0.58
W
Ganesha
MiSTA GR1Z
Ganesha
1
4
10
1.5
L
5
4
2
1.5
L
Vamana
vMerki
Vamana
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
34,048
42,501
Taken
45,665
27,791
Mitigated
31,110
20,516
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,090
9,580
833
5,878
11,579
4,605
2,903
3,436
8,143
0
53,112
W
Baron Samedi
Cheyney69
Baron Samedi
12,358
352
2,550
3,505
8,697
5,339
544
3,864
4,833
52,106
0
L
Erlang Shen
DURTYDaann
Erlang Shen
9,133
4,703
0
3,842
17,180
11,920
272
5,620
11,560
0
35,596
W
Ganesha
MiSTA GR1Z
Ganesha
6,517
422
0
7,750
22,225
17,847
53
4,951
17,274
18,894
0
L
12,191
333
906
2,813
9,101
5,690
240
4,329
4,772
39,489
0
L
Vamana
vMerki
Vamana
12,724
6,937
0
6,700
19,384
13,500
174
8,965
10,419
0
47,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
28,842
169
Minions Killed
165
0
Camps Cleared
0
836,070
Distance Traveled
844,631
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,789
786
93
6
0
267,889
3
W
Baron Samedi
9,952
663
73
5
0
284,042
1
L
Erlang Shen
9,308
621
61
4
0
265,351
3
W
Ganesha
11,097
740
3
0
0
284,139
4
L
Tiamat
10,140
676
54
4
0
296,264
3
L
Vamana
9,394
626
50
3
0
283,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role