Player Matchup

Nox
Nox
Silver II
MalFors
Nox
Silver II
Level 120
God Stats
3W - 3L
1,543 SR
Queue Stats
24W - 28L
1,443 MMR
Party 1
Achilles
Achilles
Gold II
QuintPWNZ
Achilles
Gold II
Level 66
God Stats
1W - 6L
1,215 SR
Queue Stats
68W - 84L
1,535 MMR
Party 1
Cernunnos
Cernunnos
Gold V
omartje070
Cernunnos
Gold V
Level 93
God Stats
3W - 6L
1,419 SR
Queue Stats
449W - 516L
1,211 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,392 SR
1,396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,506 SR
1,330 MMR
Cerberus
Cerberus
Silver III
Himeration
Cerberus
Silver III
Level 51
God Stats
59W - 65L
1,455 SR
Queue Stats
116W - 148L
991 MMR
Solo
Vulcan
Vulcan
Bronze III
Khuann
Vulcan
Bronze III
Level 75
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
ZigiBigi
Anhur
Bronze III
Level 85
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
6 / 1 / 7
8,937
812
6,898
5,778
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
QuintPWNZ
Achilles
13
5 / 2 / 9
8,553
778
8,708
12,635
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
omartje070
Cernunnos
12
3 / 1 / 11
8,377
762
9,647
8,977
2,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothSobekPersephoneHadesAphrodite

VS

Bans
CupidGebXing TianAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Himeration
Cerberus
11
2 / 3 / 2
8,079
734
5,388
11,995
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Khuann
Vulcan
11
2 / 5 / 1
7,963
724
10,161
7,521
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ZigiBigi
Anhur
10
0 / 6 / 3
7,016
638
2,779
9,670
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Himeration
Cerberus
2
3
2
1
L
Vulcan
Khuann
Vulcan
2
5
1
0.5
W
Nox
6
1
7
9.5
W
Achilles
QuintPWNZ
Achilles
5
2
9
4.75
L
Anhur
ZigiBigi
Anhur
0
6
3
0.25
W
Cernunnos
omartje070
Cernunnos
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
18,328
27,390
Taken
29,186
13,326
Mitigated
16,036
10,467
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Himeration
Cerberus
5,388
672
699
4,973
11,995
9,892
0
3,310
8,585
27,263
0
L
Vulcan
Khuann
Vulcan
10,161
2,948
0
886
7,521
2,832
0
1,711
5,685
34,342
0
W
Nox
6,898
129
0
907
5,778
1,678
142
3,599
2,107
39,065
0
W
Achilles
QuintPWNZ
Achilles
8,708
1,753
0
4,281
12,635
9,198
447
5,844
6,569
0
17,485
L
Anhur
ZigiBigi
Anhur
2,779
1,155
0
1,448
9,670
3,312
0
1,962
7,458
0
22,958
W
Cernunnos
omartje070
Cernunnos
9,647
4,406
0
5,279
8,977
2,450
885
5,546
3,081
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
23,058
152
Minions Killed
141
0
Camps Cleared
0
630,803
Distance Traveled
595,155
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,079
734
50
5
0
206,566
2
L
Vulcan
7,963
724
44
4
0
196,272
1
W
Nox
8,937
812
74
7
0
210,311
2
W
Achilles
8,553
778
24
2
0
244,006
3
L
Anhur
7,016
638
47
4
0
192,317
4
W
Cernunnos
8,377
762
54
5
0
176,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role