Player Matchup

Erlang Shen
Erlang Shen
ABitTooCheesy
Erlang Shen
Level 109
God Stats
7W - 11L
1,502 SR
Queue Stats
332W - 366L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkNightmare5
Cu Chulainn
Level 8
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Nox
Nox
Funkayyyyy
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 1
Baron Samedi
Baron Samedi
JamesOneil
Baron Samedi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,164 Elo+
Party 1
Heimdallr
Heimdallr
sscottee
Heimdallr
Level 5
God Stats
1W - 6L
1,286 SR
Queue Stats
2W - 9L
1,357 Elo+
Party 1
Team Averages
Level 27
1,393 SR
1,271 Elo+

VS

Team Averages
Level 65
1,542 SR
1,434 Elo+
Susano
Susano
Danceman2000
Susano
Level 13
God Stats
8W - 16L
1,303 SR
Queue Stats
9W - 20L
1,284 Elo+
Party 2
Yemoja
Yemoja
HempBiscuit
Yemoja
Level 10
God Stats
4W - 1L
1,589 SR
Queue Stats
9W - 18L
1,311 Elo+
Party 2
King Arthur
King Arthur
PirateMF
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Smashdexer
Merlin
Level 140
God Stats
100W - 105L
1,519 SR
Queue Stats
267W - 335L
1,495 Elo+
Solo
Ullr
Ullr
Verdictt
Ullr
Level 158
God Stats
10W - 8L
1,798 SR
Queue Stats
519W - 503L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ABitTooCheesy
Erlang Shen
16
4 / 5 / 2
9,499
528
8,045
16,623
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
DarkNightmare5
Cu Chulainn
15
4 / 3 / 2
9,574
532
8,083
13,836
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 2
7,451
414
5,300
7,435
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JamesOneil
Baron Samedi
12
1 / 5 / 2
7,604
422
7,615
10,220
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sscottee
Heimdallr
10
0 / 3 / 3
6,561
365
3,107
7,322
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 3 / 6
8,917
495
5,966
11,968
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
1 / 3 / 9
7,864
437
1,745
8,694
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PirateMF
King Arthur
13
0 / 4 / 8
7,702
428
3,203
14,835
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Smashdexer
Merlin
20
11 / 0 / 3
12,086
671
15,404
8,182
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
17
5 / 1 / 4
9,821
546
9,561
10,888
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
21
21
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ABitTooCheesy
Erlang Shen
4
5
2
1
W
Susano
4
3
6
2.33
L
Cu Chulainn
DarkNightmare5
Cu Chulainn
4
3
2
1.67
L
2
5
2
0.6
W
Yemoja
1
3
9
1.83
L
Baron Samedi
JamesOneil
Baron Samedi
1
5
2
0.4
W
King Arthur
PirateMF
King Arthur
0
4
8
1
W
Merlin
Smashdexer
Merlin
11
0
3
12.5
W
Ullr
5
1
4
7
L
Heimdallr
sscottee
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
35,879
55,436
Taken
54,567
30,835
Mitigated
24,916
10,845
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ABitTooCheesy
Erlang Shen
8,045
3,851
0
4,658
16,623
10,242
0
4,220
12,328
0
82,584
W
Susano
5,966
1,322
0
4,608
11,968
4,272
173
1,226
10,692
0
54,752
L
Cu Chulainn
DarkNightmare5
Cu Chulainn
8,083
1,810
0
2,330
13,836
8,222
96
4,766
8,770
6,681
46,464
L
5,300
1,117
0
920
7,435
5,489
0
1,368
6,067
17,758
0
W
Yemoja
1,745
419
1,517
1,772
8,694
4,548
120
5,024
3,467
10,083
0
L
Baron Samedi
JamesOneil
Baron Samedi
7,615
1,251
355
1,549
10,220
3,858
58
5,910
4,260
33,721
0
W
King Arthur
PirateMF
King Arthur
3,203
661
0
3,302
14,835
8,831
137
1,728
13,027
0
23,394
W
Merlin
Smashdexer
Merlin
15,404
916
187
2,401
8,182
3,472
308
2,118
5,815
101,457
0
W
Ullr
9,561
4,159
0
3,612
10,888
3,793
734
3,539
7,214
0
81,284
L
Heimdallr
sscottee
Heimdallr
3,107
1,497
0
1,033
7,322
3,024
0
885
6,437
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
46,390
401
Minions Killed
472
0
Camps Cleared
0
1,609,759
Distance Traveled
1,695,186
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,499
528
138
8
0
408,175
7
W
Susano
8,917
495
96
5
0
339,934
4
L
Cu Chulainn
9,574
532
112
6
0
320,311
3
L
Nox
7,451
414
22
1
0
332,588
6
W
Yemoja
7,864
437
17
1
0
306,814
10
L
Baron Samedi
7,604
422
71
4
0
252,019
3
W
King Arthur
7,702
428
33
2
0
348,377
4
W
Merlin
12,086
671
186
10
0
358,250
3
W
Ullr
9,821
546
140
8
0
341,811
7
L
Heimdallr
6,561
365
58
3
0
296,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role