Player Matchup

Danzaburou
Danzaburou
Aradonin
Danzaburou
Level 37
God Stats
0W - 1L
1,270 SR
Queue Stats
96W - 95L
1,487 Elo+
Party 3
Eset
Eset
JessRange
Eset
Level 40
God Stats
3W - 4L
1,208 SR
Queue Stats
30W - 27L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
Mayer005
Cernunnos
Level 25
God Stats
34W - 43L
1,510 SR
Queue Stats
44W - 64L
1,435 Elo+
Party 3
Mercury
Mercury
Samuraidenn
Mercury
Level 37
God Stats
2W - 4L
1,435 SR
Queue Stats
15W - 23L
1,459 Elo+
Solo
Ymir
Ymir
Shieldak
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,535 Elo+
Party 2
Team Averages
Level 42
1,385 SR
1,469 Elo+

VS

Team Averages
Level 77
1,411 SR
1,534 Elo+
Chaac
Chaac
Klinqe
Chaac
Level 126
God Stats
9W - 5L
1,499 SR
Queue Stats
339W - 332L
1,519 Elo+
Solo
Danzaburou
Danzaburou
LuckySe7en99
Danzaburou
Level 35
God Stats
1W - 3L
1,250 SR
Queue Stats
98W - 79L
1,544 Elo+
Party 1
Artio
Artio
Probeeee
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
namlil
Thoth
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
307W - 227L
1,523 Elo+
Party 1
Serqet
Serqet
t0peb0y
Serqet
Level 59
God Stats
1W - 2L
1,307 SR
Queue Stats
312W - 244L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aradonin
Danzaburou
15
1 / 5 / 1
8,442
422
6,060
15,501
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
15
6 / 9 / 1
10,248
512
11,483
15,840
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Mayer005
Cernunnos
15
1 / 4 / 1
8,364
418
2,213
13,709
4,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Samuraidenn
Mercury
15
3 / 5 / 1
9,364
468
7,336
16,525
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
0 / 5 / 3
9,784
489
15,793
17,846
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Klinqe
Chaac
18
3 / 2 / 5
11,345
567
10,791
17,824
14,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LuckySe7en99
Danzaburou
17
2 / 1 / 6
10,892
545
10,645
10,270
3,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
Probeeee
Artio
17
4 / 1 / 13
11,103
555
10,122
19,274
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
namlil
Thoth
18
5 / 6 / 6
11,290
565
13,219
10,960
4,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
t0peb0y
Serqet
20
14 / 1 / 8
12,713
636
14,311
13,817
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
28
28
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aradonin
Danzaburou
1
5
1
0.3
L
Eset
6
9
1
0.72
W
Chaac
Klinqe
Chaac
3
2
5
2.75
W
Danzaburou
LuckySe7en99
Danzaburou
2
1
6
5
L
Cernunnos
Mayer005
Cernunnos
1
4
1
0.38
W
Artio
Probeeee
Artio
4
1
13
10.5
L
Mercury
Samuraidenn
Mercury
3
5
1
0.7
L
Ymir
0
5
3
0.3
W
Thoth
namlil
Thoth
5
6
6
1.33
W
Serqet
t0peb0y
Serqet
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,885
Damage
59,088
79,421
Taken
72,145
33,724
Mitigated
47,251
18,150
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aradonin
Danzaburou
6,060
2,367
281
6,245
15,501
5,294
1,498
4,081
11,282
0
53,404
L
Eset
11,483
1,151
566
1,953
15,840
5,370
0
7,160
8,007
46,170
0
W
Chaac
Klinqe
Chaac
10,791
3,139
0
9,226
17,824
14,470
1,618
7,969
9,238
0
72,887
W
Danzaburou
LuckySe7en99
Danzaburou
10,645
4,360
0
4,925
10,270
3,982
941
1,355
8,886
0
78,983
L
Cernunnos
Mayer005
Cernunnos
2,213
435
513
2,826
13,709
4,448
542
3,192
9,947
0
47,638
W
Artio
Probeeee
Artio
10,122
1,642
1,173
7,391
19,274
16,089
536
6,923
12,064
57,304
0
L
Mercury
Samuraidenn
Mercury
7,336
3,839
0
1,483
16,525
6,843
0
1,872
14,223
0
73,796
L
Ymir
15,793
2,990
0
4,283
17,846
11,769
0
6,401
10,933
64,043
0
W
Thoth
namlil
Thoth
13,219
390
0
1,535
10,960
4,277
216
4,058
6,552
72,741
0
W
Serqet
t0peb0y
Serqet
14,311
4,807
0
5,679
13,817
8,433
0
5,389
8,129
0
86,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
57,343
528
Minions Killed
639
0
Camps Cleared
0
1,762,423
Distance Traveled
1,949,167
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,442
422
85
4
0
358,268
4
L
Eset
10,248
512
85
4
0
332,263
3
W
Chaac
11,345
567
156
8
0
355,070
11
W
Danzaburou
10,892
545
147
7
0
351,738
5
L
Cernunnos
8,364
418
103
5
0
344,116
0
W
Artio
11,103
555
76
4
0
391,114
1
L
Mercury
9,364
468
114
6
0
411,678
5
L
Ymir
9,784
489
141
7
0
316,098
1
W
Thoth
11,290
565
127
6
0
370,130
3
W
Serqet
12,713
636
133
7
0
481,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role