Player Matchup

Ullr
Ullr
Jatagarasu
Ullr
Level 157
God Stats
8W - 8L
1,848 SR
Queue Stats
134W - 92L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
Relja7
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SOJEL
Aphrodite
Level 83
God Stats
2W - 2L
1,684 SR
Queue Stats
57W - 37L
1,432 Elo+
Party 1
Team Averages
Level 123
1,677 SR
1,557 Elo+

VS

Team Averages
Level 80
1,559 SR
1,546 Elo+
Merlin
Merlin
LarsPap
Merlin
Level 23
God Stats
4W - 5L
1,615 SR
Queue Stats
73W - 65L
1,445 Elo+
Party 2
Khepri
Khepri
Lelouch3493
Khepri
Level 109
God Stats
15W - 22L
1,481 SR
Queue Stats
159W - 147L
1,548 Elo+
Party 2
Rama
Rama
Tringle
Rama
Level 109
God Stats
1W - 1L
1,581 SR
Queue Stats
10W - 8L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
20 / 0 / 5
13,057
870
31,404
20,520
9,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Relja7
Baron Samedi
14
5 / 4 / 16
11,057
737
15,828
13,559
5,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SOJEL
Aphrodite
14
0 / 0 / 23
11,425
762
3,316
10,655
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LarsPap
Merlin
12
1 / 10 / 3
8,988
599
7,796
15,003
4,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
0 / 8 / 3
9,093
606
7,285
25,435
19,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Tringle
Rama
12
3 / 7 / 1
9,563
638
12,845
17,082
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
25
Kills
4
4
Deaths
25
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
20
0
5
22.5
L
Merlin
LarsPap
Merlin
1
10
3
0.25
L
Khepri
0
8
3
0.19
W
Baron Samedi
Relja7
Baron Samedi
5
4
16
3.25
W
Aphrodite
SOJEL
Aphrodite
0
0
23
11.5
L
Rama
Tringle
Rama
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
27,926
44,734
Taken
57,520
24,132
Mitigated
29,150
27,297
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,404
15,848
0
2,783
20,520
9,043
2,052
6,795
13,725
0
76,740
L
Merlin
LarsPap
Merlin
7,796
537
0
508
15,003
4,375
0
5,856
9,147
36,936
0
L
Khepri
7,285
140
0
1,102
25,435
19,467
0
7,550
17,885
27,320
0
W
Baron Samedi
Relja7
Baron Samedi
15,828
1,917
2,372
4,096
13,559
5,880
975
3,623
9,936
53,848
0
W
Aphrodite
SOJEL
Aphrodite
3,316
622
9,706
8,340
10,655
9,209
653
4,676
5,979
18,568
0
L
Rama
Tringle
Rama
12,845
11,663
0
2,792
17,082
5,308
0
5,792
11,290
0
43,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
27,644
191
Minions Killed
137
0
Camps Cleared
0
839,921
Distance Traveled
743,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,057
870
92
6
0
295,796
1
L
Merlin
8,988
599
44
3
0
232,904
0
L
Khepri
9,093
606
28
2
0
267,139
3
W
Baron Samedi
11,057
737
65
4
0
239,872
2
W
Aphrodite
11,425
762
34
2
0
304,253
4
L
Rama
9,563
638
65
4
0
243,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role