Player Matchup

Cthulhu
Cthulhu
NemesiisESP
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Optimis2050
Thanatos
Level 147
God Stats
14W - 24L
1,595 SR
Queue Stats
420W - 456L
1,458 Elo+
Solo
Ah Puch
Ah Puch
leozlion
Ah Puch
Level 108
God Stats
8W - 3L
1,840 SR
Queue Stats
311W - 334L
1,353 Elo+
Solo
Sol
Sol
rshrsh
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,515 Elo+
Solo
Hachiman
Hachiman
少年已老丶
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,429 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,451 Elo+

VS

Team Averages
Level 94
1,537 SR
1,442 Elo+
Agni
Agni
DerKäsekuchen21
Agni
Level 109
God Stats
9W - 7L
1,579 SR
Queue Stats
61W - 65L
1,432 Elo+
Solo
Ne Zha
Ne Zha
MadelenE
Ne Zha
Level 99
God Stats
30W - 28L
1,577 SR
Queue Stats
357W - 329L
1,468 Elo+
Solo
Guan Yu
Guan Yu
MarKOyayyy
Guan Yu
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,412 Elo+
Solo
Fenrir
Fenrir
Zaveline
Fenrir
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
343W - 349L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
da96nimy
Ah Muzen Cab
Level 118
God Stats
1W - 2L
1,527 SR
Queue Stats
92W - 89L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NemesiisESP
Cthulhu
18
1 / 3 / 17
13,252
530
10,052
19,743
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Optimis2050
Thanatos
20
17 / 2 / 2
17,540
702
20,871
19,828
10,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
leozlion
Ah Puch
19
6 / 8 / 7
13,381
535
19,849
21,459
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
rshrsh
Sol
20
7 / 1 / 10
14,951
598
17,937
22,041
10,350
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
20
3 / 2 / 10
14,080
563
11,025
18,597
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 2
13,069
523
27,256
21,731
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
MadelenE
Ne Zha
16
4 / 7 / 3
10,675
427
7,804
19,500
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MarKOyayyy
Guan Yu
17
1 / 7 / 3
10,371
415
11,294
29,208
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Zaveline
Fenrir
14
1 / 5 / 5
9,583
383
4,564
23,033
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
da96nimy
Ah Muzen Cab
14
0 / 4 / 3
9,073
363
8,382
11,478
3,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
34
Kills
15
16
Deaths
34
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
9
11
2
0.91
L
Ne Zha
MadelenE
Ne Zha
4
7
3
0.79
L
Guan Yu
MarKOyayyy
Guan Yu
1
7
3
0.36
W
Cthulhu
NemesiisESP
Cthulhu
1
3
17
3.17
W
Thanatos
Optimis2050
Thanatos
17
2
2
9
L
Fenrir
Zaveline
Fenrir
1
5
5
0.7
L
Ah Muzen Cab
da96nimy
Ah Muzen Cab
0
4
3
0.38
W
Ah Puch
leozlion
Ah Puch
6
8
7
1.19
W
Sol
rshrsh
Sol
7
1
10
12
W
Hachiman
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,734
Damage
59,300
101,668
Taken
104,950
54,915
Mitigated
56,647
63,154
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,256
1,757
674
4,853
21,731
8,302
39
12,742
8,989
86,196
0
L
Ne Zha
MadelenE
Ne Zha
7,804
2,121
0
2,167
19,500
6,736
534
8,212
11,288
0
63,686
L
Guan Yu
MarKOyayyy
Guan Yu
11,294
2,102
900
11,051
29,208
17,944
284
6,151
23,057
0
58,682
W
Cthulhu
NemesiisESP
Cthulhu
10,052
784
0
6,751
19,743
18,684
175
8,608
11,085
33,057
0
W
Thanatos
Optimis2050
Thanatos
20,871
6,701
0
23,896
19,828
10,965
128
3,820
15,858
0
158,531
L
Fenrir
Zaveline
Fenrir
4,564
347
0
2,277
23,033
20,068
130
14,402
8,631
0
21,457
L
Ah Muzen Cab
da96nimy
Ah Muzen Cab
8,382
3,375
0
4,728
11,478
3,597
0
6,331
5,147
0
46,078
W
Ah Puch
leozlion
Ah Puch
19,849
1,296
74
7,211
21,459
8,213
512
9,991
11,393
85,563
0
W
Sol
rshrsh
Sol
17,937
7,047
0
12,526
22,041
10,350
6,087
4,000
18,016
161,772
0
W
Hachiman
11,025
7,568
0
12,696
18,597
6,703
2,311
1,992
16,230
0
100,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,204
Gold Earned
52,771
753
Minions Killed
430
0
Camps Cleared
0
2,382,898
Distance Traveled
2,188,160
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,069
523
125
5
0
465,865
2
L
Ne Zha
10,675
427
111
4
0
450,413
4
L
Guan Yu
10,371
415
91
4
0
453,950
16
W
Cthulhu
13,252
530
46
2
0
500,702
3
W
Thanatos
17,540
702
224
9
0
548,249
16
L
Fenrir
9,583
383
28
1
0
509,211
4
L
Ah Muzen Cab
9,073
363
75
3
0
308,721
2
W
Ah Puch
13,381
535
121
5
0
407,223
4
W
Sol
14,951
598
205
8
0
488,550
4
W
Hachiman
14,080
563
157
6
0
438,174
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role