Player Matchup

Izanami
Izanami
Asiansharkk
Izanami
Level 29
God Stats
6W - 6L
1,451 SR
Queue Stats
173W - 188L
1,407 Elo+
Solo
Osiris
Osiris
Crystlina108
Osiris
Level 18
God Stats
6W - 2L
1,401 SR
Queue Stats
42W - 36L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
FreakofNature327
Baron Samedi
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 33L
1,351 Elo+
Solo
Thoth
Thoth
Tededs
Thoth
Level 23
God Stats
2W - 1L
1,693 SR
Queue Stats
7W - 14L
1,085 Elo+
Solo
Ymir
Ymir
TheRealKash_TTV
Ymir
Level 22
God Stats
3W - 3L
1,601 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,364 Elo+

VS

Team Averages
Level 21
1,472 SR
1,348 Elo+
Nemesis
Nemesis
Camillamanda
Nemesis
Level 28
God Stats
2W - 3L
1,512 SR
Queue Stats
75W - 98L
1,443 Elo+
Solo
Bellona
Bellona
HaZeFightme
Bellona
Level 27
God Stats
7W - 10L
1,429 SR
Queue Stats
39W - 52L
1,439 Elo+
Solo
Ra
Ra
PdotDaGawd
Ra
Level 23
God Stats
12W - 12L
1,509 SR
Queue Stats
72W - 65L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pheonix9719
Ah Muzen Cab
Level 24
God Stats
2W - 3L
1,411 SR
Queue Stats
95W - 90L
1,478 Elo+
Solo
Nu Wa
Nu Wa
ollism
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asiansharkk
Izanami
18
3 / 1 / 6
11,859
539
9,312
13,221
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
20
11 / 2 / 6
13,625
619
17,823
28,503
17,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Baron Samedi
FreakofNature327
Baron Samedi
17
5 / 5 / 2
11,062
503
10,844
12,359
5,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Tededs
Thoth
19
7 / 0 / 3
12,737
579
9,541
9,481
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 6
10,901
496
9,112
16,352
17,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Camillamanda
Nemesis
17
3 / 2 / 3
10,676
485
9,093
20,849
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HaZeFightme
Bellona
18
4 / 5 / 4
11,061
503
5,658
20,144
13,117
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 4
10,004
455
13,567
11,553
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Pheonix9719
Ah Muzen Cab
18
3 / 9 / 0
11,425
519
15,729
19,713
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
ollism
Nu Wa
11
1 / 8 / 2
8,296
377
5,066
8,282
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
27
Kills
13
13
Deaths
28
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asiansharkk
Izanami
3
1
6
6
L
Nemesis
Camillamanda
Nemesis
3
2
3
2.25
W
Osiris
11
2
6
7
W
Baron Samedi
FreakofNature327
Baron Samedi
5
5
2
1.2
L
Bellona
HaZeFightme
Bellona
4
5
4
1.2
L
2
4
4
1
L
Ah Muzen Cab
Pheonix9719
Ah Muzen Cab
3
9
0
0.33
W
Thoth
Tededs
Thoth
7
0
3
8.5
W
1
5
6
0.8
L
Nu Wa
ollism
Nu Wa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,632
Damage
49,113
79,916
Taken
80,541
49,242
Mitigated
38,026
27,445
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asiansharkk
Izanami
9,312
4,779
0
6,252
13,221
5,601
7,888
1,987
11,124
0
74,518
L
Nemesis
Camillamanda
Nemesis
9,093
5,012
0
6,604
20,849
11,196
194
6,753
14,011
0
79,336
W
Osiris
17,823
8,578
0
14,089
28,503
17,039
2,094
7,023
21,241
0
94,359
W
Baron Samedi
FreakofNature327
Baron Samedi
10,844
1,322
2,024
3,527
12,359
5,244
1,528
3,029
9,180
53,883
0
L
Bellona
HaZeFightme
Bellona
5,658
1,288
0
999
20,144
13,117
0
10,114
9,981
0
65,028
L
13,567
1,488
585
2,448
11,553
4,546
543
4,840
6,576
61,396
0
L
Ah Muzen Cab
Pheonix9719
Ah Muzen Cab
15,729
9,414
0
6,560
19,713
6,957
3,000
3,198
16,327
0
80,192
W
Thoth
Tededs
Thoth
9,541
32
0
760
9,481
3,567
2,027
4,111
5,170
72,573
0
W
9,112
1,184
0
793
16,352
17,791
1,546
1,648
14,568
47,919
0
L
Nu Wa
ollism
Nu Wa
5,066
1,110
0
0
8,282
2,210
224
3,689
4,149
22,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,184
Gold Earned
51,462
612
Minions Killed
526
0
Camps Cleared
0
2,019,998
Distance Traveled
1,857,787
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,859
539
150
7
0
436,395
5
L
Nemesis
10,676
485
126
6
0
440,221
0
W
Osiris
13,625
619
162
7
0
400,657
1
W
Baron Samedi
11,062
503
93
4
0
371,999
0
L
Bellona
11,061
503
125
6
0
422,056
2
L
Ra
10,004
455
101
5
0
405,692
4
L
Ah Muzen Cab
11,425
519
137
6
0
403,287
0
W
Thoth
12,737
579
144
7
0
432,880
0
W
Ymir
10,901
496
63
3
0
378,067
0
L
Nu Wa
8,296
377
37
2
0
186,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role