Player Matchup

Discordia
Discordia
Asmoschelle
Discordia
Level 114
God Stats
16W - 15L
1,610 SR
Queue Stats
161W - 229L
1,455 Elo+
Solo
Chiron
Chiron
Persa91
Chiron
Level 67
God Stats
6W - 4L
1,628 SR
Queue Stats
289W - 322L
1,503 Elo+
Solo
Cerberus
Cerberus
UnHommeMauvais
Cerberus
Level 105
God Stats
2W - 1L
1,644 SR
Queue Stats
28W - 26L
1,585 Elo+
Solo
Team Averages
Level 95
1,627 SR
1,514 Elo+

VS

Team Averages
Level 50
1,608 SR
1,563 Elo+
Amaterasu
Amaterasu
Iresu
Amaterasu
Level 23
God Stats
1W - 2L
1,430 SR
Queue Stats
24W - 16L
1,583 Elo+
Party 1
Ullr
Ullr
KeponGuts
Ullr
Level 64
God Stats
1W - 5L
1,551 SR
Queue Stats
34W - 26L
1,547 Elo+
Party 1
Merlin
Merlin
lightjak
Merlin
Level 62
God Stats
1W - 1L
1,842 SR
Queue Stats
30W - 23L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asmoschelle
Discordia
15
3 / 1 / 7
11,899
626
15,569
9,960
4,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Persa91
Chiron
17
11 / 2 / 5
13,847
729
21,290
23,615
18,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
3 / 2 / 9
11,951
629
11,189
22,101
27,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Iresu
Amaterasu
13
0 / 5 / 3
10,303
542
13,279
24,103
18,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
15
5 / 5 / 0
12,160
640
15,173
19,379
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
lightjak
Merlin
14
0 / 7 / 2
10,312
543
14,121
12,119
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
5
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Asmoschelle
Discordia
3
1
7
6.5
L
Amaterasu
Iresu
Amaterasu
0
5
3
0.3
L
Ullr
5
5
0
1
W
Chiron
Persa91
Chiron
11
2
5
6.75
W
Cerberus
3
2
9
3.75
L
Merlin
lightjak
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
42,573
55,676
Taken
55,601
51,091
Mitigated
28,428
20,013
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Asmoschelle
Discordia
15,569
451
462
3,393
9,960
4,756
702
3,797
6,013
65,487
0
L
Amaterasu
Iresu
Amaterasu
13,279
4,307
175
6,248
24,103
18,438
347
8,626
15,477
0
44,081
L
Ullr
15,173
4,530
0
2,366
19,379
6,249
796
10,676
8,703
0
51,746
W
Chiron
Persa91
Chiron
21,290
8,537
2,178
11,176
23,615
18,772
2,177
5,434
17,853
0
72,553
W
Cerberus
11,189
863
0
2,804
22,101
27,563
171
4,939
16,859
33,615
0
L
Merlin
lightjak
Merlin
14,121
1,035
0
1,141
12,119
3,741
98
7,596
4,523
67,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
32,775
214
Minions Killed
203
0
Camps Cleared
0
981,055
Distance Traveled
1,010,548
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,899
626
83
4
0
332,747
5
L
Amaterasu
10,303
542
56
3
0
356,619
6
L
Ullr
12,160
640
62
3
0
330,647
3
W
Chiron
13,847
729
83
4
0
300,804
1
W
Cerberus
11,951
629
48
3
0
347,504
1
L
Merlin
10,312
543
85
4
0
323,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role