Player Matchup

Hades
Hades
Capo L Marvelo
Hades
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 135L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Guardiannickel
Sun Wukong
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 104L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Iceman M16
Erlang Shen
Level 150
God Stats
11W - 6L
1,760 SR
Queue Stats
831W - 556L
1,631 Elo+
Party 1
Vulcan
Vulcan
poeticJusticeq
Vulcan
Level 150
God Stats
3W - 0L
1,306 SR
Queue Stats
167W - 122L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
z Prodigy z
Hou Yi
Level 160
God Stats
15W - 11L
1,686 SR
Queue Stats
729W - 409L
1,595 Elo+
Party 1
Team Averages
Level 135
1,550 SR
1,567 Elo+

VS

Team Averages
Level 134
1,423 SR
1,517 Elo+
Freya
Freya
AnEvilBadger
Freya
Level 151
God Stats
14W - 22L
1,233 SR
Queue Stats
901W - 955L
1,580 Elo+
Party 2
Merlin
Merlin
Bigbullzy
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dark Keondre
Set
Level 123
God Stats
1W - 5L
1,505 SR
Queue Stats
305W - 288L
1,613 Elo+
Solo
Nox
Nox
DemonicTurkey
Nox
Level 146
God Stats
14W - 14L
1,607 SR
Queue Stats
634W - 660L
1,583 Elo+
Party 2
Artio
Artio
OneExoticBlueJay
Artio
Level 119
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
11,252
592
7,033
18,332
25,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Guardiannickel
Sun Wukong
19
4 / 5 / 17
12,883
678
14,092
26,160
40,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Iceman M16
Erlang Shen
20
5 / 2 / 17
12,527
659
20,837
21,853
23,312
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 5 / 13
13,143
692
23,019
11,938
6,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
20
10 / 2 / 12
14,016
738
23,017
11,948
7,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 6
12,408
653
14,468
19,367
7,661
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Bigbullzy
Merlin
20
4 / 2 / 7
11,816
622
20,750
11,783
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 5 / 7
12,005
632
17,365
24,640
19,818
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 10
11,494
605
16,311
13,961
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 6 / 8
10,123
533
8,638
25,469
26,754
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
24
Kills
18
18
Deaths
24
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Merlin
Bigbullzy
Merlin
4
2
7
3.75
W
1
4
11
1.63
L
5
5
7
1.7
L
3
4
10
2
W
Sun Wukong
Guardiannickel
Sun Wukong
4
5
17
2.5
W
Erlang Shen
Iceman M16
Erlang Shen
5
2
17
6.75
L
0
6
8
0.67
W
4
5
13
2.1
W
Hou Yi
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,998
Damage
77,532
90,231
Taken
95,220
103,375
Mitigated
64,798
40,680
Healing
44,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,468
3,253
4,773
4,970
19,367
7,661
0
4,817
14,550
30,639
0
L
Merlin
Bigbullzy
Merlin
20,750
1,016
2,324
2,880
11,783
4,910
35
3,111
8,672
46,500
0
W
7,033
368
3,936
3,754
18,332
25,544
377
13,060
5,272
17,804
0
L
17,365
7,429
3,091
6,429
24,640
19,818
0
9,830
14,810
0
47,678
L
16,311
296
4,179
1,589
13,961
5,655
0
3,733
10,228
31,265
0
W
Sun Wukong
Guardiannickel
Sun Wukong
14,092
2,983
3,859
6,920
26,160
40,477
967
18,696
7,464
0
24,345
W
Erlang Shen
Iceman M16
Erlang Shen
20,837
6,280
6,059
9,765
21,853
23,312
901
12,292
9,561
0
33,576
L
8,638
266
6,698
7,402
25,469
26,754
15
8,561
16,908
19,880
0
W
23,019
10,833
1,122
408
11,938
6,992
1,395
7,531
4,407
54,024
0
W
Hou Yi
23,017
12,445
2,751
2,106
11,948
7,050
2,013
8,588
3,360
0
55,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,821
Gold Earned
57,846
205
Minions Killed
198
0
Camps Cleared
0
1,619,808
Distance Traveled
1,636,153
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,408
653
45
2
0
284,686
1
L
Merlin
11,816
622
39
2
0
341,853
0
W
Hades
11,252
592
26
1
0
331,054
0
L
Set
12,005
632
47
2
0
328,684
5
L
Nox
11,494
605
54
3
0
326,149
0
W
Sun Wukong
12,883
678
9
0
0
296,172
0
W
Erlang Shen
12,527
659
21
1
0
352,769
0
L
Artio
10,123
533
13
1
0
354,781
1
W
Vulcan
13,143
692
83
4
0
355,793
1
W
Hou Yi
14,016
738
66
3
0
284,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role