Player Matchup

Cernunnos
Cernunnos
AK-DAZ05
Cernunnos
Level 20
God Stats
1W - 8L
1,430 SR
Queue Stats
4W - 18L
1,291 Elo+
Party 1
Fenrir
Fenrir
Eldarene
Fenrir
Level 49
God Stats
1W - 4L
1,268 SR
Queue Stats
148W - 138L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
Emperors_Will
Cu Chulainn
Level 106
God Stats
8W - 8L
1,484 SR
Queue Stats
31W - 59L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
MurderousKirby
Ah Puch
Level 54
God Stats
9W - 18L
1,545 SR
Queue Stats
47W - 61L
1,458 Elo+
Party 1
Sobek
Sobek
Willyboyp
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,724 Elo+
Party 1
Team Averages
Level 47
1,445 SR
1,459 Elo+

VS

Team Averages
Level 67
1,544 SR
1,405 Elo+
Bacchus
Bacchus
Illumika
Bacchus
Level 81
God Stats
8W - 4L
1,716 SR
Queue Stats
276W - 246L
1,435 Elo+
Party 3
Ra
Ra
KaiUweAusmOsten
Ra
Level 98
God Stats
7W - 4L
1,261 SR
Queue Stats
338W - 329L
1,409 Elo+
Party 3
Anhur
Anhur
Swervin_Bullets
Anhur
Level 26
God Stats
10W - 7L
1,502 SR
Queue Stats
89W - 105L
1,362 Elo+
Party 2
Pele
Pele
boost622
Pele
Level 45
God Stats
22W - 20L
1,572 SR
Queue Stats
181W - 205L
1,359 Elo+
Party 2
King Arthur
King Arthur
junik09
King Arthur
Level 85
God Stats
24W - 13L
1,667 SR
Queue Stats
367W - 325L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK-DAZ05
Cernunnos
15
3 / 6 / 2
9,557
478
8,648
12,847
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Eldarene
Fenrir
16
2 / 5 / 3
9,798
490
6,958
16,535
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Emperors_Will
Cu Chulainn
13
2 / 10 / 0
8,947
447
16,487
23,750
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 0
9,288
464
9,270
8,476
2,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Willyboyp
Sobek
13
2 / 4 / 4
8,967
448
8,407
18,726
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Illumika
Bacchus
15
7 / 3 / 8
10,246
512
10,087
12,819
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 2 / 8
10,059
503
10,017
10,936
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 7
8,773
439
7,353
13,375
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
19
9 / 0 / 6
11,411
571
12,233
12,583
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
junik09
King Arthur
18
8 / 1 / 7
11,269
563
20,749
27,277
22,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
30
30
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AK-DAZ05
Cernunnos
3
6
2
0.67
L
Fenrir
Eldarene
Fenrir
2
5
3
0.7
L
Cu Chulainn
Emperors_Will
Cu Chulainn
2
10
0
0.2
W
Bacchus
Illumika
Bacchus
7
3
8
3.67
W
5
2
8
4.5
L
1
5
0
0.2
W
1
4
7
1.13
L
Sobek
Willyboyp
Sobek
2
4
4
1
W
Pele
9
0
6
12
W
King Arthur
junik09
King Arthur
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,770
Damage
60,439
80,334
Taken
76,990
49,454
Mitigated
48,365
19,673
Healing
32,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AK-DAZ05
Cernunnos
8,648
3,904
0
1,828
12,847
3,673
2,441
5,582
7,090
0
51,191
L
Fenrir
Eldarene
Fenrir
6,958
2,255
0
7,784
16,535
8,585
0
1,435
15,034
0
73,170
L
Cu Chulainn
Emperors_Will
Cu Chulainn
16,487
4,514
0
3,609
23,750
19,893
0
2,669
20,553
9,369
38,207
W
Bacchus
Illumika
Bacchus
10,087
1,306
0
3,700
12,819
12,144
0
4,649
8,147
36,045
0
W
10,017
899
1,075
4,423
10,936
4,477
0
5,053
5,858
49,843
0
L
9,270
580
0
1,006
8,476
2,709
515
3,907
4,300
63,600
0
W
7,353
3,622
0
5,030
13,375
4,080
920
3,175
10,200
0
38,443
L
Sobek
Willyboyp
Sobek
8,407
323
0
5,446
18,726
14,594
105
5,718
12,872
29,228
0
W
Pele
12,233
3,860
0
6,446
12,583
4,794
1,278
1,999
10,459
0
88,997
W
King Arthur
junik09
King Arthur
20,749
3,460
0
12,116
27,277
22,870
215
7,061
19,513
0
77,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,557
Gold Earned
51,758
452
Minions Killed
446
0
Camps Cleared
0
1,830,588
Distance Traveled
2,082,519
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,557
478
105
5
0
341,856
2
L
Fenrir
9,798
490
124
6
0
395,279
4
L
Cu Chulainn
8,947
447
76
4
0
314,049
0
W
Bacchus
10,246
512
37
2
0
394,798
3
W
Ra
10,059
503
90
5
0
405,763
0
L
Ah Puch
9,288
464
121
6
0
376,170
2
W
Anhur
8,773
439
64
3
0
368,098
3
L
Sobek
8,967
448
26
1
0
403,234
4
W
Pele
11,411
571
132
7
0
493,543
5
W
King Arthur
11,269
563
123
6
0
420,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role