Player Matchup

Khepri
Khepri
DonDiego21
Khepri
Level 87
God Stats
4W - 6L
1,723 SR
Queue Stats
202W - 187L
1,513 Elo+
Solo
Scylla
Scylla
Gendron
Scylla
Level 76
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Xbalanque
Xbalanque
Larsteinn
Xbalanque
Level 149
God Stats
1W - 1L
1,160 SR
Queue Stats
56W - 51L
1,584 Elo+
Solo
Aphrodite
Aphrodite
SayzisZeo
Aphrodite
Level 93
God Stats
5W - 3L
1,368 SR
Queue Stats
209W - 223L
1,405 Elo+
Solo
Serqet
Serqet
加米尼奥
Serqet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,344 Elo+
Solo
Team Averages
Level 106
1,406 SR
1,436 Elo+

VS

Team Averages
Level 91
1,508 SR
1,457 Elo+
Artio
Artio
Chrsq0
Artio
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
784W - 797L
1,455 Elo+
Party 1
Susano
Susano
ExOs_Knight
Susano
Level 82
God Stats
20W - 24L
1,541 SR
Queue Stats
561W - 576L
1,508 Elo+
Party 1
Ra
Ra
Furyxtx77
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 107L
1,416 Elo+
Solo
Amaterasu
Amaterasu
LeonchCo
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
thedeeppatil0
Skadi
Level 143
God Stats
7W - 3L
1,500 SR
Queue Stats
642W - 719L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DonDiego21
Khepri
17
2 / 1 / 16
11,148
531
6,249
15,592
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Gendron
Scylla
18
5 / 3 / 6
11,457
546
14,707
13,833
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Larsteinn
Xbalanque
19
18 / 1 / 5
12,938
616
29,477
16,994
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
SayzisZeo
Aphrodite
18
0 / 1 / 14
11,244
535
13,367
15,838
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
17
3 / 3 / 5
10,587
504
3,640
18,036
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chrsq0
Artio
13
1 / 6 / 1
7,745
369
3,811
19,607
15,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
14
0 / 6 / 1
8,599
409
8,720
17,810
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 0
8,235
392
9,381
13,481
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
LeonchCo
Amaterasu
18
1 / 4 / 2
10,769
513
12,268
24,698
20,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 5 / 2
10,273
489
14,019
13,384
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
28
Kills
7
9
Deaths
28
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Chrsq0
Artio
1
6
1
0.25
W
Khepri
DonDiego21
Khepri
2
1
16
10
L
Susano
0
6
1
0.08
L
2
7
0
0.29
W
Scylla
Gendron
Scylla
5
3
6
2.67
W
Xbalanque
Larsteinn
Xbalanque
18
1
5
20.5
L
Amaterasu
LeonchCo
Amaterasu
1
4
2
0.5
W
Aphrodite
SayzisZeo
Aphrodite
0
1
14
7
L
3
5
2
0.8
W
Serqet
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,440
Damage
48,199
80,293
Taken
88,980
45,187
Mitigated
50,210
43,268
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chrsq0
Artio
3,811
702
1,192
3,226
19,607
15,333
0
8,306
10,999
18,611
0
W
Khepri
DonDiego21
Khepri
6,249
923
0
5,139
15,592
17,179
356
4,554
11,038
32,770
0
L
Susano
8,720
2,237
0
4,612
17,810
6,033
0
5,603
12,117
0
65,516
L
9,381
417
1,359
1,647
13,481
4,423
0
5,180
7,421
48,710
0
W
Scylla
Gendron
Scylla
14,707
2,271
216
3,807
13,833
5,547
528
3,527
10,306
80,932
0
W
Xbalanque
Larsteinn
Xbalanque
29,477
14,814
0
8,824
16,994
8,796
3,294
3,890
13,104
0
103,983
L
Amaterasu
LeonchCo
Amaterasu
12,268
3,371
0
11,102
24,698
20,094
0
10,115
13,881
0
82,554
W
Aphrodite
SayzisZeo
Aphrodite
13,367
1,258
4,257
12,022
15,838
6,538
242
1,527
14,311
81,208
0
L
14,019
7,896
0
500
13,384
4,327
1,268
4,459
8,443
0
64,280
W
Serqet
3,640
497
0
9,003
18,036
7,127
504
2,592
15,444
0
59,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
45,621
544
Minions Killed
486
0
Camps Cleared
0
1,922,479
Distance Traveled
1,912,654
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,745
369
35
2
0
392,263
2
W
Khepri
11,148
531
39
2
0
399,630
6
L
Susano
8,599
409
106
5
0
386,649
0
L
Ra
8,235
392
85
4
0
382,667
4
W
Scylla
11,457
546
121
6
0
355,096
3
W
Xbalanque
12,938
616
145
7
0
399,515
2
L
Amaterasu
10,769
513
148
7
0
408,502
4
W
Aphrodite
11,244
535
147
7
0
382,652
6
L
Skadi
10,273
489
112
5
0
342,573
7
W
Serqet
10,587
504
92
4
0
385,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role