Player Matchup

Sol
Sol
MrOrang5051
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,248 Elo+
Solo
Xbalanque
Xbalanque
il_Monstruo
Xbalanque
Level 14
God Stats
18W - 16L
1,264 SR
Queue Stats
71W - 90L
1,268 Elo+
Solo
Fenrir
Fenrir
tonnyloett
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Hera
Hera
xXMarvalXx
Hera
Level 8
God Stats
3W - 3L
1,389 SR
Queue Stats
11W - 8L
1,480 Elo+
Solo
Set
Set
ホミロン
Set
Level 20
God Stats
15W - 10L
1,596 SR
Queue Stats
26W - 26L
1,301 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,289 Elo+

VS

Team Averages
Level 15
1,555 SR
1,341 Elo+
Awilix
Awilix
ChroniclerKing
Awilix
Level 27
God Stats
32W - 16L
1,583 SR
Queue Stats
140W - 97L
1,444 Elo+
Solo
Susano
Susano
DJTJ1
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
989 Elo+
Solo
Chaac
Chaac
Darkdoct
Chaac
Level 5
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 4L
1,633 Elo+
Solo
Sol
Sol
JetStone18136
Sol
Level 18
God Stats
31W - 27L
1,227 SR
Queue Stats
51W - 51L
1,361 Elo+
Solo
Nu Wa
Nu Wa
boyelcruel
Nu Wa
Level 17
God Stats
51W - 32L
1,753 SR
Queue Stats
87W - 106L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
12,031
802
5,558
10,773
3,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
il_Monstruo
Xbalanque
20
3 / 14 / 9
13,970
931
20,251
26,100
10,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
tonnyloett
Fenrir
17
1 / 9 / 4
12,040
803
5,612
12,730
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 10 / 12
15,911
1,061
27,521
20,774
7,920
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 9 / 9
16,258
1,084
14,172
22,097
9,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 3 / 8
20,576
1,372
34,307
17,339
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
DJTJ1
Susano
20
2 / 10 / 20
14,115
941
11,121
18,735
6,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Darkdoct
Chaac
19
5 / 0 / 14
13,104
874
6,490
6,643
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 5 / 22
15,187
1,012
17,536
22,460
7,491
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
20
4 / 6 / 24
14,640
976
13,962
18,021
5,507
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
135
23
Kills
47
48
Deaths
24
37
Assists
88
Player
Kills
Deaths
Assists
KDA
W
31
3
8
11.67
W
Susano
DJTJ1
Susano
2
10
20
1.2
W
Chaac
Darkdoct
Chaac
5
0
14
12
W
5
5
22
3.2
L
2
6
3
0.58
W
Nu Wa
4
6
24
2.67
L
Xbalanque
il_Monstruo
Xbalanque
3
14
9
0.54
L
Fenrir
tonnyloett
Fenrir
1
9
4
0.33
L
8
10
12
1.4
L
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,114
Damage
83,416
92,474
Taken
83,198
36,414
Mitigated
32,888
8,906
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,307
19,664
0
1,889
17,339
6,553
0
8,010
9,329
0
42,696
W
Susano
DJTJ1
Susano
11,121
1,004
0
233
18,735
6,551
0
5,851
12,884
0
38,294
W
Chaac
Darkdoct
Chaac
6,490
2,281
0
4,208
6,643
6,786
0
2,245
4,398
0
14,955
W
17,536
4,899
312
7,914
22,460
7,491
0
10,350
12,110
66,884
0
L
5,558
2,268
0
1,650
10,773
3,414
0
3,379
7,394
25,475
0
W
Nu Wa
13,962
7,963
0
87
18,021
5,507
0
6,623
11,398
24,324
0
L
Xbalanque
il_Monstruo
Xbalanque
20,251
8,857
0
947
26,100
10,335
0
10,364
15,736
0
60,631
L
Fenrir
tonnyloett
Fenrir
5,612
2,053
0
614
12,730
5,280
0
2,851
9,879
0
14,367
L
27,521
8,525
160
1,813
20,774
7,920
0
8,124
12,650
54,589
0
L
14,172
5,424
1,554
2,168
22,097
9,465
0
6,780
15,317
0
44,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,210
Gold Earned
77,622
236
Minions Killed
209
8
Camps Cleared
3
1,001,556
Distance Traveled
1,081,674
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
20,576
1,372
18
1
1
294,734
0
W
Susano
14,115
941
53
4
0
229,842
2
W
Chaac
13,104
874
17
1
0
127,497
1
W
Sol
15,187
1,012
100
7
2
232,060
3
L
Sol
12,031
802
33
2
0
102,569
0
W
Nu Wa
14,640
976
21
1
0
197,541
0
L
Xbalanque
13,970
931
72
5
2
245,260
0
L
Fenrir
12,040
803
8
1
3
146,574
0
L
Hera
15,911
1,061
59
4
0
225,485
0
L
Set
16,258
1,084
64
4
3
281,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role