Player Matchup

Horus
Horus
Amsoft_x13
Horus
Level 89
God Stats
19W - 7L
1,720 SR
Queue Stats
151W - 105L
1,665 Elo+
Party 2
Ra
Ra
JoNyjmp
Ra
Level 111
God Stats
14W - 5L
1,628 SR
Queue Stats
345W - 276L
1,568 Elo+
Party 2
Da Ji
Da Ji
elweonbuenote
Da Ji
Level 107
God Stats
33W - 13L
1,663 SR
Queue Stats
863W - 677L
1,634 Elo+
Party 2
Team Averages
Level 102
1,670 SR
1,623 Elo+

VS

Team Averages
Level 103
1,500 SR
1,482 Elo+
Ganesha
Ganesha
Alitotoaa
Ganesha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 277L
1,490 Elo+
Party 1
Thor
Thor
I HS Iz T4G4 I
Thor
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 1
Vulcan
Vulcan
oo T0T0 75 oo
Vulcan
Level 140
God Stats
21W - 21L
1,500 SR
Queue Stats
612W - 535L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
3 / 4 / 16
8,509
774
8,351
9,525
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 14
9,403
855
10,023
7,998
2,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
11 / 2 / 9
9,802
891
10,099
9,461
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alitotoaa
Ganesha
10
0 / 7 / 7
7,622
693
4,656
12,460
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
5 / 7 / 1
8,214
747
5,694
11,109
3,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 6 / 5
8,059
733
6,779
8,148
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
20
Kills
8
8
Deaths
20
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alitotoaa
Ganesha
0
7
7
0.5
W
Horus
3
4
16
2.75
L
5
7
1
0.79
W
6
2
14
6.5
W
11
2
9
7.75
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
17,129
26,984
Taken
31,717
9,604
Mitigated
14,406
11,009
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alitotoaa
Ganesha
4,656
661
0
534
12,460
8,530
0
5,203
7,257
14,947
0
W
Horus
8,351
5,026
757
2,936
9,525
3,821
587
3,947
5,364
0
27,244
L
5,694
1,720
0
1,310
11,109
3,412
0
3,776
7,333
0
10,824
W
10,023
985
1,691
4,015
7,998
2,447
601
3,527
4,227
36,537
0
W
10,099
3,510
0
1,610
9,461
3,336
837
3,474
5,793
0
22,631
L
6,779
1,662
0
641
8,148
2,464
196
1,110
7,038
29,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
23,895
119
Minions Killed
77
0
Camps Cleared
0
599,380
Distance Traveled
571,000
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,622
693
3
0
0
189,703
2
W
Horus
8,509
774
31
3
0
183,101
2
L
Thor
8,214
747
17
2
0
190,054
2
W
Ra
9,403
855
67
6
0
208,179
0
W
Da Ji
9,802
891
21
2
0
208,100
1
L
Vulcan
8,059
733
57
5
0
191,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role