Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ThePacySloth
Izanami
Level 87
God Stats
46W - 38L
1,558 SR
Queue Stats
58W - 51L
1,514 Elo+
Party 2
Discordia
Discordia
iggylatorretta
Discordia
Level 128
God Stats
3W - 4L
1,491 SR
Queue Stats
126W - 127L
1,518 Elo+
Party 1
Mulan
Mulan
jonathanhoinard
Mulan
Level 60
God Stats
12W - 8L
1,712 SR
Queue Stats
138W - 110L
1,572 Elo+
Solo
Terra
Terra
mo_barbieri
Terra
Level 156
God Stats
2W - 4L
1,714 SR
Queue Stats
276W - 237L
1,604 Elo+
Party 2
Team Averages
Level 107
1,595 SR
1,542 Elo+

VS

Team Averages
Level 93
1,726 SR
1,514 Elo+
Baron Samedi
Baron Samedi
Alexandre76007
Baron Samedi
Level 125
God Stats
18W - 14L
1,878 SR
Queue Stats
211W - 206L
1,573 Elo+
Solo
Achilles
Achilles
FFruits5255
Achilles
Level 96
God Stats
4W - 3L
1,660 SR
Queue Stats
272W - 271L
1,431 Elo+
Solo
Hachiman
Hachiman
MMirsi
Hachiman
Level 78
God Stats
3W - 2L
1,837 SR
Queue Stats
277W - 216L
1,512 Elo+
Solo
Chaac
Chaac
pilaus001
Chaac
Level 98
God Stats
17W - 9L
1,756 SR
Queue Stats
248W - 251L
1,553 Elo+
Solo
Cthulhu
Cthulhu
whelad6797
Cthulhu
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 266L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 3 / 1
7,278
428
3,493
14,987
15,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ThePacySloth
Izanami
15
3 / 1 / 0
8,829
519
4,375
9,146
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
iggylatorretta
Discordia
13
2 / 2 / 1
7,944
467
10,821
7,097
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 2
7,389
435
6,277
13,061
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 4
7,264
427
4,027
15,284
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexandre76007
Baron Samedi
14
2 / 2 / 7
8,286
487
6,452
9,222
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
FFruits5255
Achilles
13
2 / 1 / 9
8,085
476
9,847
12,947
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MMirsi
Hachiman
14
1 / 1 / 2
8,012
471
5,983
6,080
1,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
pilaus001
Chaac
16
6 / 0 / 3
10,132
596
14,463
14,233
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
whelad6797
Cthulhu
13
2 / 2 / 5
7,885
464
8,332
14,369
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
13
13
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
W
Baron Samedi
Alexandre76007
Baron Samedi
2
2
7
2.75
W
Achilles
FFruits5255
Achilles
2
1
9
6.5
W
Hachiman
MMirsi
Hachiman
1
1
2
2
L
Izanami
ThePacySloth
Izanami
3
1
0
3
L
Discordia
iggylatorretta
Discordia
2
2
1
1.25
L
1
3
2
0.67
L
0
4
4
0.5
W
Chaac
pilaus001
Chaac
6
0
3
7.5
W
Cthulhu
whelad6797
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
45,077
59,575
Taken
56,851
38,671
Mitigated
37,945
19,416
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,493
636
0
4,429
14,987
15,130
0
1,856
12,531
0
40,128
W
Baron Samedi
Alexandre76007
Baron Samedi
6,452
651
2,073
4,197
9,222
4,946
346
3,379
5,486
58,914
0
W
Achilles
FFruits5255
Achilles
9,847
2,075
0
2,704
12,947
8,558
498
4,000
8,597
0
52,346
W
Hachiman
MMirsi
Hachiman
5,983
2,660
0
4,037
6,080
1,731
864
628
5,428
0
56,465
L
Izanami
ThePacySloth
Izanami
4,375
3,381
0
2,101
9,146
3,453
892
2,165
6,906
0
67,240
L
Discordia
iggylatorretta
Discordia
10,821
1,025
0
2,275
7,097
2,557
0
2,146
4,926
54,940
0
L
6,277
931
0
4,267
13,061
5,013
0
2,826
10,135
0
45,299
L
4,027
287
1,364
4,980
15,284
12,518
0
5,791
9,444
17,623
0
W
Chaac
pilaus001
Chaac
14,463
2,197
0
9,044
14,233
11,569
529
983
13,158
0
68,755
W
Cthulhu
whelad6797
Cthulhu
8,332
774
358
3,502
14,369
11,141
165
4,759
9,334
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
42,400
467
Minions Killed
465
0
Camps Cleared
0
1,589,447
Distance Traveled
1,624,880
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,278
428
94
6
0
334,933
6
W
Baron Samedi
8,286
487
102
6
0
275,937
3
W
Achilles
8,085
476
78
5
0
375,454
6
W
Hachiman
8,012
471
107
6
0
285,345
5
L
Izanami
8,829
519
153
9
0
301,385
5
L
Discordia
7,944
467
115
7
0
305,391
5
L
Mulan
7,389
435
86
5
0
331,806
4
L
Terra
7,264
427
19
1
0
315,932
6
W
Chaac
10,132
596
122
7
0
347,989
1
W
Cthulhu
7,885
464
56
3
0
340,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role