Player Matchup

Ganesha
Ganesha
Acquest
Ganesha
Level 101
God Stats
5W - 1L
1,868 SR
Queue Stats
352W - 335L
1,488 Elo+
Party 1
Raijin
Raijin
DHT Hulk
Raijin
Level 106
God Stats
8W - 3L
1,663 SR
Queue Stats
297W - 271L
1,524 Elo+
Party 2
Cupid
Cupid
SuudPanda
Cupid
Level 89
God Stats
42W - 30L
1,722 SR
Queue Stats
264W - 256L
1,569 Elo+
Party 2
Chaac
Chaac
ajboxhead
Chaac
Level 60
God Stats
4W - 1L
1,377 SR
Queue Stats
74W - 81L
1,403 Elo+
Solo
Aphrodite
Aphrodite
arcanexguardian
Aphrodite
Level 143
God Stats
32W - 23L
1,562 SR
Queue Stats
266W - 261L
1,445 Elo+
Party 1
Team Averages
Level 100
1,638 SR
1,486 Elo+

VS

Team Averages
Level 92
1,638 SR
1,491 Elo+
Hercules
Hercules
C55Megatron
Hercules
Level 83
God Stats
6W - 9L
1,429 SR
Queue Stats
109W - 105L
1,453 Elo+
Solo
Arachne
Arachne
MADvillain00
Arachne
Level 124
God Stats
36W - 20L
1,828 SR
Queue Stats
788W - 804L
1,442 Elo+
Solo
Apollo
Apollo
Vini13Oficial
Apollo
Level 97
God Stats
18W - 13L
1,517 SR
Queue Stats
563W - 535L
1,457 Elo+
Solo
Jormungandr
Jormungandr
redamci
Jormungandr
Level 73
God Stats
2W - 5L
1,692 SR
Queue Stats
376W - 343L
1,474 Elo+
Solo
Anubis
Anubis
xXMINTDADDY
Anubis
Level 83
God Stats
7W - 2L
1,722 SR
Queue Stats
10W - 8L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acquest
Ganesha
18
2 / 3 / 20
12,769
491
14,358
32,640
46,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
DHT Hulk
Raijin
20
6 / 2 / 11
12,846
494
17,935
15,715
7,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SuudPanda
Cupid
20
12 / 3 / 8
13,805
531
22,734
18,226
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ajboxhead
Chaac
19
4 / 5 / 11
12,761
491
14,397
27,274
25,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
arcanexguardian
Aphrodite
20
8 / 5 / 7
13,491
519
21,233
23,177
11,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C55Megatron
Hercules
16
3 / 6 / 8
11,802
454
15,774
26,479
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
MADvillain00
Arachne
15
0 / 6 / 5
9,976
384
4,540
20,126
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 7 / 1
12,676
488
13,966
20,887
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
redamci
Jormungandr
19
5 / 4 / 6
12,821
493
19,874
24,586
21,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
5 / 9 / 4
13,261
510
16,890
25,201
12,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
32
Kills
17
18
Deaths
32
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Acquest
Ganesha
2
3
20
4
L
Hercules
C55Megatron
Hercules
3
6
8
1.17
W
Raijin
DHT Hulk
Raijin
6
2
11
5.75
L
Arachne
MADvillain00
Arachne
0
6
5
0.42
W
Cupid
SuudPanda
Cupid
12
3
8
5.33
L
4
7
1
0.64
W
Chaac
ajboxhead
Chaac
4
5
11
1.9
W
Aphrodite
arcanexguardian
Aphrodite
8
5
7
2.3
L
Jormungandr
redamci
Jormungandr
5
4
6
2
L
Anubis
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,657
Damage
71,044
117,032
Taken
117,279
98,906
Mitigated
71,466
42,528
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Acquest
Ganesha
14,358
2,291
0
3,227
32,640
46,804
271
8,526
24,114
47,344
0
L
Hercules
C55Megatron
Hercules
15,774
3,001
0
4,732
26,479
21,069
0
14,223
12,027
3,756
36,653
W
Raijin
DHT Hulk
Raijin
17,935
1,152
0
3,324
15,715
7,846
1,562
4,399
11,316
88,214
0
L
Arachne
MADvillain00
Arachne
4,540
3,970
0
3,744
20,126
7,165
0
9,363
10,597
0
57,277
W
Cupid
SuudPanda
Cupid
22,734
12,544
136
6,112
18,226
6,988
2,699
5,459
12,767
0
108,916
L
13,966
9,398
0
3,982
20,887
8,932
2,331
8,214
12,645
0
101,302
W
Chaac
ajboxhead
Chaac
14,397
2,387
303
6,767
27,274
25,447
1,372
12,397
14,877
0
85,781
W
Aphrodite
arcanexguardian
Aphrodite
21,233
1,830
8,869
13,790
23,177
11,821
1,328
7,750
15,427
112,749
0
L
Jormungandr
redamci
Jormungandr
19,874
6,043
217
4,999
24,586
21,813
328
9,572
14,786
89,271
0
L
Anubis
16,890
663
892
6,988
25,201
12,487
1,388
11,023
13,698
85,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,672
Gold Earned
60,536
666
Minions Killed
593
0
Camps Cleared
0
2,340,536
Distance Traveled
2,288,079
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,769
491
20
1
0
493,577
5
L
Hercules
11,802
454
52
2
0
499,764
0
W
Raijin
12,846
494
163
6
0
451,801
5
L
Arachne
9,976
384
79
3
0
515,119
6
W
Cupid
13,805
531
136
5
0
477,740
3
L
Apollo
12,676
488
165
6
0
438,575
1
W
Chaac
12,761
491
138
5
0
487,203
8
W
Aphrodite
13,491
519
209
8
0
430,215
6
L
Jormungandr
12,821
493
152
6
0
447,327
4
L
Anubis
13,261
510
145
6
0
387,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role