Player Matchup

Anubis
Anubis
BidouGaming
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 70L
1,361 Elo+
Party 1
Geb
Geb
MrLonelyTeddy
Geb
Level 8
God Stats
10W - 5L
1,500 SR
Queue Stats
81W - 61L
1,463 Elo+
Party 1
Bellona
Bellona
RaverDemoni
Bellona
Level 14
God Stats
4W - 3L
1,541 SR
Queue Stats
100W - 89L
1,522 Elo+
Party 1
Medusa
Medusa
Shawnz997
Medusa
Level 61
God Stats
8W - 5L
1,561 SR
Queue Stats
174W - 148L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swaswa
Tsukuyomi
Level 8
God Stats
3W - 4L
1,397 SR
Queue Stats
40W - 30L
1,261 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,424 Elo+

VS

Team Averages
Level 26
1,551 SR
1,492 Elo+
Medusa
Medusa
Graefin
Medusa
Level 29
God Stats
45W - 36L
1,650 SR
Queue Stats
174W - 184L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Imil
Sun Wukong
Level 17
God Stats
2W - 2L
1,821 SR
Queue Stats
41W - 52L
1,417 Elo+
Party 2
Ganesha
Ganesha
MavisVermie
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,531 Elo+
Party 3
Zeus
Zeus
ShadowxGurd
Zeus
Level 36
God Stats
0W - 2L
1,308 SR
Queue Stats
110W - 100L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
winscp
Baron Samedi
Level 25
God Stats
36W - 30L
1,475 SR
Queue Stats
322W - 314L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 3 / 7
12,412
1,128
16,877
11,701
5,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 17
11,335
1,030
10,728
12,991
12,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
RaverDemoni
Bellona
17
3 / 5 / 14
10,770
979
8,486
16,419
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Shawnz997
Medusa
18
2 / 2 / 16
11,388
1,035
19,382
9,185
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Swaswa
Tsukuyomi
16
3 / 2 / 12
10,616
965
7,923
7,667
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Graefin
Medusa
17
5 / 3 / 8
11,326
1,030
7,292
10,842
4,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Imil
Sun Wukong
17
2 / 4 / 12
10,998
1,000
6,113
14,794
10,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
MavisVermie
Ganesha
18
0 / 8 / 14
11,676
1,061
7,466
20,214
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 6 / 10
11,803
1,073
22,328
12,444
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
winscp
Baron Samedi
17
4 / 2 / 9
11,039
1,004
10,062
10,435
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
23
Kills
17
17
Deaths
23
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
7
4.5
L
Medusa
Graefin
Medusa
5
3
8
3
L
Sun Wukong
Imil
Sun Wukong
2
4
12
2
L
Ganesha
MavisVermie
Ganesha
0
8
14
0.88
W
5
5
17
2.7
W
Bellona
RaverDemoni
Bellona
3
5
14
2
L
6
6
10
1.83
W
Medusa
Shawnz997
Medusa
2
2
16
5
W
Tsukuyomi
Swaswa
Tsukuyomi
3
2
12
4.5
L
Baron Samedi
winscp
Baron Samedi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,396
Damage
53,261
57,963
Taken
68,729
35,322
Mitigated
43,113
5,176
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,877
401
0
4,007
11,701
5,971
0
9,207
2,494
57,233
0
L
Medusa
Graefin
Medusa
7,292
2,679
0
389
10,842
4,054
0
3,783
7,059
0
32,694
L
Sun Wukong
Imil
Sun Wukong
6,113
1,658
0
192
14,794
10,713
0
3,974
10,820
38
34,457
L
Ganesha
MavisVermie
Ganesha
7,466
301
0
1,205
20,214
19,548
0
10,292
9,922
12,493
0
W
10,728
1,210
0
0
12,991
12,198
0
9,445
3,254
17,375
0
W
Bellona
RaverDemoni
Bellona
8,486
608
0
392
16,419
9,938
0
11,091
5,328
0
12,948
L
22,328
2,276
0
0
12,444
4,514
0
5,506
6,938
41,603
0
W
Medusa
Shawnz997
Medusa
19,382
8,755
0
691
9,185
3,830
0
6,427
2,758
0
59,528
W
Tsukuyomi
Swaswa
Tsukuyomi
7,923
2,359
0
86
7,667
3,385
0
3,724
3,943
0
19,026
L
Baron Samedi
winscp
Baron Samedi
10,062
175
2,911
1,291
10,435
4,284
0
4,050
6,385
29,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
56,842
218
Minions Killed
214
9
Camps Cleared
7
1,105,151
Distance Traveled
1,087,788
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,412
1,128
79
7
5
196,475
0
L
Medusa
11,326
1,030
63
6
4
223,619
2
L
Sun Wukong
10,998
1,000
69
6
1
236,741
0
L
Ganesha
11,676
1,061
0
0
0
209,610
0
W
Geb
11,335
1,030
19
2
0
214,535
0
W
Bellona
10,770
979
8
1
0
240,134
0
L
Zeus
11,803
1,073
43
4
1
199,928
0
W
Medusa
11,388
1,035
88
8
1
239,221
0
W
Tsukuyomi
10,616
965
24
2
3
214,786
2
L
Baron Samedi
11,039
1,004
39
4
1
217,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role