Player Matchup

Merlin
Merlin
AceDreyar8
Merlin
Level 149
God Stats
124W - 35L
1,584 SR
Queue Stats
710W - 297L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
Dionan
Cthulhu
Level 74
God Stats
44W - 12L
1,777 SR
Queue Stats
691W - 318L
1,648 Elo+
Party 1
Loki
Loki
Tue shadows
Loki
Level 56
God Stats
1W - 4L
1,143 SR
Queue Stats
2W - 12L
1,180 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,516 Elo+

VS

Team Averages
Level 126
1,629 SR
1,407 Elo+
Danzaburou
Danzaburou
Leonhellscream
Danzaburou
Level 106
God Stats
2W - 1L
1,520 SR
Queue Stats
61W - 82L
1,426 Elo+
Solo
Chaac
Chaac
Leyond22
Chaac
Level 112
God Stats
3W - 4L
1,703 SR
Queue Stats
29W - 46L
1,350 Elo+
Solo
Anubis
Anubis
kяαтσs
Anubis
Level 159
God Stats
15W - 11L
1,663 SR
Queue Stats
73W - 95L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceDreyar8
Merlin
17
3 / 1 / 6
12,031
668
14,799
10,163
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dionan
Cthulhu
16
5 / 0 / 5
13,323
740
9,271
17,293
20,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 5
11,216
623
2,399
6,117
1,877
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leonhellscream
Danzaburou
14
0 / 4 / 2
10,527
585
8,120
12,303
4,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Leyond22
Chaac
14
1 / 3 / 0
10,375
576
11,016
18,225
14,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Anubis
kяαтσs
Anubis
13
1 / 3 / 1
10,478
582
6,459
6,609
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
AceDreyar8
Merlin
3
1
6
6
W
Cthulhu
Dionan
Cthulhu
5
0
5
7.5
L
Danzaburou
Leonhellscream
Danzaburou
0
4
2
0.25
L
Chaac
Leyond22
Chaac
1
3
0
0.33
W
2
1
5
4.5
L
Anubis
kяαтσs
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
25,595
33,573
Taken
37,137
27,343
Mitigated
22,656
4,795
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AceDreyar8
Merlin
14,799
1,040
0
2,071
10,163
4,670
1,250
1,580
8,583
94,509
0
W
Cthulhu
Dionan
Cthulhu
9,271
853
618
1,013
17,293
20,796
372
1,591
15,702
28,367
0
L
Danzaburou
Leonhellscream
Danzaburou
8,120
4,275
0
2,744
12,303
4,620
112
8,693
3,610
0
44,449
L
Chaac
Leyond22
Chaac
11,016
1,010
708
7,029
18,225
14,903
119
11,490
6,735
0
61,554
W
2,399
401
703
390
6,117
1,877
771
3,331
2,786
0
20,830
L
Anubis
kяαтσs
Anubis
6,459
53
0
2,179
6,609
3,133
140
4,064
2,545
61,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
31,380
219
Minions Killed
250
0
Camps Cleared
0
1,062,777
Distance Traveled
836,139
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,031
668
160
9
0
338,658
8
W
Cthulhu
13,323
740
39
2
0
369,095
4
L
Danzaburou
10,527
585
86
5
0
258,333
0
L
Chaac
10,375
576
68
4
0
330,690
2
W
Loki
11,216
623
20
1
0
355,024
1
L
Anubis
10,478
582
96
5
0
247,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role