Player Matchup

Khepri
Khepri
Antologyk
Khepri
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
87W - 110L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
DragoDinos
Sun Wukong
Level 17
God Stats
4W - 7L
1,561 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 2
Neith
Neith
fdez15
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Solo
Anubis
Anubis
toranton
Anubis
Level 22
God Stats
20W - 22L
1,424 SR
Queue Stats
34W - 48L
1,292 Elo+
Solo
Janus
Janus
vmax292
Janus
Level 18
God Stats
1W - 5L
1,266 SR
Queue Stats
45W - 37L
1,550 Elo+
Party 2
Team Averages
Level 19
1,490 SR
1,406 Elo+

VS

Team Averages
Level 24
1,570 SR
1,434 Elo+
Yemoja
Yemoja
EvAsbowqt
Yemoja
Level 18
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Rama
Rama
FrankiiSND
Rama
Level 26
God Stats
14W - 3L
1,701 SR
Queue Stats
127W - 91L
1,594 Elo+
Solo
Thor
Thor
MiHHa1g
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
STARph1sh
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,079 Elo+
Solo
Horus
Horus
krokodil64
Horus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Antologyk
Khepri
11
0 / 11 / 3
8,450
338
3,709
18,581
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DragoDinos
Sun Wukong
17
3 / 3 / 11
10,821
433
12,260
20,040
16,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
fdez15
Neith
15
0 / 11 / 5
9,794
392
6,048
16,933
5,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
toranton
Anubis
18
9 / 13 / 5
12,060
482
19,262
20,848
9,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
vmax292
Janus
19
9 / 6 / 1
12,913
517
23,619
20,513
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EvAsbowqt
Yemoja
18
3 / 1 / 20
13,039
522
11,445
20,229
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
25 / 1 / 3
16,802
672
35,721
26,016
13,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
MiHHa1g
Thor
18
9 / 8 / 6
12,991
520
11,710
20,588
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 12
11,765
471
9,669
19,969
8,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
17
3 / 3 / 14
11,953
478
8,504
12,968
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
21
Kills
43
44
Deaths
21
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
Antologyk
Khepri
0
11
3
0.14
L
Sun Wukong
DragoDinos
Sun Wukong
3
3
11
2.83
W
Yemoja
EvAsbowqt
Yemoja
3
1
20
13
W
25
1
3
26.5
W
Thor
MiHHa1g
Thor
9
8
6
1.5
W
3
8
12
1.13
L
Neith
fdez15
Neith
0
11
5
0.23
W
Horus
3
3
14
3.33
L
Anubis
toranton
Anubis
9
13
5
0.88
L
Janus
vmax292
Janus
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,898
Damage
77,049
96,915
Taken
99,770
56,225
Mitigated
52,962
15,188
Healing
33,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Antologyk
Khepri
3,709
726
0
365
18,581
15,439
0
4,483
14,002
17,843
0
L
Sun Wukong
DragoDinos
Sun Wukong
12,260
873
0
3,932
20,040
16,757
346
4,603
15,243
0
47,203
W
Yemoja
EvAsbowqt
Yemoja
11,445
2,174
4,268
3,463
20,229
14,277
300
14,204
6,025
28,460
0
W
35,721
28,989
0
14,192
26,016
13,893
6,301
7,183
18,833
0
171,798
W
Thor
MiHHa1g
Thor
11,710
3,351
0
2,135
20,588
8,076
1,574
8,894
11,694
0
69,812
W
9,669
1,802
1,220
4,763
19,969
8,355
799
10,900
9,069
52,222
0
L
Neith
fdez15
Neith
6,048
2,634
0
3,431
16,933
5,929
0
3,689
13,122
0
61,190
W
Horus
8,504
2,994
952
2,092
12,968
8,361
0
5,409
7,559
0
48,647
L
Anubis
toranton
Anubis
19,262
910
0
3,707
20,848
9,775
439
4,132
16,610
67,721
0
L
Janus
vmax292
Janus
23,619
1,484
36
3,717
20,513
8,325
0
3,413
16,824
93,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,038
Gold Earned
66,550
453
Minions Killed
541
0
Camps Cleared
0
1,910,830
Distance Traveled
2,083,939
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,450
338
25
1
0
307,927
2
L
Sun Wukong
10,821
433
83
3
0
486,724
2
W
Yemoja
13,039
522
24
1
0
440,660
4
W
Rama
16,802
672
223
9
0
431,044
1
W
Thor
12,991
520
127
5
0
392,715
0
W
Ra
11,765
471
79
3
0
403,289
2
L
Neith
9,794
392
101
4
0
378,930
3
W
Horus
11,953
478
88
4
0
416,231
0
L
Anubis
12,060
482
105
4
0
314,720
0
L
Janus
12,913
517
139
6
0
422,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role