Player Matchup

Cthulhu
Cthulhu
GladiatorMato
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,395 Elo+
Party 2
Khepri
Khepri
GladiatorTomo
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 77L
1,548 Elo+
Party 2
Nemesis
Nemesis
MortalDeath69
Nemesis
Level 18
God Stats
1W - 0L
1,254 SR
Queue Stats
26W - 20L
1,573 Elo+
Party 2
Medusa
Medusa
Nimbfull7
Medusa
Level 28
God Stats
142W - 104L
1,618 SR
Queue Stats
788W - 745L
1,595 Elo+
Party 1
Ullr
Ullr
frandem
Ullr
Level 28
God Stats
12W - 11L
1,669 SR
Queue Stats
415W - 387L
1,573 Elo+
Party 1
Team Averages
Level 29
1,508 SR
1,537 Elo+

VS

Team Averages
Level 21
1,592 SR
1,470 Elo+
Neith
Neith
Edgar-RAS
Neith
Level 22
God Stats
18W - 17L
1,633 SR
Queue Stats
147W - 148L
1,528 Elo+
Solo
Persephone
Persephone
Eriikas
Persephone
Level 11
God Stats
4W - 4L
1,619 SR
Queue Stats
21W - 38L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Itach1997
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Susano
Susano
ezbk_V1ol3nt
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 223L
1,446 Elo+
Solo
Nike
Nike
vitalyarv
Nike
Level 28
God Stats
19W - 8L
1,709 SR
Queue Stats
133W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 1 / 3
7,773
486
7,701
10,076
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 4
7,548
472
2,583
7,094
4,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
14
7 / 2 / 3
8,762
548
8,028
11,684
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Nimbfull7
Medusa
14
7 / 0 / 1
8,799
550
10,494
5,938
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
frandem
Ullr
15
6 / 2 / 2
9,066
567
5,929
8,885
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edgar-RAS
Neith
13
2 / 5 / 1
7,576
474
8,521
11,528
3,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Eriikas
Persephone
12
1 / 6 / 1
7,380
461
6,046
8,316
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Itach1997
Zhong Kui
9
0 / 5 / 1
6,781
424
3,046
8,287
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
10
0 / 3 / 2
6,744
422
3,789
11,485
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
14
2 / 1 / 2
8,567
535
6,063
11,194
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
5
5
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Edgar-RAS
Neith
2
5
1
0.5
L
Persephone
Eriikas
Persephone
1
6
1
0.25
W
Cthulhu
0
1
3
1.5
W
0
0
4
2
L
Zhong Kui
Itach1997
Zhong Kui
0
5
1
0.1
W
Nemesis
7
2
3
4.25
W
Medusa
Nimbfull7
Medusa
7
0
1
7.5
L
Susano
0
3
2
0.33
W
Ullr
frandem
Ullr
6
2
2
3.5
L
Nike
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
27,465
43,677
Taken
50,810
22,607
Mitigated
20,395
15,938
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Edgar-RAS
Neith
8,521
4,013
0
2,825
11,528
3,633
1,106
1,961
9,567
0
43,735
L
Persephone
Eriikas
Persephone
6,046
509
0
1,254
8,316
2,136
236
331
7,982
38,985
0
W
Cthulhu
7,701
579
66
3,181
10,076
8,245
327
999
8,677
38,448
0
W
2,583
185
111
2,194
7,094
4,016
168
1,186
5,908
18,626
0
L
Zhong Kui
Itach1997
Zhong Kui
3,046
352
0
1,359
8,287
3,894
0
1,195
7,092
16,327
0
W
Nemesis
8,028
4,673
0
5,642
11,684
4,421
280
924
10,710
0
55,158
W
Medusa
Nimbfull7
Medusa
10,494
4,552
111
3,682
5,938
2,299
1,426
1,129
4,809
0
65,615
L
Susano
3,789
937
0
3,374
11,485
3,523
0
1,736
9,624
0
34,247
W
Ullr
frandem
Ullr
5,929
1,121
0
951
8,885
3,626
0
4,854
4,006
0
45,073
L
Nike
6,063
925
0
2,509
11,194
7,209
269
4,486
6,258
0
44,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
37,048
426
Minions Killed
371
0
Camps Cleared
0
1,452,087
Distance Traveled
1,374,835
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,576
474
85
5
0
254,304
1
L
Persephone
7,380
461
77
5
0
264,050
2
W
Cthulhu
7,773
486
89
6
0
273,174
1
W
Khepri
7,548
472
42
3
0
289,574
3
L
Zhong Kui
6,781
424
32
2
0
231,000
2
W
Nemesis
8,762
548
108
7
0
350,108
3
W
Medusa
8,799
550
92
6
0
295,528
4
L
Susano
6,744
422
75
5
0
302,937
1
W
Ullr
9,066
567
95
6
0
243,703
2
L
Nike
8,567
535
102
6
0
322,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role